Dungeon Sprint DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17345129683613636632 0 birdpathy the Changeling (level 1, -3/12 HPs) Began as a Merfolk Shapeshifter on June 28, 2026. Slain by Ijyb ... wielding a +0 club (8 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:09 (5 turns). birdpathy the Changeling (Merfolk Shapeshifter) Turns: 5, Time: 00:00:10 Health: -3/12 AC: 0 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 16 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 animal skin rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn b - melded quill talisman %: no teleportation @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, (nimble swimmer 2), mertail a: End Transformation (0%) You were in the Dungeon. You were overflowing with transmutational energy. You visited 1 branch Inventory: Armour a - a +0 animal skin (melded) Talismans b - a quill talisman (worn) c - a protean talisman Scrolls b - a scroll of blinking Potions L - a potion of lignification c - a potion of curing w - a potion of heal wounds h - a potion of haste f - 2 potions of magic B - a potion of berserk rage Baubles a - 2 flux baubles Skills: + Level 2.1 Fighting + Level 2.6 Dodging + Level 3.2 Unarmed Combat + Level 4.0 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, birdpathy the Merfolk Shapeshifter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. You encounter Ijyb the Inquisitive. She is wielding a +0 club and carrying a wand of mindburst. Ijyb shouts! Okay, then. You crush the flux bauble in your hand and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. Your +0 animal skin melds into your body. Ijyb zaps a wand. Your mind is blasted! Ouch! That really hurt! Ijyb zaps a wand. Your mind is blasted! There is an open door here. You barely miss Ijyb. You closely miss Ijyb. Ijyb hits you with a +0 club! Ouch! That really hurt! You die... Ijyb screams, "Time for next experiment!" ####### #<.#..+ #..pg.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | birdpathy the Merfolk Shapeshifter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Encountered Ijyb 5 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Armour: None || 1