birdpathy Level 1 of the Dungeon (3, -6, D:1) a frilled lizard corpse (skeletalised by now) (15, 2, D:1) a +0 short sword 4 stones a kobold skeleton (15, 3, D:1) a +0 short sword a hobgoblin skeleton (17, 0, D:1) a +0 whip (17, 23, D:1) a +0 plate armour (21, 17, D:1) a frilled lizard corpse (skeletalised by now) (23, -6, D:1) a +0 short sword (27, 32, D:1) a +0 club a kobold corpse (skeletalised by now) (29, 35, D:1) a bat corpse (skeletalised by now) (33, 4, D:1) a quokka corpse (skeletalised by now) (33, 10, D:1) a +0 chain mail (34, 4, D:1) a +0 club (34, 11, D:1) a hobgoblin corpse (skeletalised by now) (35, 25, D:1) a bat corpse (skeletalised by now) (38, 41, D:1) a +0 club (45, 20, D:1) a scarab talisman (46, 20, D:1) a +0 dagger a kobold corpse (skeletalised by now) (46, 30, D:1) a rat corpse (skeletalised by now) (46, 33, D:1) a +0 club a +0 mace a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 6 large rocks (6, -22, D:2) a +0 dagger a +0 sling (7, -17, D:2) a +0 dagger a +0 sling a +0 short sword a +0 animal skin a +0 helmet a +0 club a +0 dagger 2 stones a +0 dagger a +0 dagger a +0 dagger a +0 club a +0 club a +0 dagger a +0 dagger the hobgoblin skeleton of Robin a kobold skeleton a goblin skeleton a hobgoblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton (12, -9, D:2) a frilled lizard corpse (skeletalised by now) (13, -11, D:2) a rat corpse (skeletalised by now) (16, -7, D:2) a +0 ring mail (32, -7, D:2) a +1 whip of electrocution (39, -22, D:2) a parchment of Sandblast (40, -8, D:2) a bat skeleton (43, -5, D:2) a +0 dagger 4 stones Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the spider talisman "Iddigguc" {rC+} (3650 gold) [spider talisman] rC+: It protects you from cold. the +10 dagger "Kywnucaena" {flame, Str+3 SInv} (7110 gold) Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. the necromancy staff of Vept {rF+ rN++ Str+2 Necro} (4740 gold) [staff of necromancy] rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). Necro: It increases the power of your Necromancy spells. the +0 leather armour of Patterns {rElec} (1600 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the ring "Buicsu" {Wiz Str+3} (4330 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). the amulet "Teval" {*Slow rElec Will+++ RegenMP+ Stlth+} (6920 gold) [amulet of magic regeneration] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. RegenMP+: It increases your rate of magic regeneration. Stlth+: It makes you more stealthy. the ring "Acsa" {rPois Will+ Str+2 Int+6 SInv} (5360 gold) [ring of poison resistance] rPois: It protects you from poison. Will+: It increases your willpower. Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. the ring of Attitude {Will+ Str+2 Dex+4} (4460 gold) [ring of willpower] Will+: It increases your willpower. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). the +3 leather armour "Exoyxzay" {Dex+2 SInv} (3240 gold) Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. the +1 helmet of Ahount {Dex+2} (2070 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the ring of Avesi {rF+ rC+ MP+9 Int-5 SInv} (3470 gold) [ring of magical power] rF+: It protects you from fire. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. the +9 mace "Dragonslayer" {flame, rF+ Str+3 Stlth+} (7350 gold) rF+: It protects you from fire. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +7 mace "Beastslayer" {drain, +Blink rC+ Str-2 Dex+3} (6350 gold) +Blink: It lets you blink. rC+: It protects you from cold. Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +0 ring mail "Lech" {rCorr Str+3} (2290 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. the +5 hand axe of Ywkaqakewk {venom, rPois Str+3} (4610 gold) rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. the +7 short sword of Zuskonn {venom, rElec rF- Dex+3} (5190 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +0 hat of the True Pharaoh {rPois rF+ Regen+} (2220 gold) rPois: It protects you from poison. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the storm talisman of the Engineer {Stlth+} (9600 gold) [storm talisman] Stlth+: It makes you more stealthy. the +9 mace of the Wasp {reap, rF+ rN+} (6620 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. the granite talisman of Honiof {rC+ Will+ rCorr Int+3} (14050 gold) [granite talisman] rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (10, 20, D:3) a +0 hand axe a +0 leather armour a +0 hand axe 3 boomerangs a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (11, 20, D:3) a +0 hand axe an orc corpse (skeletalised by now) (15, 13, D:3) a +0 dagger (33, -2, D:3) a +0 trident (38, 5, D:3) a +0 leather armour (43, -18, D:3) a +0 scimitar (43, -9, D:3) a +0 scale mail (48, 18, D:3) a bat corpse (skeletalised by now) (49, 18, D:3) a human skeleton (56, -8, D:3) a +0 club (58, -4, D:3) a +0 flail a +0 ring mail (58, -2, D:3) a +0 whip a kobold corpse (skeletalised by now) (58, -1, D:3) a ball python corpse (skeletalised by now) (58, 13, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (5, -2, D:4) a +2 flail of draining a +0 dagger a +0 robe (5, -1, D:4) a +0 trident a +0 leather armour (11, -11, D:4) a +0 dagger a +0 robe (11, -10, D:4) a +0 hand axe (12, -12, D:4) a +0 short sword a +0 leather armour (12, -11, D:4) a +0 dagger a +0 robe (22, 11, D:4) a +0 scale mail (27, -10, D:4) a +0 club (28, 15, D:4) a +0 dagger (37, 8, D:4) a +0 broad axe (60, 17, D:4) a +0 chain mail (62, 14, D:4) a +0 club Level 5 of the Dungeon (2, -2, D:5) a +0 short sword (10, -5, D:5) a +0 chain mail (22, -10, D:5) a +0 scale mail (28, -21, D:5) a +0 dagger a +0 robe (29, -15, D:5) a +0 plate armour (36, 7, D:5) 15 gold pieces (46, 21, D:5) a quill talisman (52, -12, D:5) a +0 hat Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (5, -32, D:6) a +0 short sword (5, -31, D:6) a +0 dagger a +0 leather armour a +0 club a +0 robe a +1 devious dagger (6, -32, D:6) a +0 hand axe (9, -22, D:6) a +0 leather armour (11, -33, D:6) a +0 ring mail (15, -14, D:6) a +0 dagger (20, -40, D:6) a parchment of Momentum Strike (22, -21, D:6) a quill talisman (23, -36, D:6) a +0 giant club (25, -26, D:6) a +0 chain mail (25, -25, D:6) a +0 giant spiked club (25, -21, D:6) a +0 robe a +9 falchion (28, -21, D:6) a +0 robe a +0 falchion a +0 robe a +3 falchion of freezing (30, -21, D:6) a +0 ring mail a +0 trident (31, -20, D:6) a +0 robe a +1 trident (33, -17, D:6) a +0 robe a +0 club a +0 robe a +0 short sword (34, -17, D:6) a +0 scale mail a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe a +1 dagger of holy wrath (1, 0, D:7) a +0 hand axe (6, -18, D:7) a +0 war axe (8, -22, D:7) a +0 robe a +0 short sword (9, -24, D:7) a +0 robe a +0 battleaxe (9, -23, D:7) a +0 short sword a +0 robe (10, -22, D:7) a +0 robe a +4 dagger (11, -22, D:7) a +0 mace a +0 robe (22, -17, D:7) a +0 dagger (28, -41, D:7) a +0 robe (32, -38, D:7) a +0 shortbow (34, -33, D:7) a +0 robe (42, 2, D:7) a +2 scimitar a +0 robe a +0 halberd a +0 robe (44, 3, D:7) a +5 falchion a +0 robe (45, -28, D:7) a scarf of invisibility (47, 4, D:7) a +0 dagger a +0 robe (48, -5, D:7) a +0 club (51, -1, D:7) a scarf of invisibility (55, -1, D:7) a +0 rapier (64, -32, D:7) 5 large rocks Level 8 of the Dungeon (5, 38, D:8) a +0 orcbow (8, 27, D:8) a +0 sling (9, 40, D:8) a +0 dagger (13, 25, D:8) a +0 robe a +2 hand axe (14, -15, D:8) a +0 robe (14, 25, D:8) a +0 robe a +5 falchion a +0 robe a +0 flail (21, -8, D:8) a +0 dagger 3 boomerangs (21, -7, D:8) a +0 dagger a +0 robe (23, -7, D:8) a +0 dagger a +0 robe (43, -18, D:8) a +0 dagger (50, -16, D:8) a +0 falchion Level 9 of the Dungeon [Shop] Xueloh's Antique Weapon Emporium a +0 war axe (105 gold) a +3 war axe (615 gold) a +0 spear (90 gold) a +0 spear (90 gold) the +2 rapier of Muczais {venom, ^Drain rN+++ Str+2 SInv} (1422 gold) ^Drain: It drains your maximum health when unequipped. rN+++: It renders you almost immune to negative energy. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 scimitar (180 gold) a +1 mace of protection (318 gold) the +3 dagger of Salt {devious, rF- rCorr Str+2 Dex+3} (993 gold) rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (1, 19, D:9) a +0 pair of gloves (2, 28, D:9) a +0 orcbow (6, 5, D:9) a +1 dagger of speed (7, 5, D:9) a +0 club (8, 5, D:9) a +0 short sword a curare-tipped dart (9, 5, D:9) a +0 short sword a +0 short sword (24, 6, D:9) a +0 plate armour (25, 25, D:9) 2 silver javelins (38, 14, D:9) a +0 hand axe a +2 heavy war axe a +0 chain mail a +0 short sword (39, 14, D:9) a +0 mace a +0 chain mail a +0 club (43, 13, D:9) a parchment of Kinetic Grapnel (43, 30, D:9) a +0 flail (44, 29, D:9) a +0 dagger a +0 robe (44, 30, D:9) a +0 hand axe a +0 leather armour a +1 trident of venom a +0 chain mail (45, 30, D:9) a +0 mace a +0 ring mail (54, 9, D:9) a +0 dagger a +0 ring mail a +1 short sword a +0 robe (54, 11, D:9) a +0 dire flail a +0 chain mail (54, 45, D:9) a +0 short sword (55, 25, D:9) a +0 leather armour (56, 10, D:9) a +2 mace a +0 robe a +0 battleaxe a +0 robe (56, 11, D:9) a +0 club (59, 15, D:9) a +0 war axe Level 10 of the Dungeon (12, 16, D:10) a +0 scale mail (18, 5, D:10) a +0 orcbow (20, 32, D:10) a +0 dagger a +0 robe (20, 33, D:10) 2 boomerangs (22, 0, D:10) a +0 ring mail (23, 11, D:10) a scroll of identify (34, 25, D:10) a +0 spectral short sword (36, -3, D:10) a +0 spear (37, -3, D:10) 2 javelins (40, 17, D:10) a +0 war axe a +0 robe a +0 dagger (40, 18, D:10) a +0 club (41, 18, D:10) a +0 mace a +0 chain mail a +0 flail Level 11 of the Dungeon (0, 0, D:11) 20 gold pieces (0, 1, D:11) 3 gold pieces (1, 0, D:11) 11 gold pieces (1, 1, D:11) 18 gold pieces (1, 2, D:11) 23 gold pieces (2, 0, D:11) 15 gold pieces (2, 1, D:11) 15 gold pieces (8, -16, D:11) a +0 falchion (10, 17, D:11) a +0 falchion a +0 flail a +0 plate armour (11, 17, D:11) a +0 dagger a +0 robe (17, -17, D:11) a +0 orcbow (18, -18, D:11) a +0 shortbow (19, -18, D:11) a +0 shortbow (19, -16, D:11) a +0 orcbow (25, 3, D:11) a ring of flight (38, 25, D:11) a +0 plate armour a +2 war axe of electrocution (40, 25, D:11) a +0 chain mail a +0 short sword (41, 25, D:11) a +1 long sword of holy wrath a +0 robe a +0 ring mail a +0 dagger (45, 26, D:11) a +0 dagger (46, 23, D:11) a +0 giant club a +0 giant spiked club Level 12 of the Dungeon (9, -7, D:12) a +0 club a +0 leather armour (10, -8, D:12) a +0 dagger a +0 robe (11, -7, D:12) a +0 dagger (19, 10, D:12) a +0 ring mail (21, 7, D:12) a +0 falchion (30, 0, D:12) 21 gold pieces a +0 shortbow Level 13 of the Dungeon (0, 0, D:13) a +0 orcbow (15, 12, D:13) a +0 leather armour (20, 16, D:13) a +0 scimitar of flaming (23, 16, D:13) a +0 dagger a +0 robe (45, 5, D:13) a +0 trident