birdpathy Level 1 of the Dungeon (0, 0, D:1) a +0 barding (1, -11, D:1) a +0 club 2 stones (7, -7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, -7, D:1) a bat corpse (skeletalised by now) (10, -27, D:1) a rat corpse (skeletalised by now) (14, -16, D:1) a frilled lizard skeleton (16, -3, D:1) a +0 dagger a goblin skeleton (20, -8, D:1) a +0 dagger a kobold skeleton (27, -23, D:1) a +0 mace (29, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, -24, D:1) a ball python skeleton (30, -20, D:1) a rat skeleton (36, 7, D:1) a rat skeleton (37, 16, D:1) a quokka corpse (skeletalised by now) (38, -2, D:1) a parchment of Call Canine Familiar (40, -21, D:1) a +0 short sword 4 stones (40, 6, D:1) a +0 club a goblin skeleton a hobgoblin skeleton (48, -13, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, -4, D:2) a parchment of Call Imp (2, -29, D:2) the +0 leather armour of the Lonely Lives {rC+ rCorr} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (2, 1, D:2) a +0 leather armour (4, -10, D:2) a quokka skeleton (11, -25, D:2) an adder skeleton (11, -17, D:2) the felid corpse of Natasha (skeletalised by now) (13, -22, D:2) a +0 war axe (17, -19, D:2) a +0 dagger a +0 dagger a kobold skeleton (17, -14, D:2) a +0 ring mail (18, -32, D:2) a bat skeleton (24, -23, D:2) the felid corpse of Natasha (skeletalised by now) (27, -35, D:2) a +0 whip a kobold corpse (skeletalised by now) (28, -16, D:2) a +0 club a +0 tower shield a kobold corpse (skeletalised by now) (36, -3, D:2) a +3 dagger (40, -4, D:2) a +0 dagger (40, -2, D:2) a +0 dagger a +0 short sword 4 stones a goblin corpse (skeletalised by now) (40, -1, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +2 vampiric short sword (14, 14, D:3) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (15, -13, D:3) a +0 helmet (22, -9, D:3) a +0 whip (22, 1, D:3) a +0 club a goblin corpse (skeletalised by now) (25, 14, D:3) a +3 dagger 2 stones (26, -9, D:3) a parchment of Call Imp (31, -14, D:3) a +0 leather armour (34, 2, D:3) a ball python skeleton (37, -14, D:3) a +0 mace (40, 22, D:3) a +0 battleaxe Level 4 of the Dungeon (5, 31, D:4) a +0 dagger a +0 animal skin (7, -11, D:4) a scroll of teleportation (7, -9, D:4) a throwing net (7, -4, D:4) a hobgoblin corpse (skeletalised by now) (7, 27, D:4) a +0 club (8, -11, D:4) a wand of paralysis (7) (8, -10, D:4) 10 gold pieces (8, -9, D:4) 4 poisoned darts (9, -11, D:4) a scroll of fog (9, -9, D:4) a +0 flail (18, -17, D:4) a +0 leather armour (21, 0, D:4) an iguana skeleton (25, -1, D:4) 5 poisoned darts (31, 29, D:4) a ball python corpse (skeletalised by now) (35, -1, D:4) a +0 short sword a stone a kobold corpse (skeletalised by now) (42, -6, D:4) a +0 leather armour (44, 3, D:4) a +0 dagger (45, 2, D:4) a parchment of Call Canine Familiar Level 5 of the Dungeon (3, 2, D:5) 3 poisoned darts (4, -17, D:5) the felid corpse of birdpathy (8, -21, D:5) a scroll of identify (10, -18, D:5) a parchment of Poisonous Vapours a killer bee corpse (12, -11, D:5) the +5 chain mail of Hox Fewk {rN+ Dex+3 SInv} rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (13, -5, D:5) a jackal corpse (41, 4, D:5) a parchment of Gloom (44, 4, D:5) a scroll of fear