Dungeon Crawl Stone Soup version 0.35-a0-828-g5681d780c1 (webtiles) character file. Game seed: 13173012500061871121 51 birdpathy the Conjurer (level 3, 0/26 HPs) Began as a Gale Centaur Conjurer on Aug 4, 2026. Slain by a hound (4 damage) ... on level 4 of the Dungeon. The game lasted 00:02:39 (2172 turns). birdpathy the Conjurer (Gale Centaur Conjurer) Turns: 2172, Time: 00:02:39 Health: 0/26 AC: 1 Str: 8 XL: 3 Next: 57% Magic: 1/5 EV: 9 Int: 19 God: Gold: 168 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . (100%) e - +4 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: stampede @: no status effects A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 168 gold pieces. Inventory: Hand Weapons e - a +4 dagger (weapon) Missiles c - 2 poisoned darts Armour a - a +0 robe (worn) Magical Staves d - a staff of earth Scrolls c - 2 scrolls of vulnerability {unknown} e - 2 scrolls of amnesia {unknown} h - 3 scrolls of identify {unknown} k - a scroll of torment {unknown} l - 3 scrolls of noise {unknown} m - a scroll of teleportation {unknown} n - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - 2 potions of mutation {unknown} f - a potion of curing {unknown} j - a potion of ambrosia {unknown} Skills: - Level 2.1 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting + Level 4.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 54% 4 Forge Blazeheart Golem Fire/Frge 1% N/A 86% 4 Metabolic Englaciation Hex/Ice 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History You hit the orc. You kick the orc. You kill the orc! You hear a bark! The orc wizard hits you with a +0 dagger. You hit the orc wizard. The orc wizard is moderately wounded. You stop stampeding. Found an amethyst potion. You hit the hound. The hound is moderately wounded. The hound closely misses you. The orc wizard gestures at you while chanting. The magic dart hits you. The hobgoblin hits you. You hit the hound. You kick the hound, but do no damage. The hound is heavily wounded. The hound bites you. The orc wizard closely misses you. The hound bites you. You stampede towards the goblin! You hit the goblin. You kick the goblin. You kill the goblin! The hound attacks as it pursues you! The hound barely misses you. The orc wizard points at you and mumbles some strange words. The magic dart hits you! * * * LOW HITPOINT WARNING * * * The hobgoblin hits you but does no damage. You stop stampeding. The hound closely misses you. Things that are here: a +0 club; a goblin corpse The hound attacks as it pursues you! The hound barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (85% to hit) You focus your ray upon the hobgoblin. The searing ray hits the hound. The hound is almost dead. The searing ray misses the goblin. The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) The hound bites you. You die... #.# .. ########j# ... #.....#..# ...! #...>...## ..... #.....### ####...... #.....#######......#. #...j)...)..og)....... #.....######h###...... #.....# #@# ....## #.....# #.# ...# #.....# ..) ...# ####### ..... .## #...#.. .# ......## .....### ..#.### You could see a hound, an orc wizard and a goblin. Vanquished Creatures An adder (D:2) 2 ufetubi (D:4) A dart slug (D:1) 3 orcs (D:4) 2 endoplasms (D:1) 6 hobgoblins A quokka (D:2) 4 ball pythons 4 bats 3 frilled lizards (D:1) 4 goblins A kobold (D:2) 2 rats (D:2) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | birdpathy the Gale Centaur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 216 | D:1 | Reached skill level 4 in Conjurations 313 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/4 1286 | D:2 | Encountered Terence 1401 | D:1 | Learned a level 2 spell: Searing Ray 1669 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/5 2029 | D:2 | You fall into a shaft and drop 2 floors! 2172 | D:4 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_floating_metal, layout_basic D:2: layout_basic, uniq_terence D:4: layout_rooms Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.9 Dodging | | 2.1 Stealth | | 2.1 Spellcasting | | 1.7 Action || total ---------------------------++------- Attack: Normal || 30 Melee: Dagger || 30 Kick || 5 Cast: Magic Dart || 50 Searing Ray || 1 Stab: Sleeping || 1 Armour: Robe || 31 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2173 | 2032 | 141 | 0 | 1723 | 3 | 724.3 | Dungeon | 2173 | 2032 | 141 | 0 | 1723 | 3 | 724.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1174 daAuts D:2: 856 daAuts D:4: 143 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+