Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 13261659171795490749 69 birdpathy the Magician (level 4, -1/31 HPs) Began as a Djinni Conjurer on Aug 29, 2026. Slain by a centaur (2 damage) ... on level 4 of the Dungeon. The game lasted 00:04:12 (2902 turns). birdpathy the Magician (Djinni Conjurer) Turns: 2902, Time: 00:04:12 Health: -1/31 AC: 3 Str: 6 XL: 4 Next: 42% Gold: 140 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) e - +1 dagger (venom) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons e - a +1 dagger of venom (weapon) Missiles d - 4 poisoned darts Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) Scrolls c - 2 scrolls of identify {unknown} e - 2 scrolls of fog {unknown} h - a scroll of amnesia {unknown} m - 2 scrolls of noise {unknown} q - a scroll of revelation {unknown} Potions d - a potion of lignification {unknown} f - a potion of brilliance {unknown} j - 2 potions of ambrosia {unknown} k - a potion of invisibility {unknown} c - a potion of curing n - a potion of mutation {unknown} o - a potion of berserk rage {unknown} p - a potion of moonshine {unknown} s - a potion of might {unknown} t - a potion of haste {unknown} u - a potion of cancellation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations + Level 4.4 Hexes + Level 4.4 Summonings + Level 4.4 Necromancy + Level 4.4 Translocations + Level 4.4 Forgecraft + Level 4.4 Fire Magic + Level 4.4 Ice Magic + Level 4.4 Air Magic + Level 4.4 Earth Magic + Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d9 17% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 17% 4 e - Kinetic Grapnel Frge 96% 1d7 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Throw: 5 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: a centaur, carrying a +0 shortbow (64% to hit) You throw a dart. The dart hits the centaur. The centaur is poisoned. The centaur hits you but does no damage. The centaur closely misses you. It was a potion of curing. You feel better. l -> c - 2 potions of curing The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. The centaur barely misses you. The centaur kicks you but does no damage. You feel better. The centaur misses you. The centaur closely misses you. Okay, then. Casting: Iskenderun's Mystic Blast (extremely dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, carrying a +0 shortbow (lightly wounded, poisoned, 87% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) The centaur hits you but does no damage. The centaur misses you. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. The searing ray hits the centaur but does no damage. The centaur is moderately wounded. * * * LOW HITPOINT WARNING * * * The centaur barely misses you. The centaur kicks you but does no damage. The searing ray hits the centaur! The centaur is severely wounded. * * * LOW HITPOINT WARNING * * * The centaur closely misses you. The centaur barely misses you. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. You die... #.# #....##.. #.###....##.# #........##.# ###### #..##....##.# #....# #..###+#.##.# #.##.#### #..###.#.##.# #.#.....####......#.##.# #.#.....c..#.####.#.##.. #.#.###@##........#..... #.#.# ####.############# #.#.. #.# ..### #.# #.# #.# ..# #.# You could see a centaur (poisoned). Vanquished Creatures 3 adders A dart slug (D:1) An orc (D:3) 6 hobgoblins A quokka (D:2) 2 ball pythons 4 bats 9 endoplasms 2 frilled lizards 7 goblins 9 kobolds 2 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | birdpathy the Djinni Conjurer began the quest for the Orb. 0 | D:1 | birdpathy set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 288 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 793 | D:1 | Reached XP level 3. HP: 15/25 MP: 0/0 793 | D:1 | Learned a level 1 spell: Kinetic Grapnel 1512 | D:2 | Found a faded altar of an unknown god. 1839 | D:3 | Reached XP level 4. HP: 25/31 MP: 0/0 1877 | D:3 | Found Pudd's Weapon Boutique. 2781 | D:4 | Encountered a black bear 2891 | D:4 | Encountered a centaur 2902 | D:4 | HP: 1/31 [centaur (5)] 2902 | D:4 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_loops_corners, minivault_23 D:2: layout_basic, basic_ecumenical_altar D:3: layout_basic, serial_shops, shop, ebering_dispersal_statue_hall D:4: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Throw: Dart | | 2 || 2 Cast: Magic Dart | 64 | 20 || 84 Searing Ray | 2 | 2 || 4 Iskenderun's Myst | | 1 || 1 Drink: Curing | | 2 || 2 Armour: Robe | 4 | 22 || 26 Dodge: Dodged | 3 | 12 || 15