Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 911477645571844569 43 birdpathy the Magician (level 3, 0/28 HPs) Began as a Human Wanderer on Sept 3, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:32 (1450 turns). birdpathy the Magician (Human Wanderer) Turns: 1450, Time: 00:03:33 Health: 0/28 AC: 4 Str: 16 XL: 3 Next: 58% Magic: 3/8 EV: 11 Int: 10 God: Gold: 37 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: mighty, lethally poisoned (0 -> -1) A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Missiles d - 3 javelins Armour b - a +0 leather armour (worn) c - a +0 pair of boots (worn) Scrolls g - a scroll of fog c - a scroll of torment {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of butterflies {unknown} j - a scroll of vulnerability {unknown} l - a scroll of blinking {unknown} m - a scroll of identify {unknown} Potions A - 2 potions of attraction f - a potion of heal wounds {unknown} k - a potion of brilliance {unknown} n - a potion of haste {unknown} o - a potion of moonshine {unknown} p - a potion of curing {unknown} Skills: + Level 2.8 Fighting + Level 2.4 Dodging - Level 2.0 Stealth - Level 4.0 Spellcasting - Level 0.4 Forgecraft You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 8% 1d4 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 8% 1d3 30% 1 Searing Ray Conj 4% 2d4 43% 2 Tukima's Dance Hex 2% N/A 67% 3 Vampiric Draining Necr 2% 2d6 67% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 !( Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aiming: Kinetic Grapnel (safe; 26% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (43% to hit) The kinetic grapnel misses the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You closely miss the adder. You feel very sick. The adder barely misses you. The adder bites you but does no damage. It was a potion of might. You feel very mighty all of a sudden. You feel sick. The adder bites you but does no damage. You miss the adder. You feel sick. The adder closely misses you. The adder bites you but does no damage. You closely miss the adder. You feel sick. The adder misses you. You thump the adder! The adder is almost dead. You feel sick. The adder closely misses you. The adder bites you but does no damage. You miss the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder closely misses you. You barely miss the adder. The adder is almost dead. You feel sick. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * Aiming: Kinetic Grapnel (safe; 26% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (almost dead, 43% to hit) The kinetic grapnel hits the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ##### #...# #...# # ####...#### ## #.........##### .# ##..........@.># ## ##..........###.# ####...##...#### #†# ............# #.# ####...##...# #.# ##.####### #.# #.# #.# #.# #.# #+# #.# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 3 endoplasms (D:1) 2 hobgoblins 4 jackals (D:1) A quokka (D:1) 3 bats 2 frilled lizards A goblin (D:1) 4 kobolds (D:1) 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | birdpathy the Human Wanderer began the quest for the Orb. 0 | D:1 | birdpathy set off with the following items: a +0 club, a +0 | leather armour, a +0 pair of boots, a potion of attraction, | a scroll of fog; and the following spell memorised: Kinetic | Grapnel; and the following spells available to memorise: | Searing Ray, Tukima's Dance, Vampiric Draining. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 243 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/7 472 | D:1 | Found Ziwk's Weapon Shop. 848 | D:1 | Found Zahank's Distillery. 1122 | D:2 | Reached XP level 3. HP: 23/28 MP: 4/8 1449 | D:2 | HP: 1/28 [poisoned by an adder] 1450 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_single_sparkle, layout_basic, serial_shops, nicolae_shop_bloodbath_and_beyond, nicolae_shop_peninsula D:2: layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.4 Fighting | | 2.8 Stealth | | 2.0 Spellcasting | | 4.0 Forgecraft | | 0.4 Action || total ---------------------------++------- Attack: Normal || 58 Melee: Club || 58 Cast: Kinetic Grapnel || 39 Drink: Might || 1 Armour: Leather armour || 74 Dodge: Dodged || 51