bitdizzy Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (0, 1, D:1) a rat skeleton (3, -17, D:1) a beast talisman (4, 6, D:1) a +0 leather armour (11, 8, D:1) a bat skeleton (12, -33, D:1) a +0 dagger (13, -19, D:1) a +2 vampiric short sword (15, -22, D:1) a +0 club (16, 13, D:1) 4 large rocks (18, -15, D:1) a rat skeleton (19, -15, D:1) a rat skeleton (21, 10, D:1) a frilled lizard skeleton (24, 21, D:1) a +0 dagger (24, 24, D:1) a +0 dagger (25, -5, D:1) a ball python corpse (skeletalised by now) (29, -8, D:1) a +0 dagger (29, -4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (47, -4, D:1) a +0 leather armour (48, -3, D:1) an adder corpse (skeletalised by now) (52, -16, D:1) a rat corpse (skeletalised by now) (52, -1, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, -1, D:2) a kobold corpse (skeletalised by now) (1, 10, D:2) a bat corpse (skeletalised by now) (2, 17, D:2) a +0 club (4, -4, D:2) a rat skeleton (7, -4, D:2) a +0 dagger (9, 5, D:2) a frilled lizard skeleton (10, 12, D:2) a +0 mace (11, 18, D:2) a +0 whip a +0 robe (12, -5, D:2) a +0 robe (15, -2, D:2) a jackal skeleton (24, -6, D:2) a bat corpse (skeletalised by now) (25, 9, D:2) a jackal skeleton Level 3 of the Dungeon (7, -26, D:3) a bat corpse (skeletalised by now) (8, -10, D:3) a +0 club a kobold corpse (skeletalised by now) (8, -8, D:3) a +0 dagger 4 stones (14, -24, D:3) a +0 hand axe (15, -17, D:3) an adder skeleton (15, 13, D:3) a +0 robe (19, -8, D:3) a hobgoblin corpse (skeletalised by now) (21, -28, D:3) a ball python skeleton (22, 1, D:3) a +0 orcbow (24, -10, D:3) a +0 dagger (27, -7, D:3) a rat corpse (skeletalised by now) (29, -6, D:3) a frilled lizard corpse (skeletalised by now) (30, 2, D:3) a jackal corpse (skeletalised by now) (34, 0, D:3) a jackal corpse (skeletalised by now) (47, -31, D:3) a bat skeleton (48, -32, D:3) a bat skeleton (49, -16, D:3) a +0 robe (50, -32, D:3) a bat skeleton (50, -30, D:3) a bat skeleton (51, -29, D:3) a phase bat skeleton (54, -17, D:3) a potion of degeneration Level 4 of the Dungeon [Shop] Diecac's Armour Emporium a +0 buckler (49 gold) an orb of energy (176 gold) a +0 cloak (49 gold) a scarf of repulsion (132 gold) a +0 leather armour (22 gold) a +0 robe of fire resistance (84 gold) a +0 robe (7 gold) the +1 robe of Macaroni {rF- rC++ rCorr Stlth-} (301 gold) rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. the +1 leather armour of the Exiled Ghosts {-Tele Rampage rC+++} (462 gold) rC+++: It renders you almost immune to cold. -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. a +2 leather armour of cold resistance (209 gold) [Shop] Teatz's Antique Weapon Shoppe a +0 quarterstaff (92 gold) a +0 dire flail (92 gold) a +0 short sword (69 gold) a +1 spear of venom (243 gold) a +0 short sword (69 gold) a +0 flail (80 gold) a +0 club (23 gold) a +0 flail (80 gold) a +0 club (23 gold) [Shop] Fuviar's Magic Scroll Emporium a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of vulnerability (52 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) [Shop] Voreb's Distillery a potion of enlightenment (70 gold) a potion of curing (42 gold) a potion of haste (140 gold) a potion of degeneration (14 gold) a potion of might (56 gold) a potion of heal wounds (70 gold) a potion of degeneration (14 gold) 2 potions of mutation (224 gold) (0, 0, D:4) 6 stones (2, 29, D:4) a beast talisman (5, -2, D:4) a +0 club a +0 sling (15, 5, D:4) 5 stones (16, 24, D:4) a +0 scale mail (20, 28, D:4) a +0 long sword (24, 24, D:4) 8 stones (24, 37, D:4) a +0 whip a jackal skeleton (24, 38, D:4) a +0 sling (26, 15, D:4) a +0 whip a +0 leather armour (26, 27, D:4) 2 stones (35, -7, D:4) a +0 club (35, -6, D:4) a +0 whip (36, -5, D:4) a +0 falchion 8 stones a +0 leather armour (36, -4, D:4) a +0 leather armour a +0 hand axe an orc skeleton (38, 37, D:4) a quokka skeleton (47, -3, D:4) a +0 orcbow a +0 shortbow a centaur skeleton (47, 28, D:4) a +0 flail an orc skeleton (49, 26, D:4) a +0 dagger a +0 robe (50, 27, D:4) a +0 trident a +0 leather armour an orc skeleton (51, 26, D:4) a +0 dagger (53, 11, D:4) the +2 robe "Rizomn" {*Slow rCorr Str+2 Dex+8} Str+2: It affects your strength (+2). Dex+8: It affects your dexterity (+8). rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Level 5 of the Dungeon [Shop] Pimim's Firing Range a +0 sling (22 gold) 5 boomerangs (150 gold) 5 large rocks (112 gold) a manual of Throwing (1200 gold) a +0 orcbow (52 gold) a +0 shortbow (45 gold) 4 poisoned darts (36 gold) (0, 0, D:5) a +0 leather armour (12, 0, D:5) a +0 dagger (18, -26, D:5) 8 stones (29, 1, D:5) a hound skeleton (30, -11, D:5) a +0 spear (32, -11, D:5) a +0 spear (33, -27, D:5) a +0 robe (33, -14, D:5) a +0 whip (33, -13, D:5) a +0 halberd a gnoll skeleton a water moccasin skeleton (33, -12, D:5) a +0 halberd a +0 whip a +0 robe a gnoll skeleton (41, 5, D:5) a +0 hand axe (42, -32, D:5) a +0 dagger of venom a hound skeleton an orc skeleton (42, -31, D:5) a +0 club a +0 leather armour an iguana skeleton an orc skeleton (42, -30, D:5) a +0 dagger a +0 war axe an orc skeleton (43, -11, D:5) a +1 leather armour of poison resistance (48, -6, D:5) a +0 plate armour (48, 9, D:5) 4 stones (52, -26, D:5) a stone (52, -25, D:5) a stone a stone (52, 2, D:5) a +0 robe (53, -25, D:5) a stone (56, -26, D:5) a stone (56, -25, D:5) a stone Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (3, -5, D:6) a +0 trident (5, -3, D:6) a +0 robe (8, 14, D:6) a +0 trident (11, 7, D:6) a +0 spear an adder skeleton (12, -10, D:6) a river rat skeleton (12, 6, D:6) +0 steam dragon scales a +0 spear a steam dragon skeleton a gnoll skeleton (12, 7, D:6) a +0 spear a gnoll skeleton (13, -8, D:6) an adder skeleton (14, -10, D:6) a rat skeleton (14, -9, D:6) a river rat skeleton (26, -2, D:6) 8 stones (38, 32, D:6) a +0 spear (38, 33, D:6) a +0 halberd (39, 33, D:6) a +0 club a +4 spear of venom a +0 scale mail a gnoll corpse (skeletalised by now) (40, 33, D:6) a +0 club a gnoll corpse (skeletalised by now) (59, 27, D:6) an adder corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 glaive (21, -8, D:7) 5 large rocks a cyclops skeleton (21, -7, D:7) a +0 leather armour a +0 hand axe of distortion (23, -5, D:7) a +0 robe a +0 club a +0 scale mail a +0 flail (24, -4, D:7) a +0 leather armour a +0 war axe an orc skeleton (31, 4, D:7) a +0 halberd (31, 8, D:7) a +0 pair of boots (32, 4, D:7) a +0 whip (32, 5, D:7) a +2 spear of venom a +0 scale mail a +0 kite shield a gnoll skeleton (33, 4, D:7) a +0 whip (33, 5, D:7) a +0 club (41, 22, D:7) a +0 robe (45, 5, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (7, -3, D:8) a +0 whip an orc corpse (skeletalised by now) (15, -21, D:8) a bullfrog skeleton (17, 5, D:8) a +0 pair of boots (21, -9, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (22, -8, D:8) a +0 dagger an orc corpse (skeletalised by now) (31, -18, D:8) 7 stones (33, -20, D:8) a +0 ring mail (36, -3, D:8) a +0 robe a +0 dagger an orc skeleton (40, -10, D:8) a wyvern skeleton (40, 12, D:8) 7 stones (45, 2, D:8) a +1 battleaxe a +0 robe (45, 3, D:8) a +0 short sword a +1 robe of fire resistance (45, 7, D:8) a +2 whip of venom a +7 dagger (46, 2, D:8) a +0 battleaxe a +0 robe (46, 8, D:8) +1 acid dragon scales (47, 1, D:8) a +1 whip of protection a +0 robe (48, -24, D:8) a +0 robe a +0 dagger an orc skeleton (49, -24, D:8) a +0 plate armour a +0 scimitar an orc skeleton (49, -23, D:8) a +0 halberd a +0 club a +0 whip a gnoll skeleton a gnoll skeleton a gnoll skeleton (49, -22, D:8) a +0 robe a +0 dagger a +0 giant spiked club a +0 giant spiked club an orc skeleton a two-headed ogre skeleton (50, -24, D:8) a +0 whip a gnoll skeleton (58, 15, D:8) a wolf corpse (skeletalised by now) (58, 16, D:8) a +0 spear a +0 animal skin (58, 17, D:8) a wolf corpse (skeletalised by now) (60, -20, D:8) a water moccasin skeleton (62, -17, D:8) a +0 sling (63, 22, D:8) a +0 falchion (65, -18, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) a +0 robe (3, -1, D:9) 5 stones (8, 3, D:9) a wyvern corpse (skeletalised by now) (17, -9, D:9) a +0 dagger (22, 1, D:9) a yak skeleton a yak skeleton (26, -20, D:9) a +0 halberd (28, -23, D:9) a staff of cold (28, -16, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (38, -28, D:9) a +1 scimitar of flaming (43, -30, D:9) 5 stones (43, -24, D:9) a +0 club a +0 ring mail (44, -25, D:9) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (44, -24, D:9) a +0 dagger an orc corpse (skeletalised by now) (46, -25, D:9) a +0 dagger a +0 robe (49, 11, D:9) a +0 club (49, 17, D:9) a +2 trident of draining a +0 robe an orb of mayhem the barachi corpse of Jeremiah (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) 8 gold pieces (5, 4, D:10) a +0 long sword (7, 4, D:10) 8 gold pieces (8, -6, D:10) a +0 orcbow of draining (19, 4, D:10) 16 gold pieces (21, 0, D:10) a +0 scale mail (31, -4, D:10) 3 atropa-tipped darts