Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 16964420756402230780 478733 blitzy the Intangible (level 24, -17/193 (203) HPs) Began as a Merfolk Berserker on Aug 21, 2025. Was a High Priest of Trog. Killed from afar by an ancient lich (60 damage) ... with a crystal spear ... on level 5 of the Vaults on Aug 23, 2025. The game lasted 06:33:52 (50778 turns). blitzy the Intangible (Merfolk Berserker) Turns: 50778, Time: 06:33:52 HP: -17/193 (203) AC: 30 Str: 23 XL: 24 Next: 81% MP: 23/23 EV: 21 Int: 9 God: Trog [*****.] Gold: 1011 SH: 16 Dex: 27 Spells: 23/23 levels left rFire + . . Z - +12 demon trident "Ultimatum" {drain, rF- Will++ Str+5} rCold + + . H - +2 tower shield {rPois} rNeg + . . o - +15 plate armour of Understanding {rPois rN+ Stlth+} rPois + (helmet unavailable) rElec . F - melded +2 cloak {Stlth+} rCorr . B - +1 pair of gloves "Zasaated" {+Inv Int+4 Slay+2} SInv . l - +2 pair of boots Will +++++ O - necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} Stlth ++++++ N - ring of Hikur {rF+ rC+ Str-5 Dex+7} HPRegen 1.52/turn Q - ring of Noaheera {rF+ rC+ Wiz} MPRegen 0.18/turn %: random rage (50%), wizardry (x1) @: medusa-form, strong-willed, on berserk cooldown, on lithotoxin cooldown, regenerating, slowed, studying Ranged Weapons, lightly drained, very slow A: stinger hair, lithotoxin, (nimble swimmer 2), mertail, screaming 1, weak 2, efficient magic 1 }: 2/15 runes: barnacled, gossamer a: Begin Untransformation, Renounce Religion, Evoke Invisibility, Berserk, Trog's Hand, Brothers in Arms You were on level 5 of the Vaults. You worshipped Trog. Trog was extremely pleased with you. You had a mane of long, stinging tendrils on your head. You visited 8 branches of the dungeon, and saw 42 of its levels. You visited the Abyss 1 time. You also visited: Bailey and Gauntlet. You collected 5712 gold pieces. You spent 4701 gold pieces at shops. Inventory: Hand Weapons d - the +4 partisan "Wec Uged" {heavy, rElec rPois Stlth-} (Trog gifted it to you on level 1 of the Spider Nest) rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth-: It makes you less stealthy. X - the +10 trident "Yxkog" {flame, rN++ Str+2} (Trog gifted it to you on level 2 of the Shoals) rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). Z - the +12 demon trident "Ultimatum" (weapon) {drain, rF- Will++ Str+5} (You acquired it on level 3 of the Vaults) rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. Str+5: It affects your strength (+5). Missiles e - 34 poisoned darts i - 40 boomerangs t - 4 throwing nets x - 12 silver javelins G - 12 javelins Armour l - a +2 pair of boots (worn) o - the +15 plate armour of Understanding (worn) {rPois rN+ Stlth+} (You acquired it on level 15 of the Dungeon) rPois: It protects you from poison. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. p - a scarf of resistance B - the +1 pair of gloves "Zasaated" (worn) {+Inv Int+4 Slay+2} (You found it on level 7 of the Dungeon) +Inv: It lets you turn invisible. Int+4: It affects your intelligence (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). F - a +2 cloak of stealth (melded) H - a +2 tower shield of poison resistance (worn) Y - a scarf of repulsion Jewellery n - a ring of see invisible s - the ring of Piykusk {rElec MP+9 Stlth+} (You took it off a minotaur in a Gauntlet) [ring of magical power] rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. y - an amulet of regeneration N - the ring of Hikur (worn) {rF+ rC+ Str-5 Dex+7} (You found it in a Gauntlet) [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. Str-5: It affects your strength (-5). Dex+7: It affects your dexterity (+7). O - the necklace of Bloodlust (worn) {Fury *Rage Will++ Int-3 Slay+6} (You bought it in a shop on level 1 of the Vaults) [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Q - the ring of Noaheera (worn) {rF+ rC+ Wiz} (You found it on level 15 of the Dungeon) [ring of wizardry] rF+: It protects you from fire. rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. V - a ring of resist corrosion Wands a - a wand of digging (7) b - a wand of iceblast (19) u - a wand of polymorph (24) D - a wand of mindburst (55) M - a wand of paralysis (16) P - a wand of flame (50) T - a wand of quicksilver (11) Scrolls c - 3 scrolls of blinking j - 8 scrolls of teleportation q - 6 scrolls of enchant weapon J - 2 scrolls of enchant armour K - 3 scrolls of revelation L - a scroll of summoning W - 2 scrolls of brand weapon Potions g - a potion of cancellation v - 10 potions of curing w - 2 potions of might A - 5 potions of ambrosia C - a potion of invisibility E - a potion of heal wounds R - 3 potions of resistance Miscellaneous f - a +0 phantom mirror h - a +3 sack of spiders (inert) m - a +1 phial of floods (inert) r - a +0 condenser vane (inert) S - a +3 lightning rod (2/4) (quivered) Talismans z - the riddle talisman of Daluagon {rElec} (You found it on level 15 of the Dungeon) [riddle talisman] rElec: It insulates you from electricity. I - the blade talisman "Abyavoafi" {Rampage rPois Dex-5 Stlth+} (You found it on level 2 of the Elven Halls) [blade talisman] Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. U - the medusa talisman "Kehoibb" (active) {Dex+7} (You found it on level 5 of the Lair of Beasts) [medusa talisman] Dex+7: It affects your dexterity (+7). Skills: + Level 19.6 Fighting O Level 27 Polearms - Level 8.8 Throwing - Level 1.3 Armour O Level 27 Dodging * Level 24.4 Stealth + Level 16.3 Unarmed Combat * Level 21.9 Shapeshifting You had 23 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 100% 2 Tukima's Dance Hex 0% N/A 100% 3 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Silence Hex/Air 0% N/A 100% 5 Summon Hydra Summ 0% N/A 100% 7 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:7 Lair (5/5) D:9 Shoals (4/4) Lair:3 Spider (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:9 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:2 Depths (4/4) D:15 Zot (0/5) Depths:4 Bailey (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Fedhas Kikubaaqudgha Okawaru Sif Muna Trog Uskayaw Vehumet Wu Jian Zin Beogh Shops: D:1 : D:4 ? D:8 : D:12 = D:15 ( Orc:1 * Orc:2 (?=: Shoals:3 ?!* Vaults:1 *= Vaults:2 : Vaults:3 ( Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:3 Pandemonium: Depths:1 Depths:2 Depths:4 Ziggurat: Depths:1 Trove: Vaults:1 (give +2 golden dragon scales) Innate Abilities, Weirdness & Mutations You have a mane of long, stinging tendrils on your head. Your tendrils poison nearby enemies when you attack. When significantly injured, you may petrify poisoned enemies. Your helmet and cloak are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. You occasionally shout uncontrollably at your foes. You are very weak. (Str -4) Spells you cast cost 1 less MP (to a minimum of 1). Message History The ironbound preserver gestures wildly while chanting. The ironbound preserver begins to accept its allies' injuries. You hear some strange, mumbled words. The tengu reaver hits you but does no damage. The tengu reaver pecks you but does no damage. The tengu reaver claws you but does no damage. You hear a deafening roar! You hear a shout! Your ogre goes berserk! Something touches you but does no damage. The phalanx beetle waves its antennae. You block the phalanx beetle's attack. The ironbound preserver hits you but does no damage. You block the tengu reaver's attack. The tengu reaver pecks you but does no damage. The tengu reaver claws you but does no damage. You hear some strange, mumbled words. A crystal spear appears from out of thin air! The crystal spear hits you!!! * * * LOW HITPOINT WARNING * * * The ironbound preserver barely misses you. The ironbound mechanist completely misses you. You block the ironbound mechanist's attack. The shadow dragon bites you. * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. The shadow dragon misses you. The shadow dragon claws you! * * * LOW HITPOINT WARNING * * * As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The phalanx beetle is unaffected. The shadow dragon resists with almost no effort. The ironbound preserver looks frightened! The vault warden looks frightened! The ironbound mechanist easily resists. The ironbound preserver looks frightened! The tengu reaver resists with some effort. The ironbound mechanist stops moving altogether! The tengu reaver looks more healthy. You hear some strange, mumbled words. A crystal spear appears from out of thin air! The crystal spear hits you!!! You die... #[...# ... #....# ..' ..#....# .p# ! #.#....# ...#?. #.#....# ...'## .###.#.^..##+..... ............# #####..†gB.).###### .....^.p{Jp........ .......