Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7669257209843295025 28 blob1010 the Grave Robber (level 3, -8/24 HPs) Began as a Vampire Necromancer on Dec 8, 2024. Mangled by a gnoll ... wielding a +0 whip (10 damage) ... on level 2 of the Dungeon. The game lasted 00:04:29 (662 turns). blob1010 the Grave Robber (Vampire Necromancer) Turns: 662, Time: 00:04:36 Health: -8/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 3/6 EV: 11 Int: 19 God: Gold: 43 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ e - ring of poison resistance HPRegen 0.44/turn f - ring of resist corrosion MPRegen 0.10/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 4 poisoned darts Armour b - a +0 robe (worn) Jewellery e - a ring of poison resistance (left hand) f - a ring of resist corrosion (right hand) Scrolls g - a scroll of teleportation {unknown} Potions c - a potion of magic Skills: + Level 0.2 Fighting + Level 0.1 Short Blades + Level 2.5 Dodging + Level 3.9 Stealth + Level 2.1 Spellcasting + Level 4.7 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 3% 2 Vampiric Draining Necr 20% 2d7 7% 3 Animate Dead Necr 20% N/A 24% 4 Curse of Agony Necr 20% N/A 54% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The gnoll is no longer weakened. A gnoll comes into view. It is wielding a +0 flail. The gnoll barely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. You feel clever. x2 You can now turn into a vampire bat when bloodless. The gnoll hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. The gnoll shouts! The gnoll hits you with a +0 whip. The gnoll hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * You feel better. The gnoll hits you with a +0 whip. The gnoll misses you. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 flail of protection and quivering a throwing net (heavily wounded, chance to affect: 58%) A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. Your soul wisp touches the gnoll but does no damage. The gnoll completely misses you. The gnoll barely misses your soul wisp. The gnoll misses you. You hit the gnoll. The gnoll is moderately wounded. Your soul wisp touches the gnoll but does no damage. The gnoll hits you with a +1 flail of protection. The gnoll barely misses your soul wisp. The gnoll closely misses you. You completely miss the gnoll. You bite the gnoll, but do no damage. The gnoll is heavily wounded. Your soul wisp touches the gnoll. The gnoll hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * The gnoll hits your soul wisp with a +0 flail. The gnoll hits you with a +0 whip! You die... #.#..# .. ..#.# ..# #.#.# ..# #.#.##### ###.# #........ ...# #...####### # #..# #.......... ###.###g.# #...####### .....gg@.####..# #.##..*[†......#######. .....#########......<.. #.#. #..######. #.. #..# ## #..# ...# ###.# #.# You could see 3 gnolls and a friendly soul wisp (summoned). Vanquished Creatures A gnoll (D:2) 2 ball pythons An endoplasm (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 17 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) 1 creature vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blob1010 the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 183 | D:1 | Reached XP level 2. HP: 17/19 MP: 3/5 657 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 657 | D:2 | Reached XP level 3. HP: 8/24 MP: 4/6 662 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_floating_metal, layout_loops_corners D:2: layout_loops_ring, basic_altar, minivault_4, uniq_terence Action || total ---------------------------++------- Melee: Dagger || 49 Bite || 11 Cast: Soul Splinter || 3 Use: Potion || 2 Stab: Sleeping || 5 Armour: Robe || 30 Dodge: Dodged || 35