blueanna Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (0, 14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (10, 0, D:1) a jackal skeleton (11, 0, D:1) a frilled lizard skeleton (12, -17, D:1) a +0 dagger a kobold corpse (skeletalised by now) (12, -16, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (18, 13, D:1) a jackal skeleton (37, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, -18, D:1) a +0 mace Level 2 of the Dungeon (2, -23, D:2) a rat corpse (skeletalised by now) (10, -38, D:2) a quill talisman (10, 4, D:2) 6 poisoned darts (29, 4, D:2) a hobgoblin corpse (skeletalised by now) (36, -29, D:2) an adder skeleton (38, -10, D:2) a rat corpse (skeletalised by now) (42, -38, D:2) a +0 club a goblin skeleton (44, 13, D:2) a +0 hand axe (47, 5, D:2) a +0 dagger a kobold skeleton (58, -26, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Qejeof's One-of-a-Kind Rings a +7 ring of evasion (unknown) (858 gold) a +8 ring of dexterity (unknown) (715 gold) a +3 ring of intelligence (unknown) (130 gold) the ring "Hemuusyo" {rElec Will+ Str-3 Slay+4} (640 gold) [ring of slaying] rElec: It insulates you from electricity. Will+: It increases your willpower. Str-3: It affects your strength (-3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +3 ring of dexterity (unknown) (130 gold) a +8 ring of slaying (unknown) (1609 gold) a +2 ring of protection (unknown) (130 gold) the ring of the Seeker {rElec rCorr SH+5} (669 gold) [ring of resist corrosion] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. SH+5: It affects your SH (+5). [Shop] Ofual's Information Kiosk 2 scrolls of identify (48 gold) 2 scrolls of revelation (180 gold) (0, 0, D:3) a +0 flail a gnoll skeleton (0, 4, D:3) a +0 dagger (2, -1, D:3) a +0 whip a +0 flail a gnoll corpse (skeletalised by now) (7, 22, D:3) a +0 dagger a +0 sling (9, 6, D:3) a +0 dagger a +0 robe an orc skeleton (17, 10, D:3) a +0 dagger (17, 20, D:3) a +0 whip (25, 3, D:3) a parchment of Call Canine Familiar (29, 26, D:3) a ball python skeleton (32, -4, D:3) a staff of cold (34, 22, D:3) a +0 spear (38, 17, D:3) a bat skeleton (39, 24, D:3) a +0 whip a +0 short sword a +0 dagger a +0 dagger an orc skeleton an orc skeleton (40, 25, D:3) a +0 club an orc skeleton (40, 39, D:3) a -3 short sword (48, 4, D:3) a +0 sling (50, 13, D:3) a rat corpse (skeletalised by now) (51, -8, D:3) an adder corpse (skeletalised by now) (51, -4, D:3) the inkwell talisman of the Wheelwright {Harm rN+++ rCorr Str+3} [inkwell talisman] Harm: It increases damage dealt and taken. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). (53, 25, D:3) a +0 sling (56, 31, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club an ogre corpse (0, 13, D:4) 14 gold pieces (8, 7, D:4) an orb of guile (17, -10, D:4) a +0 whip (20, -15, D:4) a +0 dagger a +0 leather armour the goblin corpse of Ijyb (23, 6, D:4) an adder skeleton (33, 4, D:4) a +0 whip (38, -6, D:4) a +0 dagger