blueanna Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (3, -11, D:1) a +0 short sword (5, -23, D:1) a quokka corpse (skeletalised by now) (10, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (25, -18, D:1) a +0 plate armour (28, -20, D:1) a +0 spear (41, 1, D:1) a +0 club (42, -13, D:1) a ball python skeleton (42, 1, D:1) a +0 dagger (53, -24, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Ezean's Assorted Antiques a Gell's gravitambourine (2/2) (1120 gold) 2 potions of heal wounds (448 gold) a Gell's gravitambourine (2/2) (1120 gold) a +0 spear (84 gold) the blade talisman of the Pleiades {rElec rPois MP+7 Stlth+} (2562 gold) [blade talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. MP+7: It affects your magic capacity (+7). Stlth+: It makes you more stealthy. a potion of might (112 gold) a phantom mirror (1120 gold) (0, 0, D:2) a +0 short sword a +0 leather armour a kobold corpse (skeletalised by now) (5, -9, D:2) an adder corpse (skeletalised by now) (6, -8, D:2) a +0 club a kobold corpse (skeletalised by now) (19, 12, D:2) a +0 robe (30, -2, D:2) a hobgoblin skeleton (36, 24, D:2) a ball python corpse (skeletalised by now) (38, -17, D:2) a ring of willpower (38, 20, D:2) a +0 ring mail (41, -15, D:2) an amulet of alchemy (41, 13, D:2) the inkwell talisman of Maumol {Harm} [inkwell talisman] Harm: It increases damage dealt and taken. (41, 18, D:2) an adder skeleton (44, 8, D:2) a rat skeleton (45, 8, D:2) a hobgoblin skeleton (46, -10, D:2) a +0 club a +4 ring of protection (47, -14, D:2) a +0 robe (49, -25, D:2) a +0 dagger {Jasleen} (55, -2, D:2) a +0 ring mail (63, 17, D:2) a +0 quarterstaff (71, 18, D:2) a quokka corpse (skeletalised by now) a bat corpse (skeletalised by now) Level 3 of the Dungeon (3, -28, D:3) a +0 dagger a kobold skeleton (3, 4, D:3) a hobgoblin corpse (skeletalised by now) (3, 7, D:3) a +0 spear (3, 8, D:3) a +0 club (4, 7, D:3) a +0 spear (26, -26, D:3) a +0 rapier (32, -26, D:3) the +2 dagger of the Caecilian {holy, Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (32, -17, D:3) an adder skeleton (34, -2, D:3) a +0 robe (36, -8, D:3) a ball python skeleton (37, -26, D:3) a +0 whip (37, 3, D:3) a +0 dagger a +0 leather armour (39, -12, D:3) a +0 short sword a kobold corpse (skeletalised by now) (49, -16, D:3) a bat corpse (skeletalised by now) (50, -18, D:3) a frilled lizard skeleton (52, -7, D:3) a +0 whip (58, -11, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a scroll of amnesia (16, 23, D:4) a +2 whip of flaming a +0 robe (22, 33, D:4) a +0 ring mail (24, 27, D:4) a +0 short sword (31, 10, D:4) a +0 leather armour (33, 25, D:4) a hound corpse (skeletalised by now) (34, 13, D:4) a parchment of Call Imp a sewer (0, 0, Sewer) a rat corpse (2, 15, Sewer) a +0 whip (4, 6, Sewer) a rat corpse (19, -10, Sewer) a rat corpse (skeletalised by now) (21, 7, Sewer) an adder skeleton (22, 6, Sewer) a +0 short sword a +0 dagger a kobold skeleton a kobold skeleton an adder skeleton (25, -4, Sewer) a +0 short sword (26, -5, Sewer) a +0 dagger (26, -4, Sewer) a +0 short sword (27, -6, Sewer) a +0 whip