blueanna Level 1 of the Dungeon (3, 41, D:1) a ball python skeleton (4, 14, D:1) a +0 whip (7, 37, D:1) a +0 short sword a kobold skeleton (9, 39, D:1) a +0 club (10, 23, D:1) a rat corpse (skeletalised by now) (11, 39, D:1) a rat skeleton (16, -8, D:1) a rat corpse (skeletalised by now) (17, -5, D:1) a bat skeleton (22, 19, D:1) a +0 robe (23, 47, D:1) a +0 hand axe (25, 43, D:1) a frilled lizard corpse (skeletalised by now) (26, 23, D:1) a +0 falchion (30, 11, D:1) a hobgoblin corpse (skeletalised by now) (31, -3, D:1) a +0 short sword (32, 38, D:1) a rat corpse (skeletalised by now) (34, 38, D:1) a +0 short sword a kobold corpse (skeletalised by now) (38, 0, D:1) a rat skeleton (38, 21, D:1) a +0 dagger (44, -13, D:1) a +0 club a goblin corpse (skeletalised by now) (50, 21, D:1) a frilled lizard skeleton (57, 20, D:1) a +0 ring mail Level 2 of the Dungeon (13, 0, D:2) a +0 leather armour (13, 6, D:2) a +1 dagger of pain a goblin skeleton (13, 29, D:2) a rat corpse (skeletalised by now) (15, 15, D:2) a +0 hand axe a +2 scale mail of archery the human skeleton of Terence (18, 13, D:2) a +0 pair of gloves (20, 0, D:2) a +0 pair of gloves (24, 18, D:2) a +0 dagger (25, 3, D:2) a +0 whip an orc skeleton (26, 3, D:2) a +0 whip a +0 scale mail a +0 dagger a +0 ring mail (28, 14, D:2) a ball python skeleton (29, 36, D:2) a frilled lizard skeleton (43, -8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (47, -4, D:2) a +0 sling a +0 dagger a goblin skeleton (52, -2, D:2) a +0 club (52, 1, D:2) a +0 dagger (52, 3, D:2) a hobgoblin corpse (skeletalised by now) (55, 28, D:2) a bat skeleton (59, -4, D:2) a +0 robe (59, -3, D:2) a +0 club (59, 0, D:2) a +0 club a +0 club a +0 animal skin a +0 helmet a goblin skeleton a goblin skeleton (59, 1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, -1, D:3) a ball python skeleton (8, -11, D:3) a +0 whip (13, -18, D:3) a +0 whip (14, 5, D:3) a +0 dagger (21, -16, D:3) a +0 hand axe (27, -11, D:3) an adder corpse (skeletalised by now) (30, 3, D:3) a frilled lizard skeleton (37, -14, D:3) a +0 club a kobold corpse (skeletalised by now) (39, -10, D:3) a quokka corpse (skeletalised by now) (48, 10, D:3) a +0 vampiric hand axe Level 4 of the Dungeon [Shop] Xuonke's General Store a parchment of Hailstorm (134 gold) a +0 sling (21 gold) a Trismegistus Codex (575 gold) a +2 vampiric hand axe (294 gold) a +0 hand axe (42 gold) a +0 robe (12 gold) a Young Poisoner's Handbook (256 gold) 4 poisoned darts (33 gold) a parchment of Gell's Gavotte (399 gold) a +0 leather armour (28 gold) (0, 0, D:4) an adder corpse (skeletalised by now) (16, -30, D:4) a +0 leather armour (18, -18, D:4) a +0 short sword (20, -2, D:4) a +0 club (25, -34, D:4) a hobgoblin skeleton (27, -43, D:4) a +0 trident (35, -31, D:4) a +0 rapier (37, -24, D:4) a parchment of Blink (38, -34, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a parchment of Ensorcelled Hibernation (20, -10, D:5) a +0 ring mail (27, 32, D:5) a +0 great sword (32, -1, D:5) a +0 helmet (33, 24, D:5) a +0 club a +0 leather armour (39, 10, D:5) a +0 ring mail (42, -14, D:5) a parchment of Swiftness (43, -18, D:5) a +0 giant club (44, 16, D:5) a +0 whip Level 6 of the Dungeon (2, -1, D:6) a +0 glaive (9, 21, D:6) a +0 shortbow (15, -9, D:6) a maw talisman (19, -14, D:6) the +5 leather armour of Jootyus {Bane rN+++ MP-5 Int+3} Bane: It inflicts you with a random bane when you equip it. rN+++: It renders you almost immune to negative energy. MP-5: It affects your magic capacity (-5). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (21, -6, D:6) a +0 club a +0 leather armour (21, -5, D:6) a +0 whip (21, -4, D:6) a +0 whip a +0 flail a +0 whip a +0 halberd (22, 10, D:6) a +0 scale mail (35, -3, D:6) a +0 falchion (36, -2, D:6) a storm talisman (51, 2, D:6) the +1 ring mail "Riex" {Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (0, 1, D:7) a +0 club (1, 1, D:7) a +0 short sword a +0 short sword a +0 short sword a +0 short sword a +2 whip of venom (2, -6, D:7) a +0 shortbow (2, 1, D:7) a +0 club (9, -8, D:7) a +0 dagger (10, 5, D:7) a parchment of Ensorcelled Hibernation (12, 10, D:7) a +0 hand axe (13, 10, D:7) a +0 hand axe a +0 club (14, -30, D:7) a +0 giant club (14, 10, D:7) a +0 hand axe a +0 ring mail a +0 mace a +0 ring mail (21, -15, D:7) a +0 dagger the Ecumenical Temple the Necropolis (1, 1, Necropolis) a +0 hat (3, 0, Necropolis) the +2 long sword of Qigec {protect, +Blink Stlth+} +Blink: It lets you blink. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (5, 1, Necropolis) a wand of light (5) (38, -10, Necropolis) 18 gold pieces (38, -9, Necropolis) a +0 war axe (39, -8, Necropolis) a +5 ring of evasion (40, -7, Necropolis) a wand of light (3) (41, -7, Necropolis) a +0 ring mail (44, -16, Necropolis) a wand of polymorph (11) (45, -16, Necropolis) 15 gold pieces (45, 15, Necropolis) a scarf of shadows (unseen) (45, 16, Necropolis) the +1 animal skin "Joen" {^Contam rElec rF+ Int+3} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (unseen) (46, -15, Necropolis) a +0 ring mail (46, 14, Necropolis) a scroll of identify (46, 15, Necropolis) 10 gold pieces (46, 16, Necropolis) 15 gold pieces (47, -14, Necropolis) 8 gold pieces (47, -13, Necropolis) a potion of moonshine (47, 11, Necropolis) a potion of berserk rage (47, 19, Necropolis) a potion of berserk rage