blueanna Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (6, -49, D:1) a rat corpse (skeletalised by now) (9, -57, D:1) a +0 falchion (10, -60, D:1) a +0 club a goblin corpse (skeletalised by now) (11, -47, D:1) a bat corpse (skeletalised by now) (17, -39, D:1) a +0 hand axe (23, -5, D:1) a +0 dagger (30, -55, D:1) a +0 whip a kobold corpse (skeletalised by now) (31, -36, D:1) a +0 robe (40, -57, D:1) a hobgoblin corpse (skeletalised by now) (48, -50, D:1) a jackal skeleton Level 2 of the Dungeon (5, 4, D:2) an adder corpse (skeletalised by now) (7, 3, D:2) a +0 whip a ball python corpse (skeletalised by now) (13, 16, D:2) an adder skeleton an adder skeleton (14, 17, D:2) a +0 sling (16, 22, D:2) a +0 dagger (17, 8, D:2) a +0 whip (18, 31, D:2) a ball python corpse (skeletalised by now) (19, 31, D:2) a +0 robe (28, 11, D:2) a hobgoblin corpse (skeletalised by now) (30, 16, D:2) a +0 flail a +0 scale mail the human corpse of Terence (skeletalised by now) (38, 29, D:2) a +0 dagger (40, 29, D:2) a +0 club (46, 4, D:2) a +0 whip a +0 dagger a +0 sling a goblin skeleton a kobold skeleton (49, 26, D:2) a +0 dagger a goblin corpse (skeletalised by now) (53, 20, D:2) a +0 whip a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a kobold corpse (skeletalised by now) (3, 15, D:3) a +0 short sword (13, -3, D:3) a -1 falchion of flaming (13, -2, D:3) a +0 spear (18, 2, D:3) a +0 leather armour (23, -10, D:3) a +0 spear (24, -10, D:3) a +0 club a +0 club a +0 spear (25, -12, D:3) a +0 leather armour (26, -5, D:3) a +0 robe (27, 0, D:3) a +0 scale mail (27, 6, D:3) an adder skeleton (34, -6, D:3) a +0 sling (34, 10, D:3) a +0 robe (35, -6, D:3) a +0 robe (42, -15, D:3) a +0 short sword a kobold skeleton (43, -17, D:3) an adder skeleton (46, 0, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a ball python skeleton (11, 25, D:4) a +0 giant club (15, 1, D:4) a hobgoblin skeleton (16, 4, D:4) a +0 ring mail (28, 32, D:4) a +0 whip an orc skeleton (32, 33, D:4) a +0 giant spiked club (35, 45, D:4) a +0 spear of pain Level 5 of the Dungeon (19, 32, D:5) a +0 whip a +0 halberd a gnoll corpse (skeletalised by now) (19, 33, D:5) a +0 flail a gnoll corpse (skeletalised by now) (26, 40, D:5) the inkwell talisman of the Equator {rElec MP+4} [inkwell talisman] rElec: It insulates you from electricity. MP+4: It affects your magic capacity (+4). (31, 31, D:5) a +0 shortbow a centaur skeleton (41, 38, D:5) a +0 hand axe an orc skeleton (42, 33, D:5) a ball python skeleton (42, 35, D:5) a +0 chain mail a +0 flail a +0 morningstar a +1 whip of venom a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +0 dagger an orc skeleton an orc skeleton (42, 37, D:5) a +0 robe a +0 devious dagger (43, 36, D:5) a +0 robe a +0 dagger an orc skeleton (45, 36, D:5) a +0 mace (53, 19, D:5) a +0 mace (57, 25, D:5) a +0 giant club an ogre corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a hound corpse (skeletalised by now) (8, -43, D:6) an iguana corpse (skeletalised by now) (16, -42, D:6) an adder skeleton (26, -39, D:6) a +0 robe (38, -33, D:6) an iguana skeleton (41, -46, D:6) a +0 hand axe (43, -43, D:6) a +0 ring mail Level 7 of the Dungeon (7, -30, D:7) a +0 barding (10, -14, D:7) a +0 mace (19, -34, D:7) a water moccasin skeleton (20, -30, D:7) a +0 scale mail (36, 0, D:7) a +0 whip (41, -12, D:7) a hound skeleton Level 8 of the Dungeon (0, 0, D:8) a +0 war axe a +0 robe (0, 6, D:8) a +0 great sword a +0 robe (2, 9, D:8) a +0 spear a +3 spear of venom a +0 ring mail a gnoll skeleton a gnoll skeleton (3, 9, D:8) a +0 whip a +0 scimitar a +0 robe a +0 whip a gnoll skeleton (4, 8, D:8) a +0 battleaxe a +0 robe (4, 9, D:8) a +0 whip a gnoll skeleton (10, 10, D:8) a +0 quarterstaff (25, 17, D:8) a +0 shortbow (28, -7, D:8) a +0 dagger a +0 club a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (33, 2, D:8) a +0 flail (34, 9, D:8) 4 large rocks (36, 17, D:8) a +0 flail (36, 18, D:8) a +0 dagger a +0 leather armour a +0 club a +1 heavy hand axe a +0 leather armour an orc corpse (skeletalised by now) (37, 11, D:8) a +0 glaive (40, -1, D:8) a +0 great mace (48, 1, D:8) a parchment of Mercury Arrow Level 9 of the Dungeon [Shop] Noesh's Armour Boutique an orb of stardust (442 gold) a +0 scale mail (68 gold) a +0 chain mail (102 gold) +1 acid dragon scales (799 gold) an orb of energy (187 gold) [Shop] Ezaty's Weapon Boutique a +4 dagger of draining (358 gold) a +0 flail (49 gold) a +0 falchion of flaming (103 gold) a +2 spear of freezing (243 gold) a +0 falchion (42 gold) a +0 long sword (49 gold) a +2 quarterstaff of rebuke (238 gold) a +0 short sword of flaming (103 gold) (13, 16, D:9) a +0 glaive (14, 17, D:9) a +0 shortbow (19, 22, D:9) a +0 robe (26, -6, D:9) an acid dragon skeleton (26, 20, D:9) an acid dragon skeleton (26, 22, D:9) a +0 robe a +0 dagger a +0 mace an orc skeleton an orc skeleton (26, 23, D:9) a +0 robe a +1 dagger of venom (26, 24, D:9) a +0 leather armour a +0 hand axe an orc skeleton (26, 26, D:9) a howler monkey skeleton (28, 28, D:9) a +0 pair of boots (29, 30, D:9) a +0 scale mail a +0 flail (29, 31, D:9) a +0 whip (31, 32, D:9) a +0 dagger an orc skeleton (32, 32, D:9) a +0 flail a +0 plate armour a +0 scimitar a +0 club a +0 chain mail a +3 battleaxe a +0 chain mail a +0 flail an orc skeleton an orc skeleton an orc skeleton (35, 42, D:9) a +0 whip (44, 37, D:9) a +0 robe Level 10 of the Dungeon [Shop] Ipuutsiha's Distillery a potion of haste (150 gold) a potion of haste (150 gold) a potion of moonshine (15 gold) a potion of mutation (120 gold) (0, 0, D:10) 24 gold pieces (9, -7, D:10) a +0 giant club a +0 giant spiked club (9, 1, D:10) a +0 great sword (17, -6, D:10) a wyvern skeleton (18, -5, D:10) a howler monkey skeleton (19, -5, D:10) a howler monkey skeleton (24, -12, D:10) 9 potions of moonshine (24, 0, D:10) a +0 spear a goblin skeleton (33, -12, D:10) a +0 spear a gnoll skeleton (34, 11, D:10) a +0 robe (44, -6, D:10) a yak skeleton a yak skeleton a yak skeleton a yak skeleton (47, 19, D:10) a +0 flail Level 11 of the Dungeon [Shop] Yromingi's Antique Armour Shoppe a +1 cloak (287 gold) the +0 robe "Susios" {*Corrode rPois Int+5 Dex+2} (530 gold) *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 chain mail (150 gold) a +0 leather armour (50 gold) a +0 robe (22 gold) an orb of mayhem (275 gold) a +0 robe (22 gold) a +0 leather armour (50 gold) a +0 scale mail (100 gold) a +10 plate armour of ponderousness (1125 gold) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} (1067 gold) Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). It cannot be enchanted further. (3, 22, D:11) a +0 orcbow a centaur corpse (skeletalised by now) (4, 21, D:11) a +0 orcbow a +0 orcbow a +0 shortbow a +0 dagger a +0 shortbow a +0 flail a +0 leather armour a centaur corpse (skeletalised by now) a centaur corpse (skeletalised by now) a centaur corpse (skeletalised by now) (4, 22, D:11) a +0 orcbow a +0 orcbow a +0 battleaxe a +0 chain mail a +0 whip a +0 leather armour (12, -9, D:11) the +0 robe of Impatience {^Drain rF+ rC+ Will- Int+5} ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rC+: It protects you from cold. Will-: It decreases your willpower. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (19, 44, D:11) a +0 mace (20, -1, D:11) a +0 troll leather armour a troll skeleton (22, -7, D:11) +0 acid dragon scales an acid dragon skeleton (23, 1, D:11) a +0 giant spiked club a +0 dire flail a two-headed ogre skeleton (25, 34, D:11) a +0 scale mail (29, -3, D:11) a +0 troll leather armour (31, 16, D:11) a yak corpse (skeletalised by now) (31, 17, D:11) a yak corpse (skeletalised by now) (34, 23, D:11) a +0 ring mail (38, 12, D:11) a +2 long sword a +0 robe (40, 21, D:11) a +0 robe (42, -6, D:11) a +0 ring mail a +0 flail (42, 19, D:11) a +0 rapier (43, -6, D:11) a +0 whip an orc skeleton (43, -5, D:11) an orb of energy a +0 chain mail a +0 dagger an orc skeleton (43, -4, D:11) a +0 robe a +0 dagger (43, 35, D:11) a yak skeleton (43, 36, D:11) a yak skeleton a yak skeleton a yak skeleton (44, 22, D:11) a +0 short sword (45, 20, D:11) a +3 falchion a +0 robe (46, 24, D:11) a +3 morningstar a +0 robe a +0 hand axe a +0 robe (47, 16, D:11) the eel talisman of Uriuw {Will+ Slay+2} [eel talisman] Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (47, 25, D:11) a +0 antimagic orcbow (48, 9, D:11) a +1 dagger a +0 robe (48, 15, D:11) a scarab talisman (48, 16, D:11) a quill talisman (52, 16, D:11) a +0 short sword (54, 29, D:11) a +0 robe a +0 dagger a human skeleton (60, 2, D:11) a +0 shortbow a +0 shortbow a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a centaur corpse (skeletalised by now) a yak corpse (skeletalised by now) (63, 17, D:11) a yak skeleton (65, 17, D:11) a yak skeleton (68, 17, D:11) a +0 club Level 12 of the Dungeon [Shop] Kiaps's Weapon Shoppe a +0 shortbow (33 gold) a +0 hand axe (33 gold) a +0 war axe (38 gold) a +0 long sword (38 gold) 5 silver javelins (495 gold) a +0 broad axe (99 gold) the +8 morningstar of Caciojok {pain, Int+4} (774 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. (7, -12, D:12) a howler monkey corpse (skeletalised by now) (14, 25, D:12) a +0 helmet (22, -16, D:12) a +0 scale mail (33, 29, D:12) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (33, 30, D:12) a +3 dagger a +0 robe a manticore corpse (skeletalised by now) (34, 29, D:12) a +0 whip a +0 flail a kobold corpse (skeletalised by now) (35, 29, D:12) a +0 dagger a kobold corpse (skeletalised by now) (36, 29, D:12) a +0 dagger a kobold corpse (skeletalised by now) Level 13 of the Dungeon (12, -14, D:13) a +0 plate armour (57, -43, D:13) a +0 dagger (58, -44, D:13) a +0 chain mail (72, -44, D:13) 5 large rocks Level 14 of the Dungeon (0, 0, D:14) a +0 dire flail (43, 26, D:14) 4 large rocks (60, 21, D:14) a +0 falchion Level 15 of the Dungeon (23, -23, D:15) the +2 mace of Tenacity {venom, rElec rC- rCorr Dex+3} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (33, -27, D:15) 4 large rocks Level 1 of the Orcish Mines [Shop] Yzyric's Book Shop a parchment of Volatile Blastmotes (140 gold) a parchment of Irradiate (294 gold) a parchment of Frozen Ramparts (140 gold) a parchment of Sublimation of Blood (92 gold) a parchment of Static Discharge (92 gold) a parchment of Lee's Rapid Deconstruction (294 gold) a parchment of Launch Clockwork Bee (140 gold) a parchment of Ozocubu's Refrigeration (524 gold) a parchment of Anguish (208 gold) a parchment of Magic Dart (64 gold) a parchment of Animate Dead (208 gold) [Shop] Cogan's Magic Scroll Emporium a scroll of enchant armour (148 gold) a scroll of identify (39 gold) a scroll of identify (39 gold) a scroll of fear (79 gold) 2 scrolls of amnesia (158 gold) a scroll of identify (39 gold) a scroll of teleportation (59 gold) a scroll of vulnerability (79 gold) a scroll of poison (79 gold) (0, 0, Orc:1) a +0 dagger a +0 dagger a +0 robe a +0 chain mail an orc skeleton an orc skeleton an orc skeleton (10, 11, Orc:1) a +0 short sword a +0 chain mail a +0 long sword a +0 plate armour an orc skeleton (10, 12, Orc:1) a +0 mace a +0 short sword a +0 giant club a +0 great sword (11, 12, Orc:1) a +0 chain mail a +0 chain mail a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton (12, 13, Orc:1) a +0 scale mail a +0 heavy flail a +0 plate armour a +0 glaive of freezing a +0 orcbow an orc skeleton an orc skeleton (42, 6, Orc:1) a +0 trident a +0 plate armour a +2 flail of protection (43, 6, Orc:1) a +2 mace of protection a +0 ring mail a +0 short sword an orc corpse (skeletalised by now) Level 2 of the Orcish Mines [Shop] Wekhygho's Antique Weapon Shoppe a +0 sling (45 gold) a +2 shortbow of electrocution (585 gold) a +1 dagger of venom (282 gold) a +2 rapier of draining (657 gold) a +2 spectral quarterstaff (735 gold) a +0 dagger (60 gold) a +0 sling (45 gold) a +0 mace (90 gold) a +0 hand axe (90 gold) a +0 spear (90 gold) a +0 battleaxe (300 gold) [Shop] Wakkenot's Weapon Boutique 2 large rocks (39 gold) a +0 sling (19 gold) the +8 bardiche of Grandeur {heavy, rN+ Str+2} (1071 gold) rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 club (6 gold) a +0 sling (19 gold) a +0 mace (39 gold) a +1 spear of venom (137 gold) a +0 hand axe (39 gold) 3 poisoned darts (23 gold) a +0 whip (32 gold) [Shop] Jajee's Armour Boutique a +0 scale mail (60 gold) a +0 leather armour (30 gold) a +0 pair of boots of rampaging (172 gold) an orb of stardust (390 gold) a +0 leather armour (30 gold) a +0 ring mail (60 gold) a +0 plate armour (270 gold) a +0 leather armour (30 gold) a +0 robe (13 gold) +1 steam dragon scales (705 gold) [Shop] Degu's Distillery a potion of moonshine (15 gold) a potion of brilliance (60 gold) (32, -22, Orc:2) a +0 ring mail a +0 dagger a +0 chain mail a +0 hand axe (33, -22, Orc:2) a +0 short sword (53, 37, Orc:2) a +0 giant club an ogre corpse (skeletalised by now) Level 1 of the Elven Halls (0, 0, Elf:1) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (1, 0, Elf:1) a +0 robe a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (3, -2, Elf:1) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (14, 5, Elf:1) a human corpse (skeletalised by now) (36, 13, Elf:1) a +0 robe (47, -16, Elf:1) the Quarto of Plaster Cramp Spells Type Level a - Borgnjor's Vile Clutch Necromancy/Earth 5 b - Hellfire Mortar Fire/Earth/Forgecraft 7 Level 2 of the Elven Halls (0, 0, Elf:2) a +2 short sword of venom (30, -37, Elf:2) a +2 executioner's axe of flaming (30, -36, Elf:2) a +0 long sword a +0 leather armour (30, -35, Elf:2) a +0 short sword a +0 ring mail a +0 shortbow a +0 dagger a +0 leather armour a +1 shortbow of draining a +0 scimitar a +0 scale mail a +0 dagger a +0 ring mail a +4 heavy hand axe a +1 heavy long sword an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (30, -34, Elf:2) a +0 rapier a +0 rapier a +0 leather armour a +3 flail of protection an elf corpse (skeletalised by now) (30, -32, Elf:2) a +0 long sword a +0 robe a +0 long sword a +0 robe an elf corpse (skeletalised by now) (30, -31, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour of fire resistance an elf corpse (skeletalised by now) (50, -28, Elf:2) the blade talisman of the Candlemaker {Rampage rPois Int+7 Slay-3} [blade talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. Int+7: It affects your intelligence (+7). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). (61, -15, Elf:2) a +4 vampiric scimitar Level 3 of the Elven Halls (0, 0, Elf:3) a +0 orcbow (1, 2, Elf:3) a +0 short sword a +0 robe (8, 37, Elf:3) the +0 plate armour "Rowodenk" {Death, +Inv rN+ Stlth+} +Inv: It lets you turn invisible. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. (12, 37, Elf:3) the lupine talisman of Dithmenos's Approval {Will+ Str-5 Int+5 Dex-5} [lupine talisman] Will+: It increases your willpower. Str-5: It affects your strength (-5). Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). (13, 37, Elf:3) the +1 robe of Vlad {Rampage rPois Str+3 Int+5} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). It cannot be enchanted further. (14, 40, Elf:3) the +0 war axe of the Sugar Beet {flame, rC++ Int+3} rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (15, 38, Elf:3) the +0 plate armour of the Armadillo {rCorr Str-5 SInv Stlth+} rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (18, -1, Elf:3) a +0 rapier a +0 robe a +0 short sword a +0 shortbow a +0 leather armour a +0 devious short sword a +0 robe (18, 26, Elf:3) the +4 quarterstaff of Rubbish {drain, *Rage Str+4} *Rage: It berserks you when you make melee attacks (+20% chance). Str+4: It affects your strength (+4). It cannot be enchanted further. (21, 38, Elf:3) a +5 scimitar of electrocution (21, 39, Elf:3) a +4 ring mail of willpower (21, 40, Elf:3) 26 stones (22, 38, Elf:3) a +4 plate armour of cold resistance (22, 40, Elf:3) a +1 hand axe of electrocution (23, 38, Elf:3) an amulet of magic regeneration an amulet of faith an amulet of wildshape a ring of wizardry an orb of mesmerism (23, 40, Elf:3) the +0 shortbow of Derytaso {chaos, Int+5} Int+5: It affects your intelligence (+5). It cannot be enchanted further. (24, -15, Elf:3) a +0 rapier a +0 ring mail (26, -15, Elf:3) a +0 robe a +0 long sword a +0 buckler a +0 leather armour a +0 long sword a +0 robe a +0 long sword a +0 buckler a +0 robe a +0 short sword an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (27, -15, Elf:3) a +0 robe a +0 long sword an elf corpse (skeletalised by now) (45, -15, Elf:3) a +0 robe a +3 long sword of distortion (54, 33, Elf:3) a +1 dagger of freezing a +0 ring mail an elf corpse (skeletalised by now) (60, 2, Elf:3) a +0 partisan (61, 33, Elf:3) a +2 battleaxe of electrocution (63, -12, Elf:3) a +0 spear (63, 29, Elf:3) a parchment of Martyr's Knell Level 1 of the Lair of Beasts (5, 38, Lair:1) a basilisk skeleton (7, 25, Lair:1) a hell rat skeleton a hell rat skeleton (20, 7, Lair:1) a basilisk skeleton (26, 46, Lair:1) a death yak corpse (skeletalised by now) a death yak corpse (skeletalised by now) a death yak corpse (skeletalised by now) (36, 2, Lair:1) a wyvern corpse (skeletalised by now) (38, 49, Lair:1) a water moccasin corpse (skeletalised by now) (40, 6, Lair:1) a +4 trident of draining a +0 robe (45, 12, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (55, 41, Lair:1) a +0 glaive Level 2 of the Lair of Beasts (0, 0, Lair:2) a death yak skeleton a death yak skeleton a death yak skeleton a death yak skeleton a komodo dragon skeleton (0, 2, Lair:2) a death yak skeleton (2, 15, Lair:2) a cane toad skeleton (4, -10, Lair:2) a komodo dragon corpse (skeletalised by now) (9, 4, Lair:2) a -2 demon whip of venom the demonspawn skeleton of Amaemon (23, 28, Lair:2) a parchment of Iskenderun's Mystic Blast (32, -14, Lair:2) a +0 sling (35, 22, Lair:2) a komodo dragon skeleton (38, 26, Lair:2) the +1 leather armour "Wajo" {Rampage rN+ Int+3} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (39, 17, Lair:2) a blink frog skeleton (39, 25, Lair:2) a yak skeleton (40, 17, Lair:2) a bullfrog skeleton a black mamba skeleton (40, 25, Lair:2) a yak skeleton (41, 17, Lair:2) a yak skeleton (42, -2, Lair:2) a +0 club (45, 18, Lair:2) a blink frog skeleton (47, -13, Lair:2) a +0 sling (47, -9, Lair:2) a hydra corpse (skeletalised by now) (48, 13, Lair:2) a bullfrog skeleton (48, 33, Lair:2) a +0 robe (52, 11, Lair:2) a yak skeleton a yak skeleton (54, 31, Lair:2) a +0 longbow Level 3 of the Lair of Beasts (5, -26, Lair:3) a yak corpse (skeletalised by now) (5, -25, Lair:3) a yak corpse (skeletalised by now) (23, -20, Lair:3) a +0 trident (40, 0, Lair:3) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (23, 24, Lair:4) a hydra corpse (skeletalised by now) (24, -17, Lair:4) a parchment of Summon Small Mammal (32, -16, Lair:4) an orb of pyromania (50, 20, Lair:4) a hydra corpse (skeletalised by now) (62, -13, Lair:4) a cane toad corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a catoblepas corpse (skeletalised by now) (1, 13, Lair:5) a black mamba corpse (skeletalised by now) (3, -19, Lair:5) a dream sheep corpse (skeletalised by now) (3, 13, Lair:5) a +1 great mace a +0 ring mail the orc corpse of Urug (skeletalised by now) (5, 17, Lair:5) a water moccasin corpse (skeletalised by now) (15, 2, Lair:5) a hydra corpse (skeletalised by now) (20, -4, Lair:5) a black mamba corpse (skeletalised by now) (20, -3, Lair:5) a komodo dragon corpse (skeletalised by now) (21, 9, Lair:5) the scarab talisman of the Fifty Nightcaps {Rampage rC+ Will+ Slay+5} [scarab talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Will+: It increases your willpower. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (22, 1, Lair:5) a fire dragon corpse (skeletalised by now) (23, -4, Lair:5) a wyvern corpse (skeletalised by now) (23, 1, Lair:5) a +0 mace (23, 9, Lair:5) a +0 scale mail (26, -5, Lair:5) a basilisk corpse (skeletalised by now) (52, -6, Lair:5) a parchment of Fulminant Prism Level 1 of the Shoals (17, -36, Shoals:1) a dream sheep corpse (skeletalised by now) a dream sheep corpse (skeletalised by now) (17, -35, Shoals:1) a dream sheep corpse (skeletalised by now) (33, -40, Shoals:1) a harpy corpse (skeletalised by now) (34, -40, Shoals:1) a harpy corpse (skeletalised by now) (34, -39, Shoals:1) a harpy corpse (skeletalised by now) Level 2 of the Shoals (2, -11, Shoals:2) a +0 sling a +0 spear a faun corpse (skeletalised by now) (14, -30, Shoals:2) a basilisk corpse (skeletalised by now) (22, -8, Shoals:2) a +0 kite shield (26, -9, Shoals:2) a sanguine talisman (54, 10, Shoals:2) a harpy corpse (skeletalised by now) a harpy corpse (skeletalised by now) (54, 12, Shoals:2) a harpy corpse (skeletalised by now) (57, -10, Shoals:2) a +0 morningstar Level 3 of the Shoals (7, -10, Shoals:3) a +0 spear (11, -6, Shoals:3) a +0 robe (16, -4, Shoals:3) a +0 plate armour (16, 7, Shoals:3) a +0 trident (17, 7, Shoals:3) a +2 robe of willpower (still there?) a +0 rapier (still there?) (17, 34, Shoals:3) a +0 morningstar (18, 6, Shoals:3) a sea snake skeleton (20, 8, Shoals:3) a +0 trident (26, 28, Shoals:3) a +0 spear of venom a +1 sling of freezing a faun skeleton (27, 24, Shoals:3) a +0 spear a +0 sling a faun skeleton (27, 27, Shoals:3) a +0 spear (27, 29, Shoals:3) a +0 spear a +0 sling a faun skeleton (28, 24, Shoals:3) a +0 spear a +0 longbow a satyr skeleton (39, 26, Shoals:3) a +0 robe (41, -15, Shoals:3) a +0 buckler (42, -9, Shoals:3) a +0 robe (43, 1, Shoals:3) a +0 glaive (45, 9, Shoals:3) a water nymph corpse (skeletalised by now) (47, 22, Shoals:3) a manticore corpse (skeletalised by now) (49, -13, Shoals:3) a wind drake corpse (skeletalised by now) (49, 19, Shoals:3) a wind drake corpse (skeletalised by now) (59, 26, Shoals:3) a +0 scale mail Level 4 of the Shoals (0, 0, Shoals:4) a sea snake corpse (skeletalised by now) (1, -2, Shoals:4) a +0 glaive a merfolk corpse (skeletalised by now) (1, -1, Shoals:4) a +1 trident of flaming a +0 leather armour a merfolk corpse (skeletalised by now) (1, 0, Shoals:4) a +5 rapier of speed a +0 robe a +0 trident (2, 1, Shoals:4) a +0 trident a +1 trident of flaming a +0 robe a merfolk corpse (skeletalised by now) (6, 37, Shoals:4) a +3 trident of venom (still there?) a +0 leather armour (still there?) (7, 35, Shoals:4) a +0 trident of flaming a +3 trident of venom a +0 robe a merfolk corpse (skeletalised by now) (7, 37, Shoals:4) a +0 robe a merfolk corpse (skeletalised by now) (8, 34, Shoals:4) a +0 spear a merfolk corpse (skeletalised by now) (8, 38, Shoals:4) a +2 trident of protection (9, 37, Shoals:4) a +1 spear of venom a javelin a +0 leather armour a merfolk corpse (skeletalised by now) (11, 36, Shoals:4) a +0 trident (still there?) 2 boomerangs (still there?) a +3 trident of flaming (still there?) a +0 leather armour (still there?) (12, 16, Shoals:4) a snapping turtle skeleton (13, 44, Shoals:4) a manticore corpse (skeletalised by now) (18, 3, Shoals:4) a manticore corpse (skeletalised by now) (20, 3, Shoals:4) a wind drake corpse (skeletalised by now) a sea snake corpse (skeletalised by now) (20, 4, Shoals:4) a +0 spear a merfolk corpse (skeletalised by now) (21, 4, Shoals:4) a +0 trident (24, 32, Shoals:4) a +0 glaive (24, 33, Shoals:4) a +2 trident of flaming a +2 trident of entangling a +1 robe a merfolk corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (26, 7, Shoals:4) the +1 demon whip of Enoolit {pain, rC+ Str+5 Int-3 SInv} rC+: It protects you from cold. Str+5: It affects your strength (+5). Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. It cannot be enchanted further. (33, 0, Shoals:4) a death yak corpse (skeletalised by now) (35, 3, Shoals:4) 8 large rocks (40, 0, Shoals:4) a +0 trident (41, 10, Shoals:4) a +1 heavy spear (53, 4, Shoals:4) a +3 heavy longbow (57, -4, Shoals:4) a +0 robe a +7 rapier of venom a manticore corpse (skeletalised by now) (58, -4, Shoals:4) a +0 trident (58, -3, Shoals:4) a +0 trident a +0 spear a merfolk corpse (skeletalised by now) (59, 18, Shoals:4) a +0 cloak a sphinx marauder corpse (skeletalised by now) Level 1 of the Snake Pit [Shop] Uminae's Antique Armour Shop the +3 plate armour of Hyofi {SInv} (1326 gold) SInv: It lets you see invisible. It cannot be enchanted further. a scarf of harm (270 gold) a +0 robe (27 gold) a +2 scale mail of cold resistance (630 gold) a +0 pair of boots (135 gold) a +0 leather armour (60 gold) a +3 chain mail of cold resistance (840 gold) a +0 ring mail (120 gold) [Shop] Luepocesch's Antique Weapon Emporium a +1 spear of venom (275 gold) a +4 heavy flail (735 gold) the +6 orcbow of the Devouring Seer {drain, rC+ rCorr} (1476 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +7 great mace of Amorality {venom, ^Drain Str+3 Int+2} (1531 gold) ^Drain: It drains your maximum health when unequipped. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 short sword (78 gold) a +0 trident of freezing (215 gold) a +0 whip (65 gold) a +0 rapier (143 gold) a +0 orcbow (104 gold) [Shop] Fivasmas's Magic Scroll Emporium a scroll of identify (36 gold) a scroll of fog (72 gold) a scroll of torment (171 gold) a scroll of identify (36 gold) a parchment of Chain Lightning (884 gold) a scroll of teleportation (54 gold) [Shop] Gonoxech's Weapon Emporium a +0 dagger (38 gold) a +0 sling (28 gold) a +0 club (9 gold) a +0 long sword (66 gold) a +1 halberd of flaming (269 gold) a +0 mace (57 gold) a +0 sling (28 gold) a +2 partisan of freezing (467 gold) a +0 sling (28 gold) a +0 hand axe (57 gold) a +0 war axe (66 gold) [Shop] Toagg's Jewellery Shop an amulet of faith (800 gold) the lupine talisman of the Equator {Str+5} (1050 gold) [lupine talisman] Str+5: It affects your strength (+5). a +6 ring of strength (720 gold) a +6 ring of intelligence (unknown) (720 gold) an amulet of regeneration (unknown) (600 gold) a serpent talisman (300 gold) a +6 ring of strength (720 gold) an amulet of reflection (600 gold) a ring of willpower (500 gold) (0, 0, Snake:1) a +0 shortbow a +3 hand axe of freezing (1, -31, Snake:1) a +0 leather armour (2, -33, Snake:1) a +0 scimitar a +0 robe a naga corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (3, -33, Snake:1) a +0 battleaxe a +0 robe a naga corpse (skeletalised by now) (56, -7, Snake:1) a +0 shortbow (56, 3, Snake:1) a +0 leather armour Level 2 of the Snake Pit (24, 17, Snake:2) a black mamba corpse (skeletalised by now) (35, -17, Snake:2) a +0 tower shield (38, 6, Snake:2) a parchment of Metabolic Englaciation (47, 2, Snake:2) a +0 shortbow a +0 scimitar a +0 robe a naga corpse (skeletalised by now) (50, -3, Snake:2) a +0 flail a +0 robe a naga corpse (skeletalised by now) Level 3 of the Snake Pit (0, 0, Snake:3) a +0 plate armour (0, 1, Snake:3) the +1 troll leather armour "Fotzocli" {^Contam rPois Regen+ Str+4 Dex+3} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (0, 2, Snake:3) the +0 crystal plate armour of His Onap {rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (0, 3, Snake:3) the +5 scimitar "Gacher" {heavy, Bane Int+5 Dex+3} Bane: It inflicts you with a random bane when you equip it. Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (0, 4, Snake:3) a +3 chain mail of poison resistance (1, 4, Snake:3) a +3 spectral partisan (2, 19, Snake:3) a naga corpse (skeletalised by now) (3, 19, Snake:3) a +0 dire flail a naga corpse (skeletalised by now) (10, 44, Snake:3) a +0 halberd a naga corpse (skeletalised by now) (23, 25, Snake:3) a parchment of Summon Forest (31, 25, Snake:3) a +0 shortbow of flaming (36, 20, Snake:3) a black mamba skeleton Level 4 of the Snake Pit (0, 0, Snake:4) a +0 glaive (2, 17, Snake:4) a shock serpent corpse (skeletalised by now) (5, -8, Snake:4) a parchment of Alistair's Walking Alembic (11, -7, Snake:4) a +0 short sword a +0 robe (46, -11, Snake:4) a +0 flail (59, -11, Snake:4) a +0 short sword a +0 shortbow a +0 dire flail a naga corpse (skeletalised by now) (61, -11, Snake:4) a +0 flail a +0 robe a +0 whip a +0 robe a naga corpse (skeletalised by now) Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (13, 1, Slime:5) the +1 chain mail "Qeing" {-Tele rElec rCorr MP+7} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. MP+7: It affects your magic capacity (+7). It cannot be enchanted further. Level 1 of the Vaults (0, 0, Vaults:1) a +0 scimitar (1, -1, Vaults:1) a +0 long sword (6, -5, Vaults:1) a +0 robe (16, -4, Vaults:1) a lindwurm corpse (skeletalised by now) (18, -3, Vaults:1) a lindwurm corpse (skeletalised by now) (18, -2, Vaults:1) a +0 scale mail a human corpse (skeletalised by now) (19, -2, Vaults:1) a lindwurm corpse (skeletalised by now) (19, -1, Vaults:1) a +0 long sword (20, -54, Vaults:1) a dire elephant corpse (skeletalised by now) (21, -54, Vaults:1) a dire elephant corpse (skeletalised by now) (22, -53, Vaults:1) a dire elephant corpse (skeletalised by now) (23, -17, Vaults:1) a +1 devious dagger a +0 robe a human corpse (skeletalised by now) (25, -48, Vaults:1) a +0 mace a +0 scale mail a human corpse (skeletalised by now) (26, -49, Vaults:1) a +0 war axe a +0 war axe a +0 scale mail (28, -50, Vaults:1) a +0 troll leather armour a deep troll corpse (skeletalised by now) (28, -49, Vaults:1) a +0 arbalest a yaktaur corpse (skeletalised by now) (28, -48, Vaults:1) a deep troll corpse (skeletalised by now) (29, -49, Vaults:1) a +0 arbalest a yaktaur corpse (skeletalised by now) (30, -50, Vaults:1) a +0 troll leather armour a +0 great mace a +0 ring mail a deep troll corpse (skeletalised by now) a human corpse (skeletalised by now) (30, -49, Vaults:1) a +0 troll leather armour a deep troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (31, -51, Vaults:1) a +2 vampiric glaive a +0 chain mail (42, -2, Vaults:1) a +0 scale mail (43, -42, Vaults:1) a +0 flail a +0 leather armour (44, 0, Vaults:1) a glowing shapeshifter corpse (skeletalised by now) (45, -1, Vaults:1) a glowing shapeshifter corpse (skeletalised by now) (47, -8, Vaults:1) the +10 rapier "Haegem" {venom, rN++ Dex+3} rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (47, 2, Vaults:1) a +0 dagger a +0 robe (48, 3, Vaults:1) a +0 dire flail a +0 leather armour (50, -43, Vaults:1) a +0 flail a +0 ring mail (56, -42, Vaults:1) a lindwurm skeleton a lindwurm skeleton (57, -42, Vaults:1) a lindwurm skeleton (59, -43, Vaults:1) a +0 cloak (60, -45, Vaults:1) a +0 cloak (63, -47, Vaults:1) a +0 scale mail a +0 war axe (64, -48, Vaults:1) a +0 ring mail a +0 dire flail (70, -15, Vaults:1) a +0 great sword Level 2 of the Vaults Level 4 of the Abyss (0, 0, Abyss:4) a brain worm corpse