Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 6731839061904989045 23 bluem30 the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Feb 17, 2025. Slain by Terence ... wielding a +2 mace of holy wrath (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:39 (1033 turns). bluem30 the Conjurer (Deep Elf Conjurer) Turns: 1033, Time: 00:01:39 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 72% Magic: 1/8 EV: 12 Int: 22 God: Gold: 27 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . f - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons d - a +0 mace f - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} g - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of brilliance {unknown} Skills: + Level 3.1 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Trog Annotations: D:1 2 transporters D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You climb downwards. Found 3 gold pieces. Found a bloodstained altar of Trog. There is a stone staircase leading up here. Found a stone staircase leading down. You now have 27 gold pieces (gained 3). You open the door. Terence the Veteran comes into view. He is wielding a +2 mace of holy wrath. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +2 mace of holy wrath and wearing a +0 ring mail (asleep, 100% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is moderately wounded. Terence hits you with a +2 mace of holy wrath. The searing ray hits Terence. Terence is heavily wounded. Terence closely misses you. The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +2 mace of holy wrath. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 mace of holy wrath and wearing a +0 ring mail (severely wounded, 82% to hit) The searing ray hits Terence but does no damage. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +2 mace of holy wrath. The searing ray hits Terence. Terence is severely wounded. Terence hits you with a +2 mace of holy wrath! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #####.....# #.....#### #.._.....# #+ #.....##.# ... #.....##.# .... ##...###.# ..... ###.###.# ......####...##.# ......@@......#.# ......####......# ..... ##.#.### .... ###.# ... #.# #+ #.# #.# #.# #.# You could see Terence. Vanquished Creatures A ball python (D:1) 2 bats (D:1) An endoplasm (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) 2 quokkas (D:1) 4 kobolds (D:1) 4 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bluem30 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 188 | D:1 | Reached XP level 2. HP: 14/15 MP: 6/8 628 | D:1 | Learned a level 2 spell: Searing Ray 1001 | D:2 | Found a bloodstained altar of Trog. 1027 | D:2 | Noticed Terence 1033 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic, nicolae_twisty_statue_hallways D:2: layout_loops_corners, basic_altar, minmay_misc_feat_more_columns, kennysheep_generic_room_9, uniq_natasha, uniq_sigmund, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Stealth | | 2.4 Spellcasting | | 3.5 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Mace || 7 Short sword || 2 Cast: Magic Dart || 29 Searing Ray || 2 Stab: Sleeping || 1 Armour: Robe || 10 Dodge: Dodged || 12