Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 4912575296985462035 0 bluemonk the Magician (level 1, 15/15 HPs) Began as a Djinni Forgewright on May 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (0 turns). bluemonk the Magician (Djinni Forgewright) Turns: 0, Time: 00:00:15 Health: 15/15 AC: 2 Str: 9 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 11 rFire + + . a - +0 hammer rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 52% 1d6 4% 1 b - Construct Spike Laun Frge 26% 2d4 7% 2 c - Launch Clockwork Bee Frge 13% N/A 13% 3 d - Forge Blazeheart Gol Fire/Frge 13% N/A 41% 4 e - Forge Lightning Spir Air/Frge 13% 3d4 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, bluemonk the Djinni Forgewright. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a green potion, 8 stones and 7 gold pieces. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Kinetic Grapnel, Construct Spike Launcher, Launch Clockwork Bee, Forge Blazeheart Golem, Forge Lightning Spire. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### #. . .. ... .. .#######.. ...##.......##. ..#...........# #............. .#..........!.. #......@....... #.....#........ #.... .##....(. .#.. .. .#.... ..# ... . ... . .### .. $. .. .. . .. ... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bluemonk the Djinni Forgewright began the quest for the | Orb. 0 | D:1 | bluemonk set off with the following spells memorised: | Kinetic Grapnel, Construct Spike Launcher, Launch Clockwork | Bee, Forge Blazeheart Golem, Forge Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic, shapermc_ecumenical_altar_notcrosses