Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33-a0-1132-g2ccf60101c Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 7713103864767998684, deterministic pregen: 1 Command line: /usr/games/crawl-git-2ccf60101c -name bluhh -rc /dgldir/rcfiles/crawl-git/bluhh.rc -macro /dgldir/rcfiles/crawl-git/bluhh.macro -morgue /dgldir/morgue/bluhh/ -webtiles-socket /crawl-master/webserver/sockets/bluhh:2025-03-25.22:56:10.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 21 stack frames. /usr/games/crawl-git-2ccf60101c(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5580f3f85cde]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-2ccf60101c(_Z13do_crash_dumpv+0x43a) [0x5580f3f93dea]: do_crash_dump() /usr/games/crawl-git-2ccf60101c(_Z20crash_signal_handleri+0x1fa) [0x5580f3f861ba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x42910) [0x706bfb442910]: /usr/games/crawl-git-2ccf60101c(_Z32mons_offers_beogh_conversion_nowRK7monster+0xd) [0x5580f43c0b6d]: mons_offers_beogh_conversion_now(monster const&) /usr/games/crawl-git-2ccf60101c(_Z20can_convert_to_beoghv+0xd0) [0x5580f40c1070]: can_convert_to_beogh() /usr/games/crawl-git-2ccf60101c(_Z16fill_status_infoiR11status_info+0x541) [0x5580f45b2421]: fill_status_info(int, status_info&) /usr/games/crawl-git-2ccf60101c(_ZN15scorefile_entry4initEl+0x50b) [0x5580f412284b]: scorefile_entry::init(long) /usr/games/crawl-git-2ccf60101c(_ZN15scorefile_entryC2EijiPKcbS1_l+0x255) [0x5580f412bee5]: scorefile_entry::scorefile_entry(int, unsigned int, int, char const*, bool, char const*, long) /usr/games/crawl-git-2ccf60101c(+0x65c59d) [0x5580f412c59d]: /usr/games/crawl-git-2ccf60101c(_Z14update_whereisPKc+0x28) [0x5580f412c828]: update_whereis(char const*) /usr/games/crawl-git-2ccf60101c(_Z16floor_transition20dungeon_feature_typeS_8level_idbbbb+0xd25) [0x5580f4596495]: floor_transition(dungeon_feature_type, dungeon_feature_type, level_id, bool, bool, bool, bool) /usr/games/crawl-git-2ccf60101c(_Z11take_stairs20dungeon_feature_typebbb+0xb9) [0x5580f4598359]: take_stairs(dungeon_feature_type, bool, bool, bool) /usr/games/crawl-git-2ccf60101c(_ZN5Delay6handleEv+0x46) [0x5580f3fb0fd6]: Delay::handle() /usr/games/crawl-git-2ccf60101c(_Z12handle_delayv+0x39) [0x5580f3fb0a59]: handle_delay() /usr/games/crawl-git-2ccf60101c(+0xc41cfe) [0x5580f4711cfe]: /usr/games/crawl-git-2ccf60101c(+0xc42695) [0x5580f4712695]: /usr/games/crawl-git-2ccf60101c(main+0x1f7) [0x5580f3ebddf7]: /lib/x86_64-linux-gnu/libc.so.6(+0x280d0) [0x706bfb4280d0]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x89) [0x706bfb428189]: /usr/games/crawl-git-2ccf60101c(_start+0x25) [0x5580f3ebe7f5]: Trying to run gdb. GNU gdb (Ubuntu 14.0.50.20230907-0ubuntu1) 14.0.50.20230907-git Copyright (C) 2023 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000706bfb50fbf7 in __GI___wait4 (pid=2809755, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x0000706bfb50fbf7 in __GI___wait4 (pid=2809755, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005580f3f8638c in call_gdb (file=0x706bfb5ff6c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2809358\000\000\000\000\000" #2 0x00005580f3f93e08 in do_crash_dump () at dbg-asrt.cc:673 t = 1742943718 dir = "/dgldir/morgue/bluhh/" name = "/dgldir/morgue/bluhh/crash-bluhh-20250325-230158.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x706bfb5ff6c0 <_IO_2_1_stderr_> #3 0x00005580f3f861ba in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00005580f43c0b6d in mons_offers_beogh_conversion (mon=...) at mon-util.cc:879 No locals. #6 mons_offers_beogh_conversion_now (mon=...) at mon-util.cc:886 No locals. #7 0x00005580f40c1070 in can_convert_to_beogh () at god-abil.cc:2450 m = __for_range = @0x7ffe801112f0: {center = {x = 68, y = 7}, _los = LOS_NO_TRANS, viewer = 0x0, i = 1, max = -1, begin_point = 1} __for_begin = {center = {x = 68, y = 7}, _los = LOS_NO_TRANS, viewer = 0x0, i = 1, max = -1, begin_point = 1} __for_end = {center = {x = 68, y = 7}, _los = LOS_NO_TRANS, viewer = 0x0, i = 0, max = -1, begin_point = 1} #8 0x00005580f45b2421 in fill_status_info (status=status@entry=219, inf=...) at status.cc:552 found = #9 0x00005580f412284b in scorefile_entry::init (this=this@entry=0x7ffe80111730, dt=dt@entry=0) at hiscores.cc:1736 i = 219 base_score = true inf = {light_colour = 0, light_text = "", short_text = "", long_text = ""} p = {first = CACT_MELEE, second = 0} maxlev = #10 0x00005580f412bee5 in scorefile_entry::scorefile_entry (this=0x7ffe80111730, dam=, dsource=, dtype=, aux=, death_cause_only=, dsource_name=0x0, dt=0) at hiscores.cc:707 No locals. #11 0x00005580f412c59d in _xlog_status (status=status@entry=0x5580f474db0b "active") at hiscores.cc:3218 se = {raw_line = "", version = "0.33-a0", save_rcs_version = "", save_tag_version = "34.292", tiles = 1 '\001', points = 531, name = "bluhh", race = 2, job = 16, race_class_name = "DEAl", lvl = 7 '\a', best_skill = SK_ALCHEMY, best_skill_lvl = 5 '\005', title = "Apothecary", death_type = 7, death_source = 0, death_source_name = "", death_source_flags = std::set with 0 elements, auxkilldata = "unknown source", indirectkiller = "", killerpath = "", last_banisher = "", dlvl = 0 '\000', absdepth = 1, branch = BRANCH_DUNGEON, map = "", mapdesc = "", killer_map = "", final_hp = -1, final_max_hp = -1, final_max_max_hp = -1, final_mp = -1, final_max_mp = -1, final_base_max_mp = -1, damage = 0, source_damage = -1, turn_damage = -1, str = -1, intel = -1, dex = -1, ac = -1, ev = -1, sh = -1, god = GOD_NO_GOD, piety = -1, penance = -1, wiz_mode = 0 '\000', explore_mode = 0 '\000', birth_time = 0, death_time = 0, real_time = -1, num_turns = -1, num_aut = -1, num_diff_runes = 0, num_runes = 0, gems_found = 0, gems_intact = 0, kills = 0, maxed_skills = "", fifteen_skills = "", status_effects = "", gold = 0, gold_found = 0, gold_spent = 0, zigs = 0, zigmax = 0, scrolls_used = 0, potions_used = 0, seed = "", fields = std::unique_ptr = {get() = 0x0}} xl = {fields = std::vector of length -2198922609754, capacity -738604511877 = {{first = "", second = ""}, {first = , second = ""}, {first = "", second = "0.33-a0"}, {first = "", second = "34.292"}, {first = "", second = }, {first = "", second = "Apothecary"}, {first = "", second = }, {first = "", second = }, {first = , second = }, {first = , second = ""}, {first = "", second = ""}, {first = , second = }, {first = "", second = }, {first = "", second = ""}, {first = "", second = ""}, {first = , second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = , second = ""}, {first = "", second = }, {first = "", second = "Your toxic aura "}, {first = , second = }, {first = "", second = }, {first = , second = ""}, {first = "", second = ""}, {first = "", second = }, {first = , second = }, {first = , second = ""}, {first = , second = ""}, {first = "", second = ""}, {first = "dreamshard", second = "\030$\246\364\200U\000\000\320\005\231\365\200U\000\000>\000\000\000\000\000\000\000>", '\000' , "\001\000\000\000\003\000\000\000\000\b\000\000\000\000\000\000\200\2006\366\200U", '\000' , "\210\003", '\000' , "Т\234\365\200U\000\000>\243\234\365\200U\000\000>\243\234\365\200U\000\000\001\000\000\000\000\000\000\000 >\330\365\200U\000\000 >\330\365\200U\000\000\200>\330\365\200U\000\000p\325S\366\200U\000\000p\325S\366\200U\000\000\020\326S\366\200U\000\000\000\000\000\000\000\000\000\00000\243\365\200U\000\00000\243\365\200U\000\00040\243\365\200U\000\000"...}, {first = "", second = }, {first = , second = }, {first = "", second = }, {first = "", second = "\000\210\003", '\000' , "Т\234\365\200U\000\000>\243\234\365\200U\000\000>\243\234\365\200U\000\000\001\000\000\000\000\000\000\000 >\330\365\200U\000\000 >\330\365\200U\000\000\200>\330\365\200U\000\000p\325S\366\200U\000\000p\325S\366\200U\000\000\020\326S\366\200U\000\000\000\000\000\000\000\000\000\00000\243\365\200U\000\00000\243\365\200U\000\00040\243\365\200U\000\000u\214\212\317\001\000\000\000\377\377\377\377\377\377\377\377\001\001\000\000\000\000\000\000P\000\000\000F\000\000\000X\254\236\366\200U\000\000\377\377\377\377\377\377\377\377P\000\000\000F\000\000\000\030`\034\373kp\000\000-\000\000\000(\000\000\000"...}, {first = "", second = ""}, {first = "", second = }, {first = , second = }, {first = , second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "\360G\216\373kp", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "\000\035\246\373kp\000\000\002\000\000\000\000\000\000\000\b\000\246\373kp\000\000\002\000\000\000\000\000\000\000\340\216\246\373kp\000\000\000\000\000\000\000\000\000\000\230\377\245\373kp\000\000\002\000\000\000\000\000\000\000 \320_\373kp", '\000' , "`\341\245\373kp\000\000\002\000\000\000\000\000\000\000 \320_\373kp\000\000\000\000\000\000\000\000\000\000\240jZ\373kp\000\000\240dZ\373kp\000\000\240sZ\373kp\000\000\001\000\001\002\003\004\005\006\a\b\t\n\v\f\r\016\017\020\021\022\023\024\025\026\027\030\031\032\033\034\035\036\037 !\"#$%&'()*+,-."..., second = ""}, {first = "", second = "\223-\021\200\376\177\000\000\263-\021\200"}, {first = "", second = ""}, {first = , second = }, {first = "", second = }, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "\177ELF\002\001\001\000\000\000\000\000\000\000\000\000\003\000>\000\001", '\000' , "@\000\000\000\000\000\000\000p\021\000\000\000\000\000\000\000\000", second = }, {first = , second = }, {first = "\177ELF\002\001\001\003", second = "\363\017\036\3721\355I\211\321^H"}, {first = , second = }, {first = "\024\256\314\023\236\221\303\026˸[\272\2138@\023x86_64\000\000\000", second = "/usr/games/craw"}, {first = , second = }, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = ""}, {first = "", second = }, {first = , second = }, {first = , second = }, {first = , second = }, {first = , second = }, {first = , second = }, {first = , second = }, {first = , second = }, {first = , second = }, {first = , second = }, #12 0x00005580f412c828 in update_whereis (status=status@entry=0x5580f474db0b "active") at hiscores.cc:3249 xl = {fields = std::vector of length -65786424540788922, capacity -65787893483682261 = { #13 0x00005580f4596495 in new_level (restore=false) at stairs.cc:1408 No locals. #14 floor_transition (how=, how@entry=DNGN_STONE_STAIRS_UP_I, whence=whence@entry=DNGN_STONE_STAIRS_UP_I, whither=..., forced=, going_up=going_up@entry=true, shaft=shaft@entry=false, update_travel_cache=) at stairs.cc:1103 old_level = {branch = BRANCH_DUNGEON, depth = 5} collect_travel_data = stair_pos = {x = 45, y = 40} dest_known = speed = LOAD_ENTER_LEVEL newlevel = #15 0x00005580f4598359 in take_stairs (force_stair=DNGN_UNSEEN, going_up=true, force_known_shaft=false, update_travel_cache=) at stairs.cc:1166 old_feat = DNGN_STONE_STAIRS_UP_I how = known_shaft = shaft = false whither = #16 0x00005580f3fb0fd6 in Delay::handle (this=0x5580f67b4c90) at delay.cc:696 No locals. #17 0x00005580f3fb0a59 in handle_delay () at delay.cc:715 delay = std::shared_ptr (use count 2, weak count 0) = {get() = 0x5580f67b4c90} #18 0x00005580f4711cfe in _input () at main.cc:1154 time_is_frozen = player_disabled = {was_disabled = false} #19 0x00005580f4712695 in _launch_game () at main.cc:493 game_start = ccon = {cstate = false} #20 0x00005580f3ebddf7 in _launch_game_loop () at main.cc:392 game_ended = false game_ended = ge = fe = #21 main (argc=12, argv=0x7ffe801123c8) at main.cc:342 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }}} [Inferior 1 (process 2809358) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-2ccf60101c/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-2ccf60101c/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-2ccf60101c/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 4 Level id: D:4 Level build method = , level layout type = open_caves, absdepth0 = 3 Level vaults: layout_cave_pods old_standard_altar minmay_temple_entry_stoned_glass chequers_serial_rivers_room_b wad_floor_pattern_1 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< There is a stone staircase leading up here. A ribbon worm comes into view. Found Bipy's Antique Scrolls. A ribbon worm is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ribbon worm is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ribbon worm is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ribbon worm is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ribbon worm is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ribbon worm is nearby! Poisonous fumes billow around the ribbon worm! The ribbon worm is poisoned. A ribbon worm is nearby! Poisonous fumes billow around the ribbon worm! The ribbon worm looks even sicker. A ribbon worm is nearby! Poisonous fumes billow around the ribbon worm! The ribbon worm looks even sicker. The ribbon worm bites you. A ribbon worm is nearby! Poisonous fumes billow around the ribbon worm! The ribbon worm looks as sick as possible! You block the ribbon worm's attack. A ribbon worm is nearby! Poisonous fumes billow around the ribbon worm! The ribbon worm looks as sick as possible! You kill the ribbon worm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an entrance to Bipy's Antique Scrolls here. d - 3 scrolls labelled KOGANO EXTO (gained 1) r - a scroll labelled NOUFEG ONLARAO m - 2 scrolls labelled YSMUGA ANUTZ (gained 1) s - a scroll labelled DOANKU NAHOFA d - 4 scrolls labelled KOGANO EXTO (gained 1) t - a scroll labelled NEGGOI TUNI; u - a scroll labelled CAOCZE PELIORA v - a scroll labelled ANENOE QIMUECA m - 3 scrolls labelled YSMUGA ANUTZ (gained 1) Thank you for shopping at Bipy's Antique Scrolls! A bombardier beetle comes into view. Found a snail-covered altar of Cheibriados. A bombardier beetle is nearby! A bombardier beetle is nearby! A bombardier beetle is nearby! An orc comes into view. It is wielding a +0 hand axe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! You are on fire! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You shake off some of the fire as you move. The liquid fire burns you! Poisonous fumes billow around the bombardier beetle! The bombardier beetle is poisoned. The liquid fire burns you! The orc shouts! You are on fire! Casting: Poisonous Vapours (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (moderately wounded, poisoned, chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the bombardier beetle. The bombardier beetle looks weaker. The bombardier beetle is severely wounded. The liquid fire burns you! You shake off some of the fire as you move. The liquid fire burns you! You shake off the liquid fire. You kill the bombardier beetle! Casting: Mercury Arrow (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the orc! The orc looks weaker. You kill the orc! A rat comes into view. You start resting. A rat is nearby! You start resting. Magic restored. HP restored. A gnoll sergeant comes into view. It is wielding a +0 spear. The gnoll sergeant shouts! A gnoll sergeant is nearby! A gnoll sergeant is nearby! A rat comes into view. Casting: Mercury Arrow (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (quite dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (chance to affect: 81%) You feel a surge of power! The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the gnoll sergeant. You hear a bark! You hear a shout! x2 The gnoll sergeant is engulfed in noxious fumes. Casting: Mephitic Cloud (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (noxious fumes, chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the gnoll sergeant! The gnoll sergeant looks weaker. The gnoll sergeant is moderately wounded. The gnoll sergeant is engulfed in noxious fumes. Casting: Mercury Arrow (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (quite dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (moderately wounded, weak, chance to affect: 81%) You feel a surge of power! The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the gnoll sergeant. The gnoll sergeant is moderately wounded. You hear a bark! You hear an angry hiss. You hear a shout! x2 The gnoll sergeant is engulfed in noxious fumes. The gnoll sergeant appears confused. Casting: Mephitic Cloud (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (moderately wounded, confused, weak, chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the gnoll sergeant! The gnoll sergeant looks even weaker. The gnoll sergeant is heavily wounded. The gnoll sergeant looks very confused. The gnoll sergeant closely misses the rat. Casting: Mercury Arrow (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (heavily wounded, confused, weak, chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the gnoll sergeant! The gnoll sergeant looks even weaker. The mercury splashes! The rat looks weaker. The gnoll sergeant is almost dead. The gnoll sergeant closely misses the rat. Casting: Mercury Arrow (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the gnoll sergeant but do no damage. The gnoll sergeant is almost dead. The rat bites you but does no damage. A gnoll comes into view. It is wielding a +0 halberd. The gnoll shouts! You hit the rat. You kill the rat! A gnoll comes into view. It is wielding a +0 spear. The gnoll sergeant is engulfed in noxious fumes. The gnoll sergeant appears confused. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The gnoll sergeant is engulfed in noxious fumes. A jackal comes into view. The goblin moves out of view. Casting: Mercury Arrow (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 3% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (almost dead, confused, weak) Poisonous fumes billow around the gnoll sergeant! The gnoll sergeant is poisoned. The gnoll sergeant is engulfed in noxious fumes. The gnoll sergeant appears confused. A ball python comes into view. You feel a bit more experienced. Your Spellcasting skill increases to level 4! Your Air Magic skill increases to level 2! You have reached level 5! The jackal closely misses you. Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You block the jackal's attack. The jackal closely misses you. The jackal attacks as it pursues you! You block the jackal's attack. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. The jackal attacks as it pursues you! You block the jackal's attack. The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. The gnoll barely misses you. The jackal bites you but does no damage. There is a stone staircase leading up here. The jackal barely misses you. The gnoll closely misses you. You block the jackal's attack. You climb upwards. There is a stone staircase leading down here. A jackal is nearby! A jackal is nearby! Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the jackal. The jackal looks weaker. You kill the jackal! You see here a jackal corpse. Okay, then. Okay, then. Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A rat is nearby! The helpless rat fails to defend itself. You hit the rat. You kill the rat! You see here a rat corpse. You start resting. Magic restored. You now have 98 gold pieces (gained 9). w - a scroll labelled NIMAJU IDDE Found 2 stones. Found 3 javelins. A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! Poisonous fumes billow around the dart slug! The dart slug is poisoned. Poisonous fumes billow around the dart slug! The dart slug looks even sicker. Poisonous fumes billow around the dart slug! You kill the dart slug! An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! Poisonous fumes billow around the endoplasm! The endoplasm is poisoned. The endoplasm quivers. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. You see here a scroll labelled NINIBL ETUDOIDD. A bat is nearby! Poisonous fumes billow around the bat! You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) x - a scroll labelled NINIBL ETUDOIDD Found a stone staircase leading down. An adder comes into view. You see here a ring of resist corrosion. An adder is nearby! y - a ring of resist corrosion An adder is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Poisonous fumes billow around the adder! The adder is poisoned. The adder barely misses you. Poisonous fumes billow around the adder! The adder looks even sicker. The adder bites you. You are poisoned. The adder poisons you! Poisonous fumes billow around the adder! You kill the adder! You feel sick. Your Fire Magic skill increases to level 2! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. HP restored. A rat is nearby! A rat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The rat squeaks loudly. Poisonous fumes billow around the rat! The rat is poisoned. You kill the rat! No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) y - a ring of resist corrosion (worn) Found a stone staircase leading up. You now have 100 gold pieces (gained 2). Found a faded altar of an unknown god. z - a scroll labelled MERA ELATHRUAM A quokka comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (asleep, chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the quokka! The quokka looks weaker. You kill the quokka! Okay, then. Found a stone staircase leading down. There is an open door here. A rat comes into view. The rat squeaks loudly. There are monsters nearby! There are monsters nearby! There is a stone staircase leading down here. There are monsters nearby! The ball python hisses angrily. You hear a shout! Poisonous fumes billow around the rat! You kill the rat! A ball python is nearby! Poisonous fumes billow around the ball python! The ball python is poisoned. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll is nearby! Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the gnoll! The gnoll looks weaker. The gnoll is severely wounded. Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, weak, chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the gnoll! The gnoll looks even weaker. You kill the gnoll! Okay, then. There is an open door here. A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! A giant cockroach is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Poisonous fumes billow around the giant cockroach! The giant cockroach is poisoned. Poisonous fumes billow around the giant cockroach! You kill the giant cockroach! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a giant cockroach corpse. There is an open door here. There is an open door here. A gnoll comes into view. It is wielding a +0 whip. A gnoll is nearby! The gnoll shouts! You hear a shout! Poisonous fumes billow around the gnoll! The gnoll is poisoned. Poisonous fumes billow around the gnoll! The gnoll looks even sicker. Poisonous fumes billow around the gnoll! The gnoll looks even sicker. The gnoll barely misses you. Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (almost dead, very poisoned, chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the gnoll! The gnoll looks weaker. You kill the gnoll! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! Things that are here: a +0 whip; a gnoll corpse The gnoll shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Poisonous fumes billow around the gnoll! The gnoll is poisoned. Poisonous fumes billow around the gnoll! The gnoll looks even sicker. The gnoll hits you from afar with a +0 halberd. Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (moderately wounded, very poisoned, chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the gnoll! The gnoll looks weaker. You kill the gnoll! You now have 108 gold pieces (gained 8). Things that are here: a +0 halberd; a gnoll corpse A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! Found 2 yellow potions and a viscous cyan potion. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a brown potion. The rat squeaks loudly. There is an open door here. Poisonous fumes billow around the rat! You kill the rat! Your Alchemy skill increases to level 5! No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You enter the shallow water. Moving in this stuff is going to be slow. k - 4 yellow potions (gained 2) c - 2 viscous cyan potions (gained 1) A - a brown potion You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. You pick up a book of Callings and begin reading... You add the spells Summon Small Mammal, Call Imp, Call Canine Familiar and Eringya's Surprising Crocodile to your library. An adder comes into view. Found 10 gold pieces. The adder hisses angrily. An adder is nearby! An adder is nearby! Poisonous fumes billow around the adder! The adder is poisoned. You barely miss the adder. The adder is moderately wounded. The adder closely misses you. x2 Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, poisoned, chance to weaken: 100%) You feel a surge of power! The glob of mercury misses the adder. The adder misses you. Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, poisoned, chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the adder! The adder looks weaker. The adder is almost dead. The adder bites you but does no damage. Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, poisoned, weak, chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the adder. The adder looks even weaker. You kill the adder! You now have 118 gold pieces (gained 10). You see here an adder corpse. There is a faded altar of an unknown god here. You open the door. There is an open door here. z - 2 scrolls labelled MERA ELATHRUAM (gained 1) You open the door. A jackal comes into view. The jackal barks! A jackal is nearby! A jackal is nearby! A jackal is nearby! Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the jackal! The jackal looks weaker. You kill the jackal! There is an open door here. You see here a jackal corpse. An orc comes into view. It is wielding a +0 war axe. The orc shouts! There is an open door here. An orc is nearby! An orc is nearby! An orc is nearby! Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 war axe, wearing a +0 leather armour and quivering boomerangs (chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the orc! The orc looks weaker. You kill the orc! Found a dagger. Found a yellow potion. A goblin is nearby! A goblin is nearby! The goblin shouts! Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the goblin. The goblin looks weaker. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) k - 5 yellow potions (gained 1) You see here a +0 dagger. You open the large door. There is a large open door here. There is a large open door here. There is a large open door here. Found a stone staircase leading down. You open the door. There is an open door here. There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? . You see here a jackal corpse. There is an open door here. You see here 3 javelins. B - 3 javelins There is a stone staircase leading down here. You see here an adder skeleton. You climb downwards. Found a green potion. Found a staircase to the Ecumenical Temple. There is a stone staircase leading up here. An orc is nearby! Found a stone staircase leading down. Found 18 gold pieces. There is a staircase to the Ecumenical Temple here. The orc shouts! Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail (chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the orc! The orc looks weaker. You kill the orc! There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! Found fifteen altars. Found a staircase back to the Dungeon. There is a staircase back to the Dungeon here. Okay, then. There is a radiant altar of Vehumet here. You kneel at the altar of Vehumet. Vehumet welcomes you! There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. A jackal comes into view. A jackal is nearby! A jackal is nearby! The jackal barks! An endoplasm and 2 jackals come into view. The jackal barks! x2; You hear an angry hiss. An orc comes into view. It is wielding a +0 dagger. The orc shouts! An iguana and a jackal come into view. You block the jackal's attack. Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the jackal! The jackal looks weaker. You kill the jackal! Vehumet accepts your kill. The jackal barks! The jackal pauses to sniff the ground. Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The endoplasm quivers. The endoplasm is poisoned. The orc is poisoned. The iguana is poisoned. The jackal is poisoned. x3; The endoplasm looks even sicker. The jackal looks even sicker. x2 You kill the jackal! Vehumet accepts your kill. The jackal bites you. You kill the endoplasm! Vehumet accepts your kill. The orc looks even sicker. You kill the jackal! Vehumet accepts your kill. You kill the jackal! Vehumet accepts your kill. Your toxic aura wanes. You have reached level 6! Casting: Olgreb's Toxic Radiance (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (heavily wounded, very poisoned, chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the orc. The orc looks weaker. You kill the orc! Vehumet accepts your kill. A scorpion comes into view. Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (heavily wounded, poisoned, chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the iguana. The iguana looks weaker. The iguana is severely wounded. The iguana looks more healthy. Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (severely wounded, weak, chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the iguana. The iguana looks even weaker. You kill the iguana! Vehumet accepts your kill. Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the scorpion! The scorpion looks weaker. The scorpion is severely wounded. Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, weak, chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the scorpion! The scorpion looks even weaker. You kill the scorpion! Vehumet accepts your kill. Your Conjurations skill increases to level 3! Found a clear potion. Found a viscous cyan potion. C - a green potion D - a clear potion c - 3 viscous cyan potions (gained 1) You start resting. Magic restored. An adder comes into view. An adder is nearby! An adder is nearby! Things that are here: a +0 dagger; a +0 leather armour You see here a jackal corpse. The adder hisses angrily. Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (chance to weaken: 100%) You feel a surge of power! You miscast Mercury Arrow. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (chance to weaken: 100%) You feel a surge of power! The glob of mercury misses the adder. You block the adder's attack. Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the adder! The adder looks weaker. The adder is almost dead. The adder bites you. The adder bites you but does no damage. Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, weak, chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the adder! The adder looks even weaker. You kill the adder! Vehumet accepts your kill. Search for what [Enter for "."]? scroll HP restored. Your magical contamination has completely faded away. You see here a jackal corpse. You now have 136 gold pieces (gained 18). Found a Young Poisoner's Handbook. Found 4 stones. Found a short sword. Found a stone staircase leading up. Found a stone staircase leading down. An adder comes into view. An adder is nearby! An adder is nearby! The adder hisses angrily. Found a leather armour. Poisonous fumes billow around the adder! The adder is poisoned. You block the adder's attack. Poisonous fumes billow around the adder! The adder looks even sicker. You block the adder's attack. The adder barely misses you. Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, very poisoned, chance to weaken: 100%) You feel a surge of power! The glob of mercury misses the adder. The adder barely misses you. An adder is nearby! Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, very poisoned, chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the adder. The adder looks weaker. You kill the adder! Vehumet accepts your kill. Found a basalt altar of Yredelemnul. Found 2 stones. You now have 147 gold pieces (gained 11). Found a ring mail. E - a scroll labelled QIYCILE MEDIR You see here a +0 ring mail. Found a stone staircase leading up. A ball python comes into view. A ball python is nearby! A ball python is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The ball python hisses angrily. Poisonous fumes billow around the ball python! The ball python is poisoned. Poisonous fumes billow around the ball python! You kill the ball python! Vehumet accepts your kill. You open the door. There is an open door here. You see here 4 stones. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! Found a falchion. The goblin shouts! Poisonous fumes billow around the goblin! The goblin is poisoned. You kill the goblin! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 falchion. m - 4 scrolls labelled YSMUGA ANUTZ (gained 1) You see here the +4 robe of Death's Door {Int+5 SInv}. Found a stone staircase leading down. A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! Poisonous fumes billow around the quokka! The quokka is poisoned. The quokka bites you but does no damage. Poisonous fumes billow around the quokka! You kill the quokka! Vehumet accepts your kill. You see here a quokka corpse. z - 3 scrolls labelled MERA ELATHRUAM (gained 1) A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! Poisonous fumes billow around the goblin! You kill the goblin! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! An orc comes into view. It is wielding a +0 whip. There are monsters nearby! There are monsters nearby! There are monsters nearby! A kobold comes into view. It is wielding a +0 dagger and quivering poisoned darts. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found an amulet of reflection. The orc shouts! The kobold throws a poisoned dart. The poisoned dart misses you. Poisonous fumes billow around the kobold! You kill the kobold! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering poisoned darts (chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the kobold! The kobold looks weaker. You kill the kobold! Vehumet accepts your kill. Casting: Mercury Arrow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 whip and wearing a +0 scale mail (chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the orc! The orc looks weaker. You kill the orc! Vehumet accepts your kill. This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'e'. Okay, then. Things that are here: a +0 dagger; 8 poisoned darts; a kobold corpse You see here an amulet of reflection. F - a sedimented pink potion Found a leather armour. u - 2 scrolls labelled CAOCZE PELIORA (gained 1) v - 2 scrolls labelled ANENOE QIMUECA (gained 1) A kobold comes into view. It is wielding a +0 club and quivering poisoned darts. A kobold is nearby! A kobold is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold is nearby! A kobold is nearby! Poisonous fumes billow around the kobold! You kill the kobold! Vehumet accepts your kill. Things that are here: a +0 club; 3 poisoned darts Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 dagger. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The goblin shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Poisonous fumes billow around the goblin! You kill the goblin! Vehumet accepts your kill. No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Search for what [Enter for "scroll", or ? for help]? . You see here a +0 falchion. You see here the +4 robe of Death's Door {Int+5 SInv}. You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You start putting on your armour. You continue putting on the +4 robe of Death's Door {Int+5 SInv}. x5 You finish putting on the +4 robe of Death's Door {Int+5 SInv}. You feel clever. You drop a +0 robe. Search for what [Enter for "."]? . You see here a +0 falchion. You see here a +0 dagger. A steam dragon comes into view. A steam dragon is nearby! A steam dragon is nearby! A steam dragon is nearby! The steam dragon hisses angrily. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the steam dragon. The steam dragon is engulfed in noxious fumes. The steam dragon appears confused. Casting: Mephitic Cloud (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The steam dragon is poisoned. The steam dragon is engulfed in noxious fumes. The steam dragon appears confused. The steam dragon looks even sicker. Your toxic aura wanes. The steam dragon is engulfed in noxious fumes. The steam dragon appears confused. Casting: Olgreb's Toxic Radiance (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (moderately wounded, confused, very poisoned, chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the steam dragon! The steam dragon looks weaker. The steam dragon is heavily wounded. Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (severely wounded, confused, very poisoned, weak, chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the steam dragon. The steam dragon looks even weaker. The steam dragon is severely wounded. Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (almost dead, confused, very poisoned, weak, chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the steam dragon! The steam dragon looks even weaker. You kill the steam dragon! Vehumet accepts your kill. a - a wand of digging (8) You see here a ball python skeleton. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? . Okay, then. Okay, then. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. There is a stone staircase leading down here. You climb downwards. The orc priest shouts! You hear a shout! Found a rapier and 2 datura-tipped darts. There is a stone staircase leading up here. There are monsters nearby! Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc priest is poisoned. The iguana hisses angrily. The iguana is poisoned. The orc priest looks even sicker. The iguana looks even sicker. Casting: Olgreb's Toxic Radiance (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (heavily wounded, very poisoned, chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the iguana. The iguana looks weaker. The iguana is almost dead. The orc priest invokes the aid of Beogh against you. Beogh smites you! You hear a shout! Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (almost dead, very poisoned, weak, chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the iguana! The iguana looks even weaker. You kill the iguana! Vehumet accepts your kill. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You have reached level 7! Your toxic aura wanes. You climb upwards. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-1132-g2ccf60101c Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_UPSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [bluhh] Species: Deep Elf Job: Alchemist HP: 11/36; mods: 0/0 MP: 8/16; mod: 0 Stats: 5 27 15 Position: (68, 7), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: stone staircase leading down Delayed (1): type: ascending_stairs duration: 0 Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/70 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 2 | 165 | 59/106 Stealth | X | 0 | 0 | 2 | 141 | 52/89 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 17 | 4 | 434 | 137/148 Conjurations | X | 1 | 17 | 3 | 318 | 66/168 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Forgecraft | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 1 | 16 | 2 | 232 | 106/126 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 1 | 16 | 2 | 242 | 116/126 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 2 | 34 | 5 | 832 | 202/252 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #114: 26 Attributes: #12: 291 #13: 144 #49: 344 Mutations: magic regeneration: 1 (innate) Inventory bugs: Equipment: eq slot #9, inv slot #24: ring of resist corrosion eq slot #1, inv slot #9: staff of conjuration eq slot #5, inv slot #8: +0 pair of gloves eq slot #10, inv slot #16: amulet of reflection eq slot #9, inv slot #13: ring of protection from cold eq slot #3, inv slot #32: +4 robe of Death's Door {Int+5 SInv} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ####### ###.....#### ####.........[## ### ##..............####.# .................#...# #...................## #...............@..## ##........<.......## .................## .................# ####.####........# ##.....##)......## #.......#.......# #......(#......## ...._.....####.##### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>