Dungeon Crawl Stone Soup version 0.33-a0-862-g796593f022 (webtiles) character file. Game seed: 16341260490286832246 207 bluhh the Conjurer (level 5, -10/45 HPs) Began as an Oni Conjurer on Feb 15, 2025. Mangled by Edmund ... wielding a +4 flail of protection (11 damage) ... on level 4 of the Dungeon. The game lasted 00:08:25 (3201 turns). bluhh the Conjurer (Oni Conjurer) Turns: 3201, Time: 00:08:27 Health: -10/45 AC: 6 Str: 15 XL: 5 Next: 85% Magic: 2/9 EV: 8 Int: 26 God: Gold: 216 SH: 4 Dex: 6 Spells: 2/10 levels left rFire . . . r - +2 dagger (drain) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . l - +2 cloak rCorr . d - amulet of magic regeneration SInv . h - ring of willpower Will +.... w - +6 ring of intelligence Stlth + HPRegen 0.27/turn MPRegen 0.51/turn %: clarity @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling, large bone plates 1, clarity, sense surroundings 1, strong 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 216 gold pieces. Inventory: Hand Weapons r - a +2 dagger of draining (weapon) Armour a - a +0 robe (worn) l - a +2 cloak (worn) Jewellery d - an amulet of magic regeneration (worn) h - a ring of willpower (worn) k - a ring of ice w - a +6 ring of intelligence (worn) Scrolls f - a scroll of revelation {unknown} j - 3 scrolls of noise {unknown} o - a scroll of teleportation {unknown} p - a scroll of blinking {unknown} q - a scroll of summoning {unknown} s - a scroll of amnesia {unknown} t - 4 scrolls of enchant armour {unknown} u - a scroll of fog {unknown} v - 2 scrolls of identify {unknown} Potions b - 2 potions of magic c - a potion of brilliance {unknown} e - a potion of curing {unknown} g - a potion of mutation i - a potion of haste {unknown} m - 2 potions of heal wounds {unknown} n - a potion of might {unknown} x - a potion of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 1.4 Stealth - Level 3.0 Spellcasting * Level 5.5 Conjurations - Level 1.0 Air Magic - Level 2.0 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Poisonous Vapours Alch/Air 44% 1d3 4% 1 d - Fulminant Prism Conj/Alch 11% 3d9 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 10% 1 Kinetic Grapnel Frge 12% 1d4 10% 1 Summon Small Mammal Summ 12% N/A 10% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 14% 2 Stone Arrow Conj/Erth 36% 3d9 9% 3 Swiftness Air 9% N/A 19% 3 Passwall Erth 3% N/A 28% 3 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Rending Blade Conj/Frge 18% 2d5 30% 4 Cigotuvi's Putrefaction Necr/Air 6% N/A 58% 4 Dispel Undead Necr 3% 3d7 67% 4 Martyr's Knell Necr/Summ 3% N/A 67% 4 Malign Gateway Summ/Tloc 1% N/A 100% 7 Lehudib's Crystal Spear Conj/Erth 9% 10d4 100% 8 Summon Horrible Things Summ 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Shops: D:2 ( Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. You are partially covered in large bone plates. (SH +4) You possess an exceptional clarity of mind. You passively map a small area around you. Your muscles are strong. (Str +4, Int/Dex -1) Message History Edmund is moderately wounded. Edmund hits you but does no damage. The searing ray hits Edmund but does no damage. Edmund is moderately wounded. Edmund barely misses you. The searing ray hits Edmund but does no damage. Edmund is moderately wounded. You finish channelling your searing ray. Edmund hits you with a +4 flail of protection! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +4 flail of protection and wearing a +0 leather armour (moderately wounded, poisoned, 81% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is moderately wounded. (Press . to maintain the ray.) Edmund hits you with a +4 flail of protection! The searing ray hits Edmund! Edmund is heavily wounded. Edmund looks more healthy. Edmund looks rather jealous. Edmund hits you with a +4 flail of protection! The searing ray hits Edmund! Edmund is severely wounded. Edmund hits you with a +4 flail of protection. * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund but does no damage. Edmund is severely wounded. You finish channelling your searing ray. Edmund hits you with a +4 flail of protection! * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. It was a potion of mutation. You feel extremely strange. Large bone plates grow over parts of your arms. Your thoughts seem clearer. You feel stronger. You feel a strange attunement to the structure of the dungeons. Edmund hits you with a +4 flail of protection! You die... Edmund says, "I'd like to see a scythe do that!" ##### ......... .## ..... #.......# , .... ## .## * #.......# * ..... ##. ..# #.......# ,,.....##.. ..# #.......## , ........# ..## #........# * ...###.#. ...# #........# #... ...## #......@.# , #... #..)# ######.@.# ##... #...# #...# * #.... ##..## #...# ##.... ##..# ######...## #..... #..## #.........## #..... ##..# #..........# #..... #..## #..........# #..... ###..# #..........# ##.... #....####.........# ####..... You could see Edmund. Vanquished Creatures A bombardier beetle (D:3) A sleepcap (D:4) An iguana (D:4) An orc wizard (D:3) 3 adders A dart slug (D:3) A ribbon worm (D:3) 3 orcs (D:3) 3 ball pythons 3 bats 7 endoplasms 2 giant cockroaches 3 goblins 6 hobgoblins 4 jackals (D:3) 4 kobolds 6 quokkas 3 frilled lizards 7 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bluhh the Oni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 180 | D:1 | Reached skill level 4 in Conjurations 180 | D:1 | Reached XP level 2. HP: 24/24 MP: 1/5 241 | D:1 | Learned a level 2 spell: Searing Ray 245 | D:1 | Learned a level 1 spell: Poisonous Vapours 749 | D:1 | Reached XP level 3. HP: 31/31 MP: 4/6 1189 | D:2 | Found Julapedi's Weapon Shoppe. 1661 | D:2 | Found a faded altar of an unknown god. 1971 | D:3 | Reached XP level 4. HP: 38/39 MP: 6/8 1996 | D:3 | Reached skill level 1 in Air Magic 2015 | D:3 | Reached skill level 1 in Alchemy 2026 | D:3 | Learned a level 4 spell: Fulminant Prism 2500 | D:3 | Reached skill level 5 in Conjurations 2500 | D:3 | Reached XP level 5. HP: 45/45 MP: 5/9 2709 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2763 | D:4 | Identified the +0 ring mail "Jaegitsi" {rN+ Slay+3} 3184 | D:4 | Noticed Edmund 3200 | D:4 | HP: 1/45 [Edmund/+4 flail of protection (12)] 3201 | D:4 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 3201 | D:4 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 3201 | D:4 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 3201 | D:4 | Gained mutation: You passively map a small area around you. | [potion of mutation] 3201 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_loops_corners, minivault_24 D:2: layout_basic, serial_shops, nicolae_shop_bloodbath_and_beyond, ebering_ecumenical_altar_webs, grunt_decor_one_mirror, minmay_statues_item D:3: layout_loops_ring, nemelex_diamond_rough_becter D:4: layout_cave_pods, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 4 5 | 5.5 Air Magic | 1 | 1.0 Alchemy | 1 2 | 2.0 Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Dagger | | 5 || 5 Headbutt | | 1 || 1 Cast: Magic Dart | 41 | 42 || 83 Poisonous Vapours | 10 | 7 || 17 Searing Ray | 5 | 11 || 16 Use: Potion | | 1 || 1 Armour: Robe | 18 | 18 || 36 Dodge: Dodged | 13 | 8 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3195 | 3013 | 182 | 18 | 2635 | 4 | 798.8 | Dungeon | 3195 | 3013 | 182 | 18 | 2635 | 4 | 798.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1167 daAuts D:2: 797 daAuts D:3: 779 daAuts D:4: 452 daAuts