Dungeon Crawl Stone Soup version 0.33-a0-899-g969233c879 (webtiles) character file. Game seed: 10408367401573002895 63 bluhh the Apothecary (level 3, -6/19 HPs) Began as a Deep Elf Alchemist on Feb 16, 2025. Mangled by Terence ... wielding a +0 hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:57 (1458 turns). bluhh the Apothecary (Deep Elf Alchemist) Turns: 1458, Time: 00:04:58 Health: -6/19 AC: 2 Str: 5 XL: 3 Next: 87% Magic: 4/10 EV: 12 Int: 21 God: Gold: 121 SH: 0 Dex: 15 Spells: 3/9 levels left rFire . . . n - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons n - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Magical Staves m - a staff of death Jewellery l - a +4 ring of protection Scrolls f - a scroll of poison {unknown} i - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - a potion of might {unknown} d - a potion of mutation {unknown} e - a potion of haste {unknown} g - a potion of moonshine {unknown} h - a potion of attraction {unknown} j - 2 potions of curing {unknown} k - a potion of enlightenment {unknown} Skills: - Level 2.8 Dodging - Level 3.0 Stealth - Level 3.6 Spellcasting - Level 2.0 Conjurations + Level 1.0 Fire Magic + Level 3.9 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 48% 1d3 5% 1 b - Mercury Arrow Conj/Alch 32% 2d7 5% 2 c - Mephitic Cloud Conj/Alch/Air 12% N/A 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 3% N/A 19% 2 Olgreb's Toxic Radiance Alch 20% N/A 24% 4 Ignite Poison Fire/Alch 14% N/A 41% 4 Sticky Flame Fire/Alch 14% 2d5 41% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence is lightly wounded. Terence closely misses you. Casting: Mercury Arrow (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 5% risk of failure) Press: ? - help, Dir - move target Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (moderately wounded, poisoned, weak) Poisonous fumes billow around Terence! Terence looks even sicker. Terence hits you but does no damage. Unknown command. Terence is no longer weakened. Terence screams, "I hate armataurs! They have no honour!" Terence attacks as he pursues you! Terence hits you with a +0 hand axe. Terence attacks as he pursues you! Terence hits you with a +0 hand axe. Casting: Poisonous Vapours (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 5% risk of failure) Press: ? - help, Dir - move target Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (heavily wounded, poisoned) Poisonous fumes billow around Terence! Terence looks even sicker. Casting: Poisonous Vapours (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (severely wounded, very poisoned, chance to weaken: 100%) You miscast Mercury Arrow. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence hits you with a +0 hand axe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Mercury Arrow (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (almost dead, very poisoned, chance to weaken: 100%) The glob of mercury misses Terence. Terence hits you with a +0 hand axe! You die... Terence says, "And stay out!" # #.# #.# #..#.# #.# # #.#####.####. ##.# #######.#......... ...# ................# ...# #######.#.####..# ...# ........#.......###### ...# ############.#..##...##..# #.#..#..ß..#..# #....@@.......# ##....######### ###### You could see Terence (very poisoned). Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:2) A ribbon worm (D:2) 2 ball pythons (D:2) 3 bats 5 endoplasms 3 giant cockroaches (D:2) 3 goblins 2 hobgoblins 4 jackals (D:1) 2 quokkas (D:2) 2 frilled lizards 7 kobolds 6 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bluhh the Deep Elf Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 106 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 205 | D:1 | Learned a level 2 spell: Mercury Arrow 359 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 650 | D:1 | Learned a level 3 spell: Mephitic Cloud 1284 | D:2 | Noticed Terence 1357 | D:2 | Reached skill level 1 in Fire Magic 1458 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_rooms D:2: layout_basic, mrwooster_statue_mirror, corexii_item_surrounded_by_moat, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Conjurations | 2 | 2.0 Fire Magic | 1 | 1.0 Dodging | | 2.8 Spellcasting | | 3.6 Alchemy | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Poisonous Vapours || 63 Mercury Arrow || 15 Armour: Robe || 16 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1457 | 1384 | 73 | 67 | 965 | 2 | 728.5 | Dungeon | 1457 | 1384 | 73 | 67 | 965 | 2 | 728.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 784 daAuts D:1: 672 daAuts