Dungeon Crawl Stone Soup version 0.33-a0-961-gec4e1d79e0 (webtiles) character file. Game seed: 18124710208750824696 26 bluhh the Cudgeller (level 2, -5/26 HPs) Began as a Mountain Dwarf Monk on Feb 18, 2025. Slain by Terence ... wielding a +0 trident (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:27 (1251 turns). bluhh the Cudgeller (Mountain Dwarf Monk) Turns: 1251, Time: 00:01:27 Health: -5/26 AC: 6 Str: 13 XL: 2 Next: 89% Magic: 2/2 EV: 9 Int: 10 God: Gold: 87 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 mace rCold . . . d - orb {light} rNeg . . . g - +0 ring mail rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv + p - +0 pair of boots Will +.... (no amulet) Stlth + n - ring "Cyrchomadd" {rElec Will+ SInv} HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Missiles m - 6 poisoned darts (quivered) Armour b - a +0 robe d - an orb of light (worn) g - a +0 ring mail (worn) p - a +0 pair of boots (worn) Jewellery n - the ring "Cyrchomadd" (worn) {rElec Will+ SInv} (You found it on level 2 of the Dungeon) [ring of see invisible] rElec: It insulates you from electricity. Will+: It increases your willpower. SInv: It lets you see invisible. Scrolls e - a scroll of revelation {unknown} f - a scroll of identify {unknown} i - a scroll of teleportation {unknown} k - a scroll of butterflies {unknown} l - a scroll of poison {unknown} o - a scroll of fog {unknown} q - a scroll of torment {unknown} Potions c - a potion of ambrosia h - a potion of heal wounds j - 2 potions of moonshine {unknown} Skills: - Level 3.2 Fighting * Level 5.0 Maces & Flails - Level 2.1 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 41% 1 Passwall Erth 0% N/A 80% 3 Stone Arrow Conj/Erth 0% 3d7 80% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Terence is heavily wounded. Terence screams, "I'm retired! Go away!" Terence hits you with a +0 trident. You hit Terence but do no damage. Terence is heavily wounded. Terence barely misses you. x2 You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 trident. You barely miss Terence. Terence is heavily wounded. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence bares his teeth. Terence hits you but does no damage. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is severely wounded. Terence hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * It was a potion of heal wounds. You feel much better. Terence screams, "I want to be left alone!" Terence hits you with a +0 trident. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 trident. You hit Terence. Terence is severely wounded. Terence zaps a wand. The puff of flame hits you! Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 trident! You die... Terence says, "And stay out!" ######......... #..... #.............. #.....# #.....# ....# #.....# #.....# #.##..# #.....# #.....# #.##... #.....# #....####.##.#. #.....# #....# #..##... #.....###....##..#..... #..@†........##..... ##@####....####..... #.# #......#...... #.# #...##......## #.# ##....#......# #.###.............. #.#.....>#..##...#. #.@.####.#.###..... ##..# ..#.# ##.### You could see Terence. Vanquished Creatures A ribbon worm (D:2) 3 bats (D:1) 3 endoplasms A giant cockroach (D:2) 3 goblins 2 kobolds (D:1) A quokka (D:2) 6 ball pythons 2 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bluhh the Mountain Dwarf Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 147 | D:1 | You fall into a shaft and drop 1 floor! 166 | D:1 | Reached skill level 4 in Maces & Flails 281 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 969 | D:2 | Identified the ring "Cyrchomadd" {rElec Will+ SInv} 1194 | D:2 | Reached skill level 5 in Maces & Flails 1217 | D:2 | Noticed Terence 1247 | D:2 | HP: 1/26 [Terence/+0 trident (6)] 1251 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic, serial_bayou_ford_a D:2: layout_rooms, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Maces & Flails | 4 5 | 5.0 Fighting | | 3.2 Dodging | | 2.1 Action || total ---------------------------++------- Melee: Mace || 68 Use: Potion || 1 Armour: Ring mail || 47 Robe || 2 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1273 | 1180 | 93 | 37 | 918 | 2 | 636.5 | Dungeon | 1273 | 1180 | 93 | 37 | 918 | 2 | 636.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 979 daAuts D:2: 294 daAuts