Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 14009927545070567551 30 bluhh the Conjurer (level 3, 0/24 HPs) Began as a Demonspawn Conjurer on Feb 19, 2025. Slain by a gnoll ... wielding a +0 whip (3 damage) ... on level 1 of the Dungeon. The game lasted 00:03:31 (1140 turns). bluhh the Conjurer (Demonspawn Conjurer) Turns: 1140, Time: 00:03:32 Health: 0/24 AC: 4 Str: 7 XL: 3 Next: 3% Magic: 1/6 EV: 11 Int: 20 God: Gold: 102 SH: 0 Dex: 11 Spells: 3/6 levels left rFire + . . d - +0 dagger rCold + . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: resistant, wreathed by umbra A: thin metallic scales 1, foul shadow 1, teleportitis 1, wild magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of amnesia {unknown} g - a scroll of fear {unknown} h - a scroll of vulnerability {unknown} i - a scroll of revelation {unknown} Potions b - a potion of magic f - a potion of mutation Skills: + Level 1.8 Dodging + Level 1.8 Stealth - Level 2.0 Spellcasting * Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 56% 2d6 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 58% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) You are faintly shadowed, very rarely releasing foul flame when damaged in melee. You are occasionally teleported next to monsters. Your spells are a little harder to cast, but a little more powerful. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the gnoll but does no damage. The gnoll is lightly wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 whip. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. The gnoll hits you with a +0 whip. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray misses the gnoll. The gnoll closely misses you. The searing ray hits the gnoll but does no damage. The gnoll is severely wounded. The searing ray misses the gnoll. You finish channelling your searing ray. The gnoll misses you. The gnoll hits you with a +0 whip. x2 The gnoll is seared by the foul flame within you. The gnoll is severely wounded. You climb upwards. There is a stone staircase leading down here. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Hit: d) +0 dagger Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 whip and wearing a +0 plate armour (severely wounded, umbra, 76% to hit) Okay, then. You aren't carrying any items that you can evoke. It was a potion of mutation. You feel extremely strange. You feel weirdly uncertain. You feel less in control of your magic. The gnoll completely misses you. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * It was a potion of resistance. You feel protected. The gnoll hits you with a +0 whip. You die... ####..#....###..............##.## #.......#..###........##.##..)... #.##..###............###.#####.## .[...........#.......###.......# .............#........########## #.##.###..............# #.##.# #.....#........# #.##.# #.....#>g......# #.##.###.......g@...#.# #..†#.##......#####.#.# .....###......##......# ####.# #......##.##.### #.# #......##.##.# #.# ######.......# #.# ####.#### #.# #.# #.###########.# You could see 2 gnolls. Vanquished Creatures A dart slug (D:1) 3 bats (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) 3 jackals (D:2) 6 kobolds 2 ball pythons (D:1) 3 frilled lizards 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bluhh the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 266 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 266 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 515 | D:1 | Found a faded altar of an unknown god. 612 | D:1 | Learned a level 2 spell: Searing Ray 958 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 958 | D:1 | Reached XP level 3. HP: 23/24 MP: 1/6 1139 | D:1 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 1139 | D:1 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1140 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_loops_cross, shapermc_ecumenical_altar_totnotflames D:2: layout_loops_cross, basic_altar, dreamdust_wishing_well, uniq_terence, uniq_natasha Action || total ---------------------------++------- Melee: Dagger || 26 Cast: Magic Dart || 30 Searing Ray || 1 Use: Potion || 2 Stab: Sleeping || 6 Armour: Robe || 20 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1139 | 1084 | 55 | 108 | 759 | 2 | 569.5 | Dungeon | 1139 | 1084 | 55 | 108 | 759 | 2 | 569.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1037 daAuts D:2: 102 daAuts