bluhh Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -29, D:1) a +0 dagger (5, -31, D:1) a +0 short sword (12, -31, D:1) a +0 robe (15, -3, D:1) a +0 plate armour (15, -1, D:1) a hobgoblin skeleton (22, 2, D:1) a frilled lizard skeleton (22, 10, D:1) a +0 club (29, 2, D:1) a hobgoblin skeleton (32, -29, D:1) a +0 short sword a stone a kobold skeleton (39, -11, D:1) a +0 sling (43, -36, D:1) a +0 whip (43, -28, D:1) a +0 club a goblin skeleton (48, -15, D:1) 5 stones (51, 3, D:1) a rat corpse (skeletalised by now) (57, -7, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (14, 14, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (17, 12, D:2) 6 stones (19, 14, D:2) a gnoll skeleton (22, -23, D:2) a +0 sling (23, 23, D:2) a bat corpse (skeletalised by now) (27, 14, D:2) a gnoll skeleton (29, -17, D:2) a +0 leather armour (30, 12, D:2) a +0 mace (35, 8, D:2) a +0 club 4 large rocks (36, -7, D:2) a +0 morningstar (36, -3, D:2) an adder corpse (skeletalised by now) (36, 3, D:2) a +0 hand axe (38, 13, D:2) a +0 short sword (39, -3, D:2) the +5 hand axe of the Spinneret {flame, *Noise Str+3 Int+6} *Noise: It may make a loud noise when swung. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). (39, 0, D:2) a +0 leather armour (40, 11, D:2) a ball python corpse (skeletalised by now) (40, 20, D:2) a +0 dagger a +0 robe (41, 20, D:2) a +0 hand axe a +0 chain mail an orc skeleton (42, 21, D:2) a +1 war axe of flaming a +0 club an orc skeleton (51, 4, D:2) a quokka skeleton (51, 16, D:2) 7 stones (51, 25, D:2) 6 stones Level 3 of the Dungeon [Shop] Fout's Weapon Boutique a +0 war axe of flaming (116 gold) a +0 dagger (28 gold) a +0 trident (49 gold) a +0 trident (49 gold) a +0 rapier (56 gold) the +4 scimitar "Says" {freeze, Int+3 Dex-4 SInv} (508 gold) Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. a +0 long sword (49 gold) a +0 mace (42 gold) (5, -2, D:3) a black bear corpse (13, 1, D:3) a +0 club (13, 26, D:3) a +0 ring mail (25, 9, D:3) a +0 dagger (27, -9, D:3) a +0 leather armour (27, 19, D:3) a +0 club (31, 17, D:3) a ball python skeleton (31, 32, D:3) 5 stones (33, 17, D:3) a rat skeleton (46, 34, D:3) a +0 mace (53, -11, D:3) a quokka skeleton (54, -4, D:3) a ball python skeleton (54, 1, D:3) a +0 robe (54, 24, D:3) 2 stones (55, -3, D:3) 2 stones (56, -8, D:3) a +0 dagger (56, 6, D:3) a +0 club (61, 30, D:3) a quokka corpse (skeletalised by now) (65, 30, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a jackal skeleton (0, 1, D:4) a +0 club (7, -12, D:4) 15 gold pieces (9, 12, D:4) a +0 quarterstaff (11, 20, D:4) a scroll of vulnerability (14, -10, D:4) 3 scrolls of teleportation (21, 10, D:4) a +0 pair of boots