Dungeon Crawl Stone Soup version 0.33-a0-990-gded44dc72d (webtiles) character file. Game seed: 4745215666280281612 51 bluhh the Shooter (level 3, -1/27 HPs) Began as a Merfolk Hunter on Feb 22, 2025. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:59 (738 turns). bluhh the Shooter (Merfolk Hunter) Turns: 738, Time: 00:01:00 Health: -1/27 AC: 3 Str: 11 XL: 3 Next: 81% Magic: 3/3 EV: 11 Int: 8 God: Gold: 79 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . a - +0 shortbow rCold . . . [offhand occupied] rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: wizardry (x1) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles f - a throwing net Armour b - a +0 leather armour (worn) Jewellery i - a ring of wizardry (worn) Scrolls c - a scroll of butterflies d - 2 scrolls of fog {unknown} e - 2 scrolls of identify {unknown} Potions g - a potion of cancellation {unknown} h - a potion of curing {unknown} Skills: - Level 2.1 Fighting * Level 4.4 Ranged Weapons - Level 2.6 Dodging - Level 1.1 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. You see here a ribbon worm corpse. You are too injured to fight recklessly! You shoot an arrow. The arrow hits the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. x2 You shoot an arrow. The arrow hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. x2 You shoot an arrow. The arrow closely misses the gnoll. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You shoot an arrow. The arrow hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits the gnoll. The gnoll is almost dead. The gnoll closely misses you. The gnoll hits you but does no damage. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. You die... ~~~.♣~≈≈≈~.# #........[. ≈~~~~≈≈≈≈.~# #.!_...... ≈~≈~≈≈≈≈≈..# #.....# ~≈~~~~≈≈≈≈~# #.....# ~≈≈†.~.~...##.###g######. ~......~.~~##.†.ggw...... .....##..########g####### ###.......# ##g## #.###...######@..# #.# #..........#.# #.# ###.###.##...# #.# #.# #.###### #.# #.# #.# #.# ##.###.# ###.####...##.# ..............# ###.####...#### You could see a ribbon worm, 3 gnolls and a hobgoblin. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 dart slugs (D:1) 2 ball pythons 3 bats (D:1) An endoplasm (D:1) 3 giant cockroaches 3 goblins A hobgoblin (D:2) 3 kobolds (D:1) 2 quokkas (D:1) 5 frilled lizards 5 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bluhh the Merfolk Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 143 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 276 | D:1 | Reached skill level 4 in Ranged Weapons 279 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 600 | D:2 | Found a faded altar of an unknown god. 700 | D:2 | Found a stormy altar of Qazlal. 738 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_rooms D:2: layout_loops_ring, basic_altar, chequers_ecumenical_altar_island Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 4 | 4.4 Fighting | | 2.1 Dodging | | 2.6 Stealth | | 1.1 Action || total ---------------------------++------- Fire: Shortbow || 100 Armour: Leather armour || 34 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 760 | 757 | 3 | 0 | 563 | 2 | 380.0 | Dungeon | 760 | 757 | 3 | 0 | 563 | 2 | 380.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 465 daAuts D:2: 294 daAuts