Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 10393541849922343680 131 bluhh the Skirmisher (level 4, -1/25 HPs) Began as a Deep Elf Hunter on Feb 24, 2025. Slain by Terence ... wielding a +0 morningstar (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:38 (2003 turns). bluhh the Skirmisher (Deep Elf Hunter) Turns: 2003, Time: 00:02:38 Health: -1/25 AC: 3 Str: 8 XL: 4 Next: 91% Magic: 6/6 EV: 11 Int: 14 God: Gold: 97 SH: 0 Dex: 20 Spells: 3/3 levels left rFire . . . a - +0 shortbow rCold . . . [offhand occupied] rNeg . . . i - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ j - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) b - the +6 short sword "Vir Jateutai" {speed, *Noise rF+ Dex+3 Stlth+} (You found it on level 2 of the Dungeon) *Noise: It may make a loud noise when swung. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. l - the +7 dagger of the Wasteland {drain, Int+6} (You found it on level 3 of the Dungeon) Int+6: It affects your intelligence (+6). Armour i - a +0 leather armour (worn) Jewellery j - a ring of see invisible (worn) Scrolls c - a scroll of butterflies e - 2 scrolls of identify {unknown} g - 2 scrolls of enchant armour {unknown} k - a scroll of brand weapon {unknown} Potions d - a potion of resistance {unknown} f - a potion of haste h - a potion of mutation {unknown} m - a potion of magic {unknown} Skills: - Level 1.5 Fighting * Level 8.3 Ranged Weapons - Level 2.4 Dodging - Level 1.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 0% 2d10 77% 3 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 99% 4 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Annotations: D:2 1 runed translucent door, Crazy Yiuf D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence bares his teeth. You shoot an arrow. The arrow hits Terence. Terence is heavily wounded. Terence hits you with a +0 morningstar! You shoot an arrow. The arrow hits Terence! Terence is almost dead. Terence hits you with a +0 morningstar! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 morningstar and wearing a +0 scale mail (almost dead, 70% to hit) You shoot an arrow. The arrow hits Terence but does no damage. Terence is almost dead. Terence closely misses you. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 morningstar and wearing a +0 scale mail (almost dead, 70% to hit) You aren't carrying any items that you can evoke. Okay, then. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 morningstar and wearing a +0 scale mail (almost dead, 70% to hit) You shoot an arrow. The arrow hits Terence but does no damage. Terence is almost dead. Terence closely misses you. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 morningstar and wearing a +0 scale mail (almost dead, 70% to hit) You shoot an arrow. The arrow hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 morningstar! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ....# #. ...# ... ...###.#. ..... ......... #...).....###+##$.....># #................$$$...# #!..............l@_$...# #...............@$$$...# #.......##......######.# #.......##......# #.......##......# #.......##......# ##....).....#+### ##########.# #...# #.# #.#.# #.# You could see Terence and an iguana. Vanquished Creatures Natasha (thrice) (D:2) 2 adders (D:2) A ribbon worm (D:2) An orc (D:3) 4 endoplasms 2 goblins 6 hobgoblins 5 kobolds 2 quokkas 2 ball pythons (D:2) 3 bats 7 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bluhh the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 205 | D:1 | Reached XP level 2. HP: 8/16 MP: 4/4 326 | D:1 | Reached skill level 6 in Ranged Weapons 836 | D:2 | Identified the +6 short sword "Vir Jateutai" {speed, *Noise | rF+ Dex+3 Stlth+} 930 | D:2 | Reached XP level 3. HP: 3/20 MP: 5/5 930 | D:2 | HP: 1/20 [poisoned by an adder] 1004 | D:2 | Noticed Natasha 1010 | D:2 | Killed Natasha 1011 | D:2 | Reached skill level 7 in Ranged Weapons 1123 | D:2 | Found a faded altar of an unknown god. 1235 | D:2 | Reached XP level 4. HP: 25/25 MP: 6/6 1522 | D:2 | Noticed Natasha 1531 | D:2 | Killed Natasha 1684 | D:2 | Noticed Natasha 1688 | D:2 | Killed Natasha 1689 | D:2 | Reached skill level 8 in Ranged Weapons 1847 | D:2 | Found a runed translucent door. 1848 | D:2 | Noticed Crazy Yiuf 1946 | D:3 | Found an opulent altar of Gozag. 1950 | D:3 | Identified the +7 dagger of the Wasteland {drain, Int+6} 1992 | D:3 | Noticed Terence 2003 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_rooms, minmay_misc_feat_plants, serial_bayou_lake_a D:2: layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, st_stairs_2, uniq_crazy_yiuf_cottage, uniq_natasha D:3: layout_basic, nicolae_gozag_seed_capital, uniq_pargi, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 6 7 8 | 8.3 Fighting | | 1.5 Dodging | | 2.4 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 7 | || 7 Fire: Shortbow | 91 | 50 || 141 Use: Potion | 2 | || 2 Armour: Leather armour | 34 | 10 || 44 Dodge: Dodged | 36 | 8 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2085 | 1958 | 127 | 63 | 1611 | 3 | 695.0 | Dungeon | 2085 | 1958 | 127 | 63 | 1611 | 3 | 695.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1242 daAuts D:1: 752 daAuts D:3: 90 daAuts