Dungeon Crawl Stone Soup version 0.33-a0-1023-ge392e11081 (webtiles) character file. Game seed: 11808404319833543281 531 bluhh the Shooter (level 7, -1/50 HPs) Began as a Coglin Hunter on Mar 1, 2025. Slain by a human zombie (7 damage) ... in an ossuary. The game lasted 00:03:56 (2358 turns). bluhh the Shooter (Coglin Hunter) Turns: 2358, Time: 00:03:57 Health: -1/50 AC: 3 Str: 11 XL: 7 Next: 24% Magic: 7/7 EV: 11 Int: 9 God: Gold: 115 SH: 0 Dex: 19 Spells: 6/6 levels left rFire + . . a - +2 sling {Jingyi} rCold + . . d - +0 sling {Feng} rNeg . . . b - +0 leather armour rPois + (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.10/turn %: random rage (3%) @: resistant, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery, berserk 1, screaming 1 a: Invent Gizmo You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 115 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Jingyi} d - a +0 sling (offhand) {Feng} Armour b - a +0 leather armour (worn) Scrolls h - a scroll of blinking {unknown} l - a scroll of amnesia {unknown} Potions k - a potion of magic {unknown} m - a potion of curing {unknown} n - a potion of moonshine {unknown} Skills: - Level 2.0 Fighting * Level 7.8 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 47% 1 Grave Claw Necr 0% 2d7 63% 2 Vampiric Draining Necr 0% 2d6 85% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Ashenzari Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You sometimes lose your temper in combat. You occasionally shout uncontrollably at your foes. Message History The crocodile zombie is lightly damaged. The elf zombie barely misses you. The human zombie hits you. You shoot a sling bullet. The sling bullet hits the crocodile zombie! The crocodile zombie is moderately damaged. You shoot a sling bullet. The sling bullet hits the crocodile zombie. The crocodile zombie is moderately damaged. Your butterfly disappears in a burst of colours! The crocodile zombie closely misses you. The elf zombie barely misses you. The human zombie misses you. You shoot a sling bullet. The sling bullet hits the crocodile zombie. The crocodile zombie is heavily damaged. You shoot a sling bullet. The sling bullet hits the crocodile zombie but does no damage. The crocodile zombie is heavily damaged. The crocodile zombie barely misses you. The elf zombie hits you. You shoot a sling bullet. The sling bullet hits the human zombie. The human zombie is severely damaged. You shoot a sling bullet. The sling bullet hits the human zombie. The human zombie is severely damaged. The human zombie hits you. The crocodile zombie bites you. * * * LOW HITPOINT WARNING * * * The crocodile zombie drags you backwards! The elf zombie closely misses you. The human zombie closely misses you. The crocodile zombie bites you. * * * LOW HITPOINT WARNING * * * The crocodile zombie drags you backwards! You swap places. You shoot a sling bullet. The sling bullet hits the human zombie but does no damage. The human zombie is severely damaged. You shoot a sling bullet. The sling bullet hits the human zombie. The human zombie is severely damaged. Your butterfly disappears in a burst of colours! The elf zombie hits you. * * * LOW HITPOINT WARNING * * * The human zombie hits you! You die... #.......############### #.......############### ##.....################ ###.################## #'# ############### * ###.################## ** ##.....#####...######## ,* #.......###.....####### ,*##...∩b..###..@Z.####### ^,'...∩∩∩...'...ZZ..###### ,*##...∩...###.....####### ,* #.......###.....####### ** ##.....#####...######## * ###.################## #+# ############### ***,***############### **,,^,,** You could see a crocodile zombie, an elf zombie and a human zombie. Vanquished Creatures An elf zombie (Ossuary) 2 centaur zombies (Ossuary) 4 human zombies (Ossuary) 2 spectral scorpions (Ossuary) A hound (D:2) Natasha (twice) (D:3) 3 mummies (Ossuary) 4 adders A dart slug (D:3) 2 ribbon worms An orc (D:3) 6 bats 4 endoplasms 2 giant cockroaches 7 goblins 5 hobgoblins 3 jackals (D:2) 5 kobolds 3 quokkas 6 ball pythons 3 frilled lizards 8 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bluhh the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 200 | D:1 | Reached skill level 4 in Ranged Weapons 200 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 599 | D:2 | Found a broken altar of Ashenzari. 635 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 669 | D:2 | Reached skill level 5 in Ranged Weapons 682 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1373 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 1624 | D:3 | Found a faded altar of an unknown god. 1828 | D:3 | Noticed Natasha 1832 | D:3 | Killed Natasha 2006 | D:3 | Noticed Natasha 2010 | D:3 | Killed Natasha 2011 | D:3 | Reached skill level 6 in Ranged Weapons 2045 | D:4 | Found a sand-covered staircase. 2050 | Ossuary | Entered an ossuary 2068 | Ossuary | Reached XP level 6. HP: 35/44 MP: 6/6 2088 | Ossuary | HP: 2/44 [elf zombie (4)] 2090 | Ossuary | Reached skill level 7 in Ranged Weapons 2278 | Ossuary | Reached XP level 7. HP: 21/50 MP: 7/7 2333 | Ossuary | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 2333 | Ossuary | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 2348 | Ossuary | HP: 2/50 [human zombie (7)] 2358 | Ossuary | Slain by a human zombie Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic, minmay_cut_off D:2: layout_basic, basic_altar, grunt_decor_arrowhead, corexii_item_surrounded_by_moat D:3: layout_loops_corners, hellmonk_ecumenical_altar_heavens_door, serial_bayou_ford_a, minmay_crystal_room, uniq_natasha D:4: layout_cave_pools, enter_ossuary_2 Ossuary: ossuary_minmay_four_chambers Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 6 7 | 7.8 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Sling | | | 2 || 2 Fire: Sling | 114 | 274 | 64 || 452 Use: Scroll | | 2 | 3 || 5 Potion | | | 6 || 6 Armour: Leather armour | | 32 | 23 || 55 Dodge: Dodged | 1 | 28 | 23 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2378 | 2294 | 84 | 153 | 1734 | 5 | 475.6 | Dungeon | 2081 | 1997 | 84 | 0 | 1717 | 4 | 520.2 | Ossuary | 297 | 297 | 0 | 153 | 17 | 1 | 297.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 869 daAuts D:1: 608 daAuts D:2: 591 daAuts Ossuary: 297 daAuts D:4: 12 daAuts