bluhh Level 1 of the Dungeon (0, 0, D:1) 7 stones (6, 24, D:1) a +0 dagger (12, 16, D:1) a frilled lizard corpse (skeletalised by now) (14, 11, D:1) a +0 dagger (18, 5, D:1) a ball python skeleton (20, 29, D:1) a bat skeleton (23, 34, D:1) a +0 hand axe (23, 52, D:1) 6 stones (24, 42, D:1) a hobgoblin skeleton (32, -5, D:1) a +0 short sword 5 stones (38, 51, D:1) a ball python corpse (skeletalised by now) (44, 7, D:1) a +0 dagger a goblin skeleton (50, 4, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger of protection a goblin corpse (skeletalised by now) (0, 4, D:2) the +8 hand axe of the Final Decision {vamp, rC- Will+ rCorr Int+3} rC-: It makes you vulnerable to cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (6, -15, D:2) a frilled lizard corpse (skeletalised by now) (7, -15, D:2) a bat corpse (skeletalised by now) (8, -15, D:2) a quokka corpse (skeletalised by now) (8, 15, D:2) a quokka corpse (skeletalised by now) (16, 18, D:2) a bat corpse (skeletalised by now) (18, -12, D:2) a +0 trident (18, -5, D:2) a hobgoblin skeleton (19, 18, D:2) a +0 whip (23, 7, D:2) a +0 dagger (27, -7, D:2) a +0 leather armour (27, 5, D:2) a +0 dagger (30, -11, D:2) a +0 club 5 stones a +2 dagger of draining a goblin skeleton a kobold skeleton (30, -3, D:2) a +0 leather armour (33, -11, D:2) a rat corpse (skeletalised by now) (35, -5, D:2) the felid corpse of Natasha (skeletalised by now) (43, 16, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (4, -2, D:3) a +0 whip (4, 4, D:3) a +0 club (5, 13, D:3) 6 stones (8, 11, D:3) a +0 halberd a gnoll corpse