bluhh Level 1 of the Dungeon [Shop] Rapipp's Magic Scroll Emporium a scroll of identify (28 gold) a scroll of poison (56 gold) a scroll of identify (28 gold) a scroll of brand weapon (unknown) (133 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) [Shop] Uskumerph's Armour Shoppe a +0 robe (7 gold) a +2 ring mail of poison resistance (198 gold) a +0 chain mail (49 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 plate armour (253 gold) a +1 ring mail of cold resistance (176 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) [Shop] Dutir's General Store an amulet of magic regeneration (unknown) (300 gold) a book of Iron (380 gold) a potion of mutation (80 gold) a +0 mace (30 gold) a scroll of poison (40 gold) a scroll of identify (20 gold) a +1 long sword of pain (157 gold) [Shop] Xitydida's Book Emporium a book of Fire (352 gold) a book of Spatial Translocations (198 gold) a book of the Hunter (286 gold) a book of Weapons (528 gold) the Unrestrained Analects (484 gold) Kikubaaqudgha's Atlas of Ectoplasm (462 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Martyr's Knell Necromancy/Summoning 4 c - Dispel Undead Necromancy 4 d - Infestation Necromancy 8 the Secrets of Noxious Percussion (484 gold) Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Sticky Flame Fire/Alchemy 4 c - Starburst Conjuration/Fire 6 d - Sculpt Simulacrum Ice/Alchemy 6 (0, 0, D:1) a +0 leather armour (6, 0, D:1) a +0 leather armour (7, -20, D:1) a +0 short sword a kobold corpse (skeletalised by now) (15, -4, D:1) a jackal skeleton (15, -3, D:1) a jackal skeleton (15, -1, D:1) 5 stones (15, 7, D:1) a +0 flail (17, -30, D:1) 4 stones (43, -4, D:1) a +0 ring mail (52, 4, D:1) a hobgoblin skeleton a bat skeleton (54, 22, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club a kobold corpse (skeletalised by now) (3, -22, D:2) a +0 dagger (3, 2, D:2) a bat corpse (skeletalised by now) (9, -16, D:2) a +0 club (10, -17, D:2) an adder skeleton a rat skeleton (11, 16, D:2) a +0 club (12, -15, D:2) a bat skeleton (12, 2, D:2) a ball python corpse (skeletalised by now) (13, -16, D:2) a +0 dagger (13, -12, D:2) 2 poisoned darts (20, -20, D:2) a +0 robe (20, -2, D:2) a ring of resist corrosion (21, -7, D:2) a jackal skeleton (23, -3, D:2) a +0 short sword (25, 13, D:2) a +0 dagger a +0 sling (29, -13, D:2) an adder skeleton (32, -6, D:2) a +0 club (51, -13, D:2) 2 stones a +0 club (54, 18, D:2) a bat corpse (skeletalised by now) (65, 16, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (8, -6, D:3) 6 stones (15, -3, D:3) the +5 whip "Q" {antimagic, Dex+2} Dex+2: It affects your dexterity (+2). (17, -44, D:3) a rat corpse (skeletalised by now) (17, -6, D:3) a quokka skeleton (21, -42, D:3) a +2 spear of freezing (28, -28, D:3) an amulet of guardian spirit (29, 2, D:3) a bat corpse (skeletalised by now) (32, -23, D:3) 4 stones a +0 club a kobold skeleton (34, -21, D:3) an adder skeleton (37, -43, D:3) 4 stones (38, -31, D:3) a +0 whip (41, -32, D:3) a +0 whip a stone a kobold skeleton (49, -6, D:3) a +0 ring mail (50, -44, D:3) a +0 club (53, -21, D:3) a +0 leather armour (56, -42, D:3) a rat corpse (skeletalised by now) (56, -28, D:3) a hobgoblin corpse (skeletalised by now)