Dungeon Crawl Stone Soup version 0.33-a0-1065-g356a6cb85b (webtiles) character file. Game seed: 3082750903143962331 14 bluhh the Vexing (level 2, 0/18 HPs) Began as a Poltergeist Hexslinger on Mar 8, 2025. Slain by Terence ... wielding a +0 hand axe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:22 (423 turns). bluhh the Vexing (Poltergeist Hexslinger) Turns: 423, Time: 00:00:22 Health: 0/18 AC: 1 Str: 4 XL: 2 Next: 31% Magic: 1/3 EV: 11 Int: 15 God: Gold: 55 SH: 0 Dex: 16 Spells: 1/3 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 cloak (haunted) Scrolls b - 2 scrolls of poison d - a scroll of silence {unknown} Potions e - a potion of heal wounds {unknown} f - a potion of haste {unknown} Skills: - Level 0.8 Fighting + Level 2.4 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 4.4 Hexes - Level 0.8 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 26% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 13% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Found a stone staircase leading down. There is a stone staircase leading down here. You see here a +0 chain mail. You now have 55 gold pieces (gained 6). There is a stone staircase leading up here. Found a stone staircase leading down. No target in view! There is a stone staircase leading down here. Terence the Veteran comes into view. He is wielding a +0 hand axe. Terence is nearby! You shoot a sling bullet. The sling bullet hits Terence. Terence shouts! Terence is lightly wounded. You miscast Jinxbite. You are very lightly contaminated with residual magic. Nothing appears to happen. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. Terence screams, "I hate armataurs! They have no honour!" You shoot a sling bullet. The sling bullet closely misses Terence. Terence closely misses you. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 hand axe. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you but does no damage. You shoot a sling bullet. The sling bullet hits Terence! Terence is heavily wounded. Terence barely misses you. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 hand axe! Terence closely misses you. Your magical contamination has completely faded away. You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 hand axe. You die... Terence says, "And stay out!" #.##.# #.##.# ....... #.##.# ..... ...#.# ..... .<...# ... ...### ... #.####### #.# .#......# #@# #.#####.# #@# #.#####.# #.# ........# #.# #.####..# #.# ........# #.# #.####.#########.# #.# #..........># #.# ############# ..# You could see Terence. Vanquished Creatures An adder (D:2) 2 endoplasms (D:1) 2 bats (D:2) A kobold (D:2) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bluhh the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 35 | D:1 | You are sucked into a shaft and drop 1 floor! 44 | D:2 | Reached XP level 2. HP: 18/18 MP: 3/3 251 | D:2 | Learned a level 2 spell: Jinxbite 413 | D:2 | Noticed Terence 423 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic, ebering_ecumenical_altar_webs D:2: layout_loops_ring, uniq_terence Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.4 Fighting | | 0.8 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 4.4 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 24 Armour: Skin || 7 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 429 | 429 | 0 | 0 | 371 | 2 | 214.5 | Dungeon | 429 | 429 | 0 | 0 | 371 | 2 | 214.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 392 daAuts D:1: 36 daAuts