Dungeon Crawl Stone Soup version 0.33-a0-1066-gd3ab83ea69 (webtiles) character file. Game seed: 17158253275945136654 51 bluhh the Magician (level 4, -2/31 HPs) Began as a Djinni Conjurer on Mar 9, 2025. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:39 (1657 turns). bluhh the Magician (Djinni Conjurer) Turns: 1657, Time: 00:01:40 Health: -2/31 AC: 2 Str: 6 XL: 4 Next: 5% Gold: 43 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + + j - +2 whip (flame) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-3 HP) @: resistant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons j - a +2 whip of flaming (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of acquirement {unknown} i - a scroll of vulnerability {unknown} k - a scroll of fear {unknown} l - a scroll of identify {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.3 Spellcasting * Level 4.3 Conjurations * Level 4.3 Hexes * Level 4.3 Summonings * Level 4.3 Necromancy * Level 4.3 Translocations * Level 4.3 Forgecraft * Level 4.3 Fire Magic * Level 4.3 Ice Magic * Level 4.3 Air Magic * Level 4.3 Earth Magic * Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Summon Small Mammal Summ 88% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of willpower (75% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund points at you and mumbles some strange words. You are confused. You stop channelling your searing ray. Sigmund hits you from afar with a +0 scythe! Sigmund hits you from afar with a +0 scythe! It was a potion of haste. You feel yourself speed up. Sigmund points at you and mumbles some strange words. The puff of flame hits you. You resist. You bump into the rock wall. You're too confused to move! Sigmund flickers, as though insubstantial. It was a potion of moonshine. You feel tipsy. Sigmund says, "Your kind have come here before. I understand now why. You desire death..." Sigmund barely misses you. It was a potion of might. You feel very mighty all of a sudden. You feel less confused. Sigmund attacks as he pursues you! Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel yourself slow down. You feel a little less mighty now. The world stops spinning. It was a potion of resistance. You feel protected. Sigmund closely misses you. It was a potion of curing. You feel better. Sigmund attacks as he pursues you! Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. #.# ##.## #.# #..# #.# #.## #.# #.# ..# ####.#### # ### #.......# ######.#### #.##.##.###.@.......# # #.##...#.##......# #.#..##@.###...#.# #.....#..# ...... ###...#..# .###.# ##...... .# # #.###... .. ..# ####### ### You could see Sigmund. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 3 endoplasms A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins 6 jackals (D:2) 4 kobolds (D:1) 6 ball pythons (D:1) 4 bats A frilled lizard (D:1) 2 rats (D:2) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bluhh the Djinni Conjurer began the quest for the Orb. 0 | D:1 | bluhh set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 211 | D:1 | Reached XP level 2. HP: 7/21 MP: 0/0 510 | D:1 | Reached XP level 3. HP: 2/25 MP: 0/0 510 | D:1 | Learned a level 1 spell: Summon Small Mammal 1485 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1638 | D:2 | Noticed Sigmund 1652 | D:2 | HP: 1/31 [Sigmund/+0 scythe (9)] 1657 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_corners D:2: layout_loops_corners, grunt_ministairs_4, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Forgecraft | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Whip | 1 | 4 || 5 Cast: Magic Dart | 50 | || 50 Searing Ray | 5 | 1 || 6 Use: Potion | | 6 || 6 Stab: Sleeping | | 1 || 1 Armour: Robe | 16 | 6 || 22 Dodge: Dodged | 21 | 5 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1654 | 1631 | 23 | 255 | 1185 | 2 | 827.0 | Dungeon | 1654 | 1631 | 23 | 255 | 1185 | 2 | 827.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1176 daAuts D:2: 478 daAuts