Dungeon Crawl Stone Soup version 0.33-a0-1069-g13e890bdef (webtiles) character file. Game seed: 10928557131318657779 75 bluhh the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Mar 10, 2025. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:50 (1412 turns). bluhh the Conjurer (Deep Elf Conjurer) Turns: 1412, Time: 00:02:51 Health: -2/24 AC: 4 Str: 4 XL: 4 Next: 11% Magic: 8/12 EV: 11 Int: 25 God: Gold: 58 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . h - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +2 hat (worn) Scrolls f - a scroll of immolation Potions b - a potion of magic c - 3 potions of heal wounds d - 2 potions of mutation {unknown} g - a potion of moonshine {unknown} i - 2 potions of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.7 Spellcasting + Level 5.4 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 10% 2d10 26% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Vhi's Electric Charge Tloc/Air 10% N/A 63% 4 Conjure Ball Lightning Conj/Air 9% 3x3d6 99% 6 Gell's Gavotte Tloc 2% 2d(12-18) 100% 6 Discord Hex 2% N/A 100% 8 Disjunction Tloc 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ((= Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You start resting. Magic restored. A puff of flame appears from out of thin air! The puff of flame hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. A puff of flame appears from out of thin air! The puff of flame hits you! There is an open door here. You close the door. As you read the scroll labelled JOISTR VEKHAOS, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. Something unseen opens the door. As you read the scroll labelled GUJOAZXI MACI, it crumbles to dust. It is a scroll of identify. c - 3 potions of heal wounds You open the door. There is an open door here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) Something hits you. The searing ray hits something but does no damage. The searing ray hits something! Something hits you. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Something hits you! You die... #.#########..........# ####### #.#########........# #.....# #..................+ ##.###.#.##..############....# .....#.#.##..# #.......# .....#.#.##..# ####...#####.# .....#.#.##.รท#### #..+.........# .....#.#.##.....###.##...##...... ##'#.).#.##.....@....'...+ ...... #.#####..#.#...###.##...# .=.... #..........#...# #.##...# ...... #########..#...# #.###### ###### #.......# #.# #...###.###.# #...# #..##.# # ##### ##....### # ###....## # There were no monsters in sight! Vanquished Creatures Natasha (D:2) An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 8 ball pythons 2 bats (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 3 goblins 4 hobgoblins 3 kobolds A quokka (D:2) 2 frilled lizards 6 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bluhh the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 170 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 242 | D:1 | Found Utuikk's Weapon Boutique. 248 | D:1 | Found Wull's Jewellery Shoppe. 308 | D:1 | Found Mufixato's Weapon Boutique. 902 | D:2 | Reached skill level 5 in Conjurations 914 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1008 | D:2 | Noticed Natasha 1012 | D:2 | Killed Natasha 1028 | D:2 | Learned a level 2 spell: Searing Ray 1242 | D:2 | Found a faded altar of an unknown god. 1363 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1389 | D:2 | Noticed Sigmund 1412 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_basic, serial_shops, shop, nicolae_shop_tiny_waterfront, nicolae_shop's_first_dollar, minmay_misc_feat_iff, kennysheep_decorative_pillar, hex_large D:2: layout_basic, ebering_ecumenical_altar_webs, minmay_misc_feat_roman, uniq_sigmund, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Spellcasting | 4 | 4.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 69 | 1 || 70 Searing Ray | 2 | 1 || 3 Use: Scroll | | 2 || 2 Armour: Robe | 3 | 5 || 8 Dodge: Dodged | 10 | || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1410 | 1353 | 57 | 12 | 1168 | 2 | 705.0 | Dungeon | 1410 | 1353 | 57 | 12 | 1168 | 2 | 705.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 876 daAuts D:2: 534 daAuts