Dungeon Crawl Stone Soup version 0.33-a0-1114-g7ce8407eea (webtiles) character file. Game seed: 12606187576403465664 312 bluhh the Conjurer (level 6, -4/32 HPs) Began as a Deep Elf Conjurer on Mar 20, 2025. Shot with an arrow by a centaur (15 damage) ... on level 4 of the Dungeon. The game lasted 00:04:01 (2723 turns). bluhh the Conjurer (Deep Elf Conjurer) Turns: 2723, Time: 00:04:02 Health: -4/32 AC: 4 Str: 4 XL: 6 Next: 18% Magic: 0/14 EV: 11 Int: 25 God: Gold: 155 SH: 0 Dex: 13 Spells: 2/13 levels left rFire + . . i - +1 short sword (protect) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . h - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . d - +0 pair of boots Will ..... s - amulet of guardian spirit Stlth ++ m - ring of wizardry HPRegen 0.25/turn u - ring of protection from fire MPRegen 0.28/turn %: guardian spirit, wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 155 gold pieces. Inventory: Hand Weapons i - a +1 short sword of protection (weapon) Missiles o - 2 atropa-tipped darts q - a throwing net y - 8 poisoned darts Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) h - a +0 helmet (worn) Jewellery m - a ring of wizardry (worn) s - an amulet of guardian spirit (worn) u - a ring of protection from fire (worn) Scrolls f - a scroll of fear {unknown} j - a scroll of immolation {unknown} k - a scroll of torment {unknown} p - 2 scrolls of blinking {unknown} r - a scroll of teleportation t - a scroll of fog {unknown} w - a scroll of silence {unknown} z - a scroll of identify Potions b - a potion of magic c - a potion of ambrosia {unknown} e - 3 potions of heal wounds {unknown} g - a potion of lignification l - a potion of haste n - 2 potions of curing {unknown} v - a potion of brilliance x - a potion of enlightenment Skills: - Level 2.9 Dodging - Level 3.0 Stealth - Level 4.0 Spellcasting - Level 6.2 Conjurations + Level 2.6 Translocations + Level 2.6 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 6% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 5% N/A 11% 3 Iskenderun's Battlesphe Conj/Frge 20% 2d9 11% 4 Passage of Golubria Tloc 18% N/A 12% 4 Yara's Violent Unravell Hex/Alch 5% 3d4 50% 5 Bombard Conj/Erth 10% 9d2 80% 6 Fortress Blast Frge 6% 6d4 99% 6 Spellspark Servitor Conj/Frge 10% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the goblin! A centaur comes into view. The magic dart hits the centaur. The centaur is moderately wounded. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow closely misses you. The magic dart hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A centaur is nearby! The magic dart hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You aren't carrying any items that you can evoke. The centaur shoots an arrow. The arrow barely misses you. A bombardier beetle comes into view. Sorry, you're not good enough to have a special ability. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (heavily wounded, 100% to hit) The magic dart hits the centaur. The centaur is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (severely wounded, 88% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is almost dead. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! You die... .. .. .B .>.#####.###. #.#....?..) #.........# ##.#.....c.# ........#..# #...†...# #...@...# #....... # ..##.......#.#....... . .............# ..... .. #..####......# #...###.# .. #..###.# #...#...# P #..# #.# #.##.#.# #..# #.####...)... #(.# #.#.....†...# #..# #.#.#####.### You could see a centaur and a bombardier beetle. Vanquished Creatures An ogre (D:3) 4 gnolls 10 adders A ribbon worm (D:3) A dart slug (D:1) 4 ball pythons 5 bats 7 endoplasms 3 giant cockroaches 9 goblins 11 hobgoblins 8 jackals 8 kobolds 6 quokkas 3 frilled lizards 3 rats (D:1) 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bluhh the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 213 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 516 | D:1 | Reached XP level 3. HP: 18/19 MP: 3/10 656 | D:1 | Reached skill level 5 in Conjurations 972 | D:1 | Learned a level 2 spell: Searing Ray 1171 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/11 1179 | D:2 | Learned a level 4 spell: Fulminant Prism 1574 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1636 | D:2 | Reached skill level 6 in Conjurations 2019 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/13 2199 | D:3 | Noticed an ogre 2214 | D:3 | Killed an ogre 2230 | D:3 | Reached XP level 6. HP: 32/32 MP: 0/14 2723 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_basic D:2: layout_basic D:3: layout_rooms D:4: minmay_chambers_of_fours, layout_loops_ring, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.0 Conjurations | 5 6 | 6.2 Spellcasting | 4 | 4.0 Translocations | 2 | 2.6 Alchemy | 2 | 2.6 Dodging | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 89 | 105 || 194 Searing Ray | | 3 || 3 Fulminant Prism | | 2 || 2 Use: Scroll | | 6 || 6 Armour: Robe | 3 | 8 || 11 Dodge: Dodged | 6 | 15 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2717 | 2554 | 163 | 4 | 2157 | 4 | 679.2 | Dungeon | 2717 | 2554 | 163 | 4 | 2157 | 4 | 679.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1054 daAuts D:2: 897 daAuts D:3: 615 daAuts D:4: 150 daAuts