Dungeon Crawl Stone Soup version 0.33-a0-1118-g28f6e29f1b (webtiles) character file. Game seed: 7103480256663634825 335 bluhh the Carver (level 6, -6/47 HPs) Began as a Merfolk Monk on Mar 22, 2025. Shot with an arrow by a centaur (10 damage) ... on level 4 of the Dungeon. The game lasted 00:04:13 (3718 turns). bluhh the Carver (Merfolk Monk) Turns: 3718, Time: 00:04:14 Health: -6/47 AC: 5 Str: 11 XL: 6 Next: 53% Magic: 6/6 EV: 12 Int: 10 God: Gold: 175 SH: 0 Dex: 18 Spells: 5/5 levels left rFire + . . m - +0 long sword rCold + . . d - orb {light} rNeg . . . l - +0 leather armour {rC+} rPois . (no helmet) rElec . (no cloak) rCorr . o - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + j - ring of protection from fire HPRegen 0.27/turn p - ring of flight MPRegen 0.10/turn %: no passive effects @: flying, glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 175 gold pieces. Inventory: Hand Weapons a - a +0 falchion m - a +0 long sword (weapon) Missiles h - 6 javelins (quivered) Armour b - a +0 robe d - an orb of light (worn) l - a +0 leather armour of cold resistance (worn) o - a +1 pair of gloves (worn) Jewellery g - a ring of protection from cold j - a ring of protection from fire (worn) k - a ring of magical power p - a ring of flight (worn) Wands v - a wand of warping (5) Scrolls e - a scroll of enchant armour i - a scroll of noise u - a scroll of revelation {unknown} Potions c - 2 potions of ambrosia f - 2 potions of mutation n - a potion of attraction q - a potion of moonshine {unknown} r - a potion of curing {unknown} s - a potion of brilliance {unknown} t - 2 potions of resistance {unknown} Skills: - Level 3.2 Fighting + Level 8.6 Long Blades - Level 4.0 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Shops: D:3 = Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! An orc wizard comes into view. It is wielding a +0 dagger. An orc wizard is nearby! The orc wizard casts a spell at you. You are confused. Things that are here: a +0 falchion; 2 boomerangs You bump into the rock wall. The orc wizard points at you and mumbles some strange words. You are more confused. The orc wizard casts a spell at you. The puff of flame misses you. A centaur comes into view. The centaur shouts! You closely miss the orc wizard. The orc wizard casts a spell at you. You resist with some effort. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. The orc wizard misses you. You feel less confused. The centaur shoots an arrow. The arrow hits you. The orc wizard barely misses you. The centaur shoots an arrow. The arrow hits you. You slash the orc wizard! The orc wizard is severely wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes for a moment. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... #.......### #...#..###.....'.... +......## #...#.†#.##....#.... #......+ #...#..#..'.#..#.... #....#.# #...#..#.##.######## #....#..# #...#.(###..# #....#....## #.†.####...## #....#.......##'##......# '.††.#..............#...# #....######...#.@o..'...# ....##...######.....##.## ....'....#....)c.....### ....#....'...........# ....#....#...........# ....#....#...........# ....#....#......###### ....#....#......# ....'....'......' You could see a centaur and an orc wizard (invisible). Vanquished Creatures A scorpion (D:4) A howler monkey (D:4) A bombardier beetle (D:3) 2 iguanas (D:4) 3 gnolls (D:2) 2 adders A shadow imp (D:4) 3 ribbon worms 3 dart slugs An orc (D:4) 5 ball pythons 6 endoplasms 4 giant cockroaches 10 goblins 4 hobgoblins 7 jackals 9 kobolds 5 quokkas 9 bats 4 frilled lizards 2 rats 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bluhh the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 50 | D:1 | Reached skill level 4 in Long Blades 115 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 645 | D:1 | Reached skill level 5 in Long Blades 645 | D:1 | Reached XP level 3. HP: 23/29 MP: 3/3 1196 | D:2 | Reached XP level 4. HP: 13/35 MP: 4/4 1197 | D:2 | Reached skill level 6 in Long Blades 1613 | D:2 | Found an opulent altar of Gozag. 2337 | D:3 | Found Ikloec's Jewellery Boutique. 2738 | D:3 | Reached XP level 5. HP: 41/41 MP: 5/5 3003 | D:3 | Reached skill level 7 in Long Blades 3438 | D:4 | Reached skill level 8 in Long Blades 3438 | D:4 | Reached XP level 6. HP: 32/47 MP: 6/6 3718 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_basic, roderic_roman_lattice D:2: layout_loops_corners, basic_altar, minmay_tiny_reverse_x D:3: minmay_wonky_spiral, layout_loops_ring, serial_shops, nicolae_shop_tiny_waterfront, grunt_ministairs_14 D:4: layout_gridville, serial_shops, shop, minmay_divided_ellipse, uniq_robin Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Long Blades | 4 5 6 8 | 8.6 Fighting | | 3.2 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 69 | 32 || 101 Long sword | | 88 || 88 Throw: Javelin | 6 | 6 || 12 Use: Scroll | 3 | 5 || 8 Stab: Sleeping | 1 | || 1 Armour: Robe | 53 | || 53 Leather armour | | 76 || 76 Dodge: Dodged | 67 | 72 || 139 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3726 | 3502 | 224 | 456 | 2449 | 4 | 931.5 | Dungeon | 3726 | 3502 | 224 | 456 | 2449 | 4 | 931.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1315 daAuts D:1: 952 daAuts D:3: 821 daAuts D:4: 636 daAuts