Dungeon Crawl Stone Soup version 0.33-a0-1119-g2614225963 (webtiles) character file. Game seed: 13185403314800712578 3 bluhh the Vexing (level 1, 0/11 HPs) Began as a Deep Elf Hexslinger on Mar 22, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (33 turns). bluhh the Vexing (Deep Elf Hexslinger) Turns: 33, Time: 00:00:17 Health: 0/11 AC: 2 Str: 5 XL: 1 Next: 41% Magic: 5/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.18/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - 2 scrolls of poison Skills: + Level 0.8 Fighting * Level 2.9 Ranged Weapons - Level 2.4 Dodging + Level 1.6 Spellcasting * Level 4.1 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 30% N/A 5% 2 Sigil of Binding Hex 15% N/A 11% 3 Inner Flame Hex/Fire 10% N/A 21% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The sling bullet barely misses the jackal. The jackal barks! You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal misses you. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal closely misses you. The jackal barely misses you. You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is moderately wounded. The jackal barely misses you. x2; The jackal bites you. The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (51% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal misses you. The jackal barely misses you. The jackal bites you. x2 Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (51% to hit) You shoot a sling bullet. The sling bullet hits the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (almost dead, 51% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. You die... ##.....## ##.......## ##.........## ##....)......## ##......#......## ##......###......## ##......## ##......## #.#......## ##......# #.....@.## ##...... .....>hh## ##..<.. .#....... #...... #.#...... #......# # ##...... #......## ##...... #......## ##......#......## ##...........# ...^# You could see 2 jackals. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bluhh the Deep Elf Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 33 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_basic Action || total ---------------------------++------- Fire: Sling || 13 Armour: Robe || 6 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 36 | 36 | 0 | 0 | 18 | 1 | 36.0 | Dungeon | 36 | 36 | 0 | 0 | 18 | 1 | 36.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 36 daAuts