Dungeon Crawl Stone Soup version 0.33-a0-1132-g2ccf60101c (webtiles) character file. Game seed: 2953538838876322751 23 bluhh the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on Mar 26, 2025. Slain by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (730 turns). bluhh the Conjurer (Octopode Conjurer) Turns: 730, Time: 00:00:56 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 0% Magic: 4/6 EV: 2 Int: 22 God: Gold: 23 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . f - +1 dagger (drain) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated, constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 56 gold pieces. You spent 33 gold pieces at shops. Inventory: Hand Weapons f - a +1 dagger of draining (weapon) Scrolls c - a scroll of identify {unknown} e - a scroll of revelation {unknown} Potions a - a potion of magic b - a potion of enlightenment {unknown} d - a potion of curing Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting * Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Cigotuvi's Putrefaction Necr/Air 2% N/A 78% 4 Dispel Undead Necr 2% 3d7 78% 4 Martyr's Knell Necr/Summ 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 != Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the endoplasm. The endoplasm is almost dead. The ball python bites you. The ball python constricts you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You kill the endoplasm! The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (constricting you, 81% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The ball python barely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python bites you. You die... #.. .# #.. #.# ##..## ##.###..... ##.........# ######...###....# .......(..#....†# ##..S.........# #..@........#.# ##.....!.##.#.# ##.....###.#.# ##..........# ##.####...## #####.....## ##....†..## #.........# +.........+ You could see a ball python. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins (D:1) 4 kobolds (D:1) A quokka (D:1) A frilled lizard (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bluhh the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 207 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 210 | D:1 | Learned a level 2 spell: Searing Ray 537 | D:1 | Found Ogyzab's Jewellery Shop. 552 | D:1 | Found Feodaic's Distillery. 560 | D:1 | Bought a potion of curing for 33 gold pieces 730 | D:1 | Reached XP level 3. HP: 2/21 MP: 6/6 730 | D:1 | HP: 1/21 [constriction (1)] 730 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_loops_corners, serial_shops, nicolae_shop_industrial_runoff, nicolae_shop_real_fake_doors, shop, minivault_26 Action || total ---------------------------++------- Melee: Unarmed || 5 Dagger || 11 Constrict || 2 Tentacles || 1 Cast: Magic Dart || 27 Stab: Sleeping || 2 Armour: Skin || 20 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 729 | 729 | 0 | 33 | 573 | 1 | 729.0 | Dungeon | 729 | 729 | 0 | 33 | 573 | 1 | 729.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 729 daAuts