Dungeon Crawl Stone Soup version 0.33-a0-1192-gbf953fe936 (webtiles) character file. Game seed: 2938790645109970946 55 bluhh the Conjurer (level 3, -3/31 HPs) Began as an Oni Conjurer on Apr 2, 2025. Killed from afar by Sigmund (6 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:02:20 (2015 turns). bluhh the Conjurer (Oni Conjurer) Turns: 2015, Time: 00:02:20 Health: -3/31 AC: 5 Str: 16 XL: 3 Next: 93% Magic: 0/6 EV: 8 Int: 24 God: Gold: 115 SH: 0 Dex: 5 Spells: 3/6 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . k - +2 robe of Hubris {Rampage Int+3 Dex-2} rPois + (no helmet) rElec . (no cloak) rCorr . (no amulet) SInv . j - ring of wizardry Will +.... f - ring "Pootitt" {rPois Will+ Str+5} Stlth + HPRegen 0.25/turn MPRegen 0.10/turn %: rampage, wizardry (x1) @: mighty A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe k - the +2 robe of Hubris (worn) {Rampage Int+3 Dex-2} (You found it on level 2 of the Dungeon) Rampage: It bestows one free step when moving towards enemies. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). Jewellery f - the ring "Pootitt" (worn) {rPois Will+ Str+5} (You found it on level 2 of the Dungeon) [ring of willpower] rPois: It protects you from poison. Will+: It increases your willpower. Str+5: It affects your strength (+5). j - a ring of wizardry (worn) Scrolls h - 2 scrolls of amnesia Potions e - 2 potions of invisibility Skills: - Level 1.7 Dodging - Level 1.4 Stealth - Level 2.4 Spellcasting + Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 56% 2x1d6 1% 1 Freeze Ice 8% 1d3 4% 1 Hailstorm Conj/Ice 14% 3d6 4% 3 Lesser Beckoning Tloc 4% N/A 7% 2 Frozen Ramparts Ice 4% 1d1 14% 3 Maxwell's Portable Pile Tloc 2% (3-9)d2 14% 3 Teleport Other Tloc 2% N/A 14% 3 Fulminant Prism Conj/Alch 7% 3d7 16% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 16% 4 Starburst Conj/Fire 7% 6d4 91% 6 Plasma Beam Fire/Air 1% 2x1d11 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History The searing ray misses Sigmund. You finish channelling your searing ray. The bat barely misses you. The bat hits you. You take a swig of the potion and twirl your +0 dagger. You closely miss Sigmund. Your headbutt misses Sigmund. Sigmund is heavily wounded. You savour every drop. You feel better. The bat hits you but does no damage. Sigmund closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 antimagic scythe and wearing a +0 robe (heavily wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is severely wounded. (Press . to maintain the ray.) The bat hits you but does no damage. Sigmund hits you with a +0 antimagic scythe! Without enough magic to sustain it, your Searing Ray dissipates. The bat hits you. Sigmund hits you with a +0 antimagic scythe! The bat hits you but does no damage. You closely miss Sigmund. Sigmund is severely wounded. The bat closely misses you. Sigmund hits you with a +0 antimagic scythe. * * * LOW HITPOINT WARNING * * * You closely miss Sigmund. Your headbutt misses Sigmund. Sigmund is severely wounded. The bat barely misses you. You feel very mighty all of a sudden. Sigmund hits you with a +0 antimagic scythe! * * * LOW HITPOINT WARNING * * * You hit Sigmund. Sigmund is severely wounded. The bat hits you but does no damage. Sigmund points at you and mumbles some strange words. The puff of flame hits you. You die... Sigmund begins carving another notch in his scythe. #........# #.# #.#..####..########.# ##.#...# #...........## #......# ##.....#...... #......########.#.#..## #......>..# #.#..# #.........### # #..# #.....@...#.^ # ##.# #....b@####.# #. ..# #..........[# #. #.# #..#...#..##..#####..#.# .......#.#.##....##..#.## .#...###.#..#....##...... ...##...###.†##......#.## ..#. #.#...##.##.#####.# . . #.###.#...#.......# .##..#.##.#..####### You could see Sigmund and a bat. Vanquished Creatures A ribbon worm (D:2) A dart slug (D:2) 12 ball pythons 3 endoplasms 5 giant cockroaches 3 goblins 5 hobgoblins 3 kobolds 4 quokkas A bat (D:2) A frilled lizard (D:2) 2 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bluhh the Oni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 132 | D:1 | Reached skill level 4 in Conjurations 132 | D:1 | Reached XP level 2. HP: 24/24 MP: 0/5 461 | D:1 | Learned a level 2 spell: Searing Ray 1079 | D:2 | Reached XP level 3. HP: 31/31 MP: 2/6 1323 | D:2 | Identified the ring "Pootitt" {rPois Will+ Str+5} 1874 | D:2 | Identified the +2 robe of Hubris {Rampage Int+3 Dex-2} 1991 | D:2 | Noticed Sigmund 2015 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic D:2: layout_loops_ring, minmay_pentomino_pile, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.9 Dodging | | 1.7 Stealth | | 1.4 Spellcasting | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 4 Dagger || 37 Headbutt || 5 Cast: Magic Dart || 66 Searing Ray || 8 Use: Scroll || 4 Potion || 3 Armour: Robe || 63 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1987 | 1972 | 15 | 57 | 1601 | 2 | 993.5 | Dungeon | 1987 | 1972 | 15 | 57 | 1601 | 2 | 993.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1060 daAuts D:2: 926 daAuts