bluhh Level 1 of the Dungeon (0, 37, D:1) a +0 robe (1, 23, D:1) a +0 flail (1, 41, D:1) 6 stones (4, 33, D:1) a rat skeleton (7, 48, D:1) a frilled lizard skeleton (19, 13, D:1) a quokka skeleton (22, -1, D:1) 4 stones (29, 34, D:1) a +0 club a +0 club a goblin skeleton (31, 6, D:1) a rat skeleton (32, 6, D:1) a rat skeleton (35, 3, D:1) a +2 dagger of flaming (37, 39, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (46, 50, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (3, 14, D:2) a +0 rapier (4, 3, D:2) a quokka skeleton (5, 2, D:2) a ball python skeleton (7, 5, D:2) a quokka skeleton (7, 21, D:2) a quokka skeleton (10, 20, D:2) 8 stones (20, 15, D:2) a +0 club (32, 27, D:2) a +0 dagger a goblin skeleton (33, 14, D:2) a +0 spear (36, -5, D:2) a frilled lizard corpse (skeletalised by now) (37, -5, D:2) a hobgoblin corpse (skeletalised by now) (38, 1, D:2) a quokka corpse (skeletalised by now) (38, 4, D:2) a +0 mace (44, 2, D:2) an adder corpse (skeletalised by now) (53, 34, D:2) a +0 club a kobold corpse (skeletalised by now) (61, 42, D:2) a +0 scale mail Level 3 of the Dungeon (4, -2, D:3) a staff of earth (5, -6, D:3) a quill talisman (7, 4, D:3) a +0 sling (8, 7, D:3) a +0 leather armour (8, 8, D:3) a +0 ring mail (12, -2, D:3) a rat corpse (skeletalised by now) (17, -2, D:3) a +0 dagger (19, 14, D:3) a rat corpse (skeletalised by now) (28, 22, D:3) a stone (29, 9, D:3) a +0 ring mail (33, 12, D:3) a +0 dagger a goblin corpse (skeletalised by now) (36, 15, D:3) a bat corpse (skeletalised by now) (42, 35, D:3) a +0 trident (44, 14, D:3) a +0 hammer (45, 26, D:3) a +0 leather armour (47, 13, D:3) a +2 quarterstaff of chaos (50, 23, D:3) a +0 robe Level 4 of the Dungeon [Shop] Fumuthre's Jewellery Emporium the ring of Joudd {rF++ rC- Str-3 Int+4 Stlth+ Fire} (439 gold) [ring of fire] rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. a ring of ice (unknown) (250 gold) an amulet of magic regeneration (300 gold) a ring of protection from cold (unknown) (250 gold) the ring "Qemoset" {rF+ rN+ Int+6 Dex+3} (605 gold) [ring of intelligence] rF+: It protects you from fire. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). a ring of ice (unknown) (250 gold) an amulet of magic regeneration (300 gold) a ring of positive energy (unknown) (200 gold) a rimehorn talisman (250 gold) (0, 0, D:4) 4 large rocks (3, -12, D:4) a +0 robe a +0 dagger a +0 leather armour a +0 club an orc corpse (skeletalised by now) (3, -11, D:4) a +0 leather armour a +0 club (4, -12, D:4) a boomerang a +0 whip an orc corpse (skeletalised by now) (5, -11, D:4) a +0 short sword an orc corpse (skeletalised by now) (10, 9, D:4) a jackal skeleton (11, -6, D:4) a +0 ring mail (11, 9, D:4) a jackal skeleton (19, 8, D:4) 5 stones (23, 17, D:4) an iguana skeleton (30, 18, D:4) 3 stones (37, 3, D:4) a hobgoblin corpse (skeletalised by now) (39, -18, D:4) a +0 giant club (46, -6, D:4) a hobgoblin corpse (skeletalised by now) (47, 9, D:4) a +0 dagger a goblin skeleton (49, 0, D:4) a +0 dagger (52, -19, D:4) a +0 spear (53, 11, D:4) a +0 scale mail a +2 spear of freezing (54, -3, D:4) a ball python corpse (skeletalised by now) (54, 13, D:4) a +0 halberd (54, 14, D:4) a +0 spear (55, 14, D:4) a +0 quarterstaff a gnoll corpse (skeletalised by now) (58, 9, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 club (7, -10, D:5) a +0 club (13, -11, D:5) a +0 giant spiked club (13, 1, D:5) a +0 ring mail (19, -4, D:5) a bullfrog skeleton (19, 3, D:5) a +0 club (19, 4, D:5) a +0 ring mail a +0 whip (20, -6, D:5) a black bear skeleton (21, -7, D:5) a +0 orcbow (26, -1, D:5) a +0 ring mail a +0 flail an orc skeleton (28, -6, D:5) a +0 chain mail (28, -1, D:5) a black bear skeleton (32, -12, D:5) the +0 robe "Hoholur" {Harm} Harm: It increases damage dealt and taken. (32, -8, D:5) a +0 spear a gnoll skeleton (32, -6, D:5) a +0 club a gnoll skeleton (33, -6, D:5) a +0 robe a +2 whip of electrocution a gnoll skeleton (34, -4, D:5) a +1 flail of venom Level 6 of the Dungeon (0, 0, D:6) 6 stones (2, -7, D:6) a +0 war axe (4, -14, D:6) a steam dragon corpse (5, 1, D:6) a +0 whip (12, 8, D:6) 5 stones the Ecumenical Temple