bluhh Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, 3, D:1) a +1 dagger of venom (2, 6, D:1) a rat corpse (skeletalised by now) (5, -10, D:1) 8 stones (8, -6, D:1) a +0 club (14, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (17, -5, D:1) a +0 sling (18, 21, D:1) a frilled lizard corpse (skeletalised by now) (19, 21, D:1) a +1 short sword of venom (20, 21, D:1) a +0 dagger a +0 dagger 6 stones a kobold corpse (skeletalised by now) (21, 21, D:1) a frilled lizard corpse (skeletalised by now) (22, 5, D:1) a rat skeleton (22, 21, D:1) a +0 dagger 8 stones a kobold corpse (skeletalised by now) (22, 22, D:1) a rat skeleton (23, 8, D:1) a ball python skeleton (23, 21, D:1) a +0 short sword a kobold corpse (skeletalised by now) (25, -26, D:1) a +0 dagger (27, 21, D:1) a frilled lizard skeleton (28, 15, D:1) a rat corpse (skeletalised by now) (31, 1, D:1) a jackal corpse (skeletalised by now) (31, 5, D:1) a bat corpse (skeletalised by now) (32, 0, D:1) a +0 club a frilled lizard corpse (skeletalised by now) (32, 13, D:1) a bat corpse (skeletalised by now) (33, 8, D:1) a +0 sling (34, 7, D:1) a +0 club (35, -3, D:1) a jackal corpse (skeletalised by now) (39, 10, D:1) a +0 ring mail (42, -1, D:1) a +0 hand axe (43, 16, D:1) a +0 leather armour (44, 16, D:1) a +0 short sword (47, 10, D:1) 3 stones (48, 14, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a frilled lizard skeleton (1, -2, D:2) a +0 dagger a goblin skeleton (1, 2, D:2) a +0 heavy halberd a +0 spear a gnoll skeleton (1, 11, D:2) a +0 club (2, 3, D:2) a rat skeleton (3, 4, D:2) a +0 club a gnoll skeleton (5, 6, D:2) a hobgoblin skeleton (6, -4, D:2) a +0 short sword (7, -4, D:2) a +0 club a gnoll corpse (skeletalised by now) (8, -18, D:2) a rat corpse (skeletalised by now) (10, -4, D:2) a +0 spear (10, 11, D:2) 7 stones a +0 dagger (11, -4, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (12, -18, D:2) 2 poisoned darts (15, 13, D:2) a +0 short sword (19, -8, D:2) a +0 dagger (24, -4, D:2) a jackal skeleton (24, -3, D:2) a jackal skeleton a jackal skeleton (25, -2, D:2) a jackal skeleton (26, -12, D:2) a rat corpse (skeletalised by now) (27, -3, D:2) an amulet of guardian spirit (28, 11, D:2) a rat skeleton (40, 0, D:2) an adder skeleton (43, 11, D:2) a +0 cloak Level 3 of the Dungeon (0, 0, D:3) a staff of fire (3, 14, D:3) 6 atropa-tipped darts (8, 0, D:3) a rat corpse (skeletalised by now) (8, 19, D:3) a +0 club (13, 20, D:3) a +0 dagger a +0 robe a +0 club a jackal skeleton (14, 20, D:3) a +0 hand axe a +0 leather armour (15, 19, D:3) a jackal skeleton (15, 20, D:3) a +0 mace an orc skeleton (15, 22, D:3) a stone a +0 dagger a kobold skeleton (16, 10, D:3) an adder skeleton (17, 19, D:3) a +0 robe a +0 whip (21, 13, D:3) a +0 ring mail (24, 5, D:3) a +0 falchion an orc skeleton (24, 42, D:3) a +0 mace (30, 2, D:3) a hobgoblin skeleton (30, 29, D:3) an adder corpse (skeletalised by now) (32, 13, D:3) a rat skeleton (34, 1, D:3) a quill talisman (36, -11, D:3) a +0 short sword (38, 21, D:3) an adder corpse (skeletalised by now) (40, 17, D:3) a +0 dagger (41, 3, D:3) a +0 robe (44, 7, D:3) a quokka corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a rat corpse (skeletalised by now) (46, 15, D:3) a +4 hand axe a +0 animal skin (48, -2, D:3) a +0 leather armour (49, 19, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (3, 2, D:4) the inkwell talisman of the Equinox {rF+ Will+} [inkwell talisman] rF+: It protects you from fire. Will+: It increases your willpower. (6, 5, D:4) a hobgoblin skeleton (6, 17, D:4) a +0 sling (7, -1, D:4) a staff of alchemy (19, 3, D:4) a +0 leather armour (22, 2, D:4) a jackal skeleton (27, 19, D:4) a +0 hand axe a +0 leather armour (29, 9, D:4) 2 stones (33, 1, D:4) a +0 sling (33, 12, D:4) 4 stones (34, -12, D:4) a +0 short sword a +0 leather armour (35, -16, D:4) a +0 flail (35, -13, D:4) a +0 dagger an orc corpse (skeletalised by now) (39, -3, D:4) a +0 whip (44, -4, D:4) a +0 ring mail (44, 1, D:4) a +2 chain mail of poison resistance (45, -7, D:4) a +0 club an orc corpse (skeletalised by now) (47, 6, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (1, 8, D:5) a +0 sling (3, 3, D:5) an iguana corpse (skeletalised by now) (5, 0, D:5) a black bear corpse (skeletalised by now) (18, 39, D:5) a water moccasin corpse (skeletalised by now) (22, 37, D:5) an iguana corpse (skeletalised by now) (23, 20, D:5) a +0 hand axe (23, 21, D:5) the +1 short sword of the Blushing Tick {protect, rF+ Int+4} rF+: It protects you from fire. Int+4: It affects your intelligence (+4). (33, 31, D:5) a +0 falchion an orc corpse (skeletalised by now) (34, 29, D:5) a +0 dagger a +0 robe a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (35, 11, D:5) the +8 dagger of Putrescence {freeze, rPois rF+ Str+3} rPois: It protects you from poison. rF+: It protects you from fire. Str+3: It affects your strength (+3). (35, 36, D:5) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (37, 12, D:5) an iguana corpse (skeletalised by now) (39, 15, D:5) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (45, 13, D:5) a +0 robe (47, 6, D:5) a +0 partisan (47, 9, D:5) a medusa talisman (53, 28, D:5) a +0 giant spiked club the Necropolis (0, 0, Necropolis) the +4 quarterstaff of Plague {heavy, ^Contam Dex+5 Stlth+} ^Contam: It causes magical contamination when unequipped. Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. (34, -7, Necropolis) 14 gold pieces (35, -7, Necropolis) 4 gold pieces (35, -6, Necropolis) a book of Air (36, -4, Necropolis) a +0 giant spiked club (37, -6, Necropolis) 11 gold pieces (39, -7, Necropolis) the +1 short sword of Floods {protect, rF+ rC+ Int-4 Dex+5} rF+: It protects you from fire. rC+: It protects you from cold. Int-4: It affects your intelligence (-4). Dex+5: It affects your dexterity (+5). (unseen)