Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 12636127966643863632 39 bluhh the Vexing (level 3, -1/23 HPs) Began as a Poltergeist Hexslinger on May 6, 2025. Slain by a gnoll ... wielding a +0 whip (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:49 (882 turns). bluhh the Vexing (Poltergeist Hexslinger) Turns: 882, Time: 00:02:50 Health: -1/23 AC: 5 Str: 4 XL: 3 Next: 47% Magic: 2/4 EV: 6 Int: 15 God: Gold: 67 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv + (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn e - ring of see invisible MPRegen 0.09/turn (no ring) %: no passive effects @: weak-willed, vertiginous, enlightened, flying, trickster (+3 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +1 cloak (haunted) Jewellery e - a ring of see invisible (worn) Scrolls b - a scroll of poison h - a scroll of identify {unknown} Potions f - a potion of lignification Skills: - Level 1.0 Fighting + Level 2.7 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 5.0 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 30% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 15% N/A 19% 3 Inner Flame Hex/Fire 9% N/A 36% 3 Cause Fear Hex 7% N/A 45% 4 Teleport Other Tloc 0% N/A 73% 3 Dimensional Bullseye Hex/Tloc 4% N/A 78% 4 Dispersal Tloc 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Aim: a gnoll, wielding a +0 flail (moderately wounded, heavily drained, chance to call a sprite on attack: 62%, 65% to hit) You shoot a sling bullet. The gnoll shouts! The sling bullet hits the gnoll but does no damage. The gnoll is moderately wounded. A giggling sprite leaps out and bonks the gnoll with its +0 flail. The gnoll is heavily wounded. You hear a shout! The gnoll hits you but does no damage. Okay, then. Okay, then. You aren't carrying any items that you can evoke. Okay, then. Okay, then. It was a potion of lignification. You feel woody for a moment. The jinxing sprites lose interest in you. The gnoll closely misses you. It was a potion of enlightenment. You feel more buoyant. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * It was a potion of moonshine. You feel tipsy. The ball python bites you but does no damage. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * A gnoll comes into view. It is wielding a +0 flail. The ball python bites you but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, heavily drained, 56% to hit) You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! The ball python bites you but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ball python (56% to hit) You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! The gnoll hits you with a +0 whip. You die... #..... #### #.....###j.... #.......:j.... #......#.# +.....j#.# #+# #...[..#.# #.# #......#.# #.# #....†j#.# #.# #.....@#.# #.# #......#.# #.# ######.#.#####.######## #.....†........... #.)......###...... #.....>..# #...... #..).....# #...... #........# ######. +.........# #. You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) An adder (D:2) 2 dart slugs (D:1) 3 hobgoblins 2 ball pythons A bat (D:1) 3 endoplasms (D:1) A frilled lizard (D:1) 2 goblins (D:1) 6 kobolds 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bluhh the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 161 | D:1 | Reached skill level 1 in Fighting 193 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 196 | D:1 | Learned a level 2 spell: Jinxbite 333 | D:1 | Reached skill level 5 in Hexes 824 | D:2 | Reached XP level 3. HP: 23/23 MP: 1/4 882 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_loops_ring D:2: layout_basic, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 | 2.7 Fighting | 1 | 1.0 Hexes | 5 | 5.0 Dodging | | 2.1 Spellcasting | | 1.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 52 Cast: Jinxbite || 6 Use: Potion || 3 Armour: Skin || 20 Dodge: Dodged || 8