Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 915466167897658547 28 bonk119 the Conjurer (level 2, -3/15 HPs) Began as a Deep Elf Conjurer on May 12, 2025. Slain by an orc ... wielding a +0 whip (6 damage) ... on level 3 of the Dungeon. The game lasted 00:08:47 (1703 turns). bonk119 the Conjurer (Deep Elf Conjurer) Turns: 1703, Time: 00:08:48 Health: -3/15 AC: 2 Str: 4 XL: 2 Next: 96% Magic: 6/8 EV: 11 Int: 22 God: Gold: 115 SH: 0 Dex: 13 Spells: 4/7 levels left rFire + . . e - +0 mace rCold x . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... j - amulet of magic regeneration Stlth ++ d - ring of wizardry HPRegen 0.22/turn i - ring of fire MPRegen 0.62/turn %: wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons e - a +0 mace (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of wizardry (worn) i - a ring of fire (worn) j - an amulet of magic regeneration (worn) Scrolls g - a scroll of butterflies Potions b - a potion of magic c - a potion of curing {unknown} f - 2 potions of brilliance {unknown} h - a potion of attraction {unknown} k - a potion of lignification {unknown} l - a potion of moonshine {unknown} Skills: + Level 2.6 Dodging + Level 2.4 Stealth + Level 3.3 Spellcasting + Level 5.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 8% 2 Passwall Erth 3% N/A 14% 3 Swiftness Air 3% N/A 14% 3 Fulminant Prism Conj/Alch 7% 3d7 16% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The ball python is severely wounded. The ball python hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (severely wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! There is a stone staircase leading up here. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 100% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard! The orc wizard is heavily wounded. The orc wizard shouts! The searing ray hits the orc. The orc is almost dead. The orc shouts! (Press . to maintain the ray.) The orc shouts! You hear a shout! x2; The kobold shouts! The goblin shouts! The orc wizard hits you with a +0 dagger. The searing ray misses the orc wizard. The orc wizard hits you with a +0 dagger. An orc comes into view. It is wielding a +0 dagger. The searing ray hits the orc wizard. The orc wizard is severely wounded. The orc hits you with a +0 whip. The orc wizard casts a spell at you. The magic dart hits you. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The orc wizard barely misses you. The orc hits you with a +0 whip. You die... .. .. #. #.## #... #.g# #..# #.@# #oo# .o... ####K## #.# #.# #.# #.# You could see an orc wizard, 2 orcs, a goblin and a kobold. Vanquished Creatures A giant cockroach (D:1) 2 hobgoblins 6 jackals (D:2) A quokka (D:2) 3 ball pythons 2 bats 3 endoplasms 3 frilled lizards 6 goblins A kobold (D:2) A rat (D:2) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bonk119 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 696 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 733 | D:2 | Learned a level 2 spell: Searing Ray 806 | D:2 | Reached skill level 5 in Conjurations 1703 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_loops_cross D:2: layout_loops_corners D:3: layout_loops_ring, gammafunk_temple_overflow_elements, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.6 Stealth | | 2.4 Spellcasting | | 3.3 Action || total ---------------------------++------- Melee: Mace || 1 Cast: Magic Dart || 47 Searing Ray || 2 Use: Scroll || 3 Armour: Robe || 9 Dodge: Dodged || 7