Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 17034385321313658528 28 bonk119 the Conjurer (level 2, -3/15 HPs) Began as a Deep Elf Conjurer on May 12, 2025. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:25 (807 turns). bonk119 the Conjurer (Deep Elf Conjurer) Turns: 807, Time: 00:04:26 Health: -3/15 AC: 3 Str: 4 XL: 2 Next: 96% Magic: 1/8 EV: 11 Int: 22 God: Gold: 18 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . c - +0 dagger rCold + . . (no offhand) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of protection from cold HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +1 robe (worn) Jewellery f - a ring of protection from cold (worn) Scrolls e - a scroll of identify Potions b - a potion of magic d - a potion of resistance g - a potion of mutation {unknown} Skills: + Level 2.4 Dodging + Level 2.6 Stealth + Level 3.4 Spellcasting + Level 5.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 6% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Starburst Conj/Fire 7% 6d4 99% 6 Fulsome Fusillade Conj/Alch 7% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, 100% to hit) The magic dart hits the ribbon worm but does no damage. The ribbon worm is lightly wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, catching its breath, 93% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The ribbon worm bites you! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (93% to hit) You focus your ray upon the ribbon worm. The searing ray misses the ribbon worm. (Press . to maintain the ray.) Without enough magic to sustain it, your Searing Ray dissipates. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. The ribbon worm closely misses you. The ribbon worm attacks as it pursues you! The ribbon worm bites you. You die... '....# #..#.....#....'....#....# #......#..#######'###'....#.##.# #.####.#....................# ... #.# #.....###...............# ### ..# #..#...##...............# ..# #......##....†..........# ..# #....#.##................. ..###.......................... ......#....#...w@<............. .###########.................. .............#...#####....... ##############.#.# ... .....# .. #.....# #.#...# .....## ##..... You could see a ribbon worm. Vanquished Creatures An adder (D:2) An endoplasm (D:1) 2 giant cockroaches (D:1) 4 hobgoblins A quokka (D:1) 4 ball pythons 2 bats 3 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bonk119 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 282 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 506 | D:1 | Reached skill level 5 in Conjurations 737 | D:2 | Learned a level 2 spell: Searing Ray 807 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.6 Spellcasting | | 3.4 Action || total ---------------------------++------- Cast: Magic Dart || 46 Searing Ray || 1 Use: Scroll || 2 Armour: Robe || 13 Dodge: Dodged || 4