Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 12816100287759422910 32 bonk119 the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on May 13, 2025. Slain by a cerulean imp ... wielding a +0 spear ... summoned by Natasha (2 damage) ... on level 2 of the Dungeon. The game lasted 00:07:06 (988 turns). bonk119 the Conjurer (Deep Elf Conjurer) Turns: 988, Time: 00:07:07 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 10% Magic: 3/9 EV: 11 Int: 24 God: Gold: 102 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . g - +1 short sword (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons d - a +0 long sword g - a +1 short sword of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of amnesia {unknown} Potions b - a potion of magic c - a potion of curing f - a potion of haste j - a potion of heal wounds {unknown} Skills: + Level 2.5 Dodging + Level 2.7 Stealth + Level 3.2 Spellcasting + Level 5.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 12% N/A 11% 1 Grave Claw Necr 6% 2d7 16% 2 Vampiric Draining Necr 3% 2d6 32% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Leda's Liquefaction Alch/Erth 1% N/A 71% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 96% 5 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (lightly wounded, 74% to hit) You focus your ray upon Natasha. The searing ray misses Natasha. (Press . to maintain the ray.) Natasha mumbles some strange words. You feel disoriented. Natasha claws you but does no damage. The searing ray misses Natasha. Natasha howls an incantation. You feel disoriented. Natasha casts a spell. The searing ray hits Natasha. Natasha is moderately wounded. The searing ray hits the cerulean imp. The cerulean imp is moderately wounded. Natasha claws you but does no damage. The searing ray hits Natasha. Natasha is severely wounded. The searing ray hits the cerulean imp. The cerulean imp is heavily wounded. You finish channelling your searing ray. The cerulean imp closely misses you. Natasha closely misses you. The cerulean imp hits you from afar with a +0 spear. Natasha stares at you and mumbles some strange words. The magic dart hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a cerulean imp, wielding a +0 spear (heavily wounded, summoned, 69% to hit) You focus your ray upon the cerulean imp. The searing ray misses Natasha. The searing ray hits the cerulean imp. The cerulean imp is severely wounded. (Press . to maintain the ray.) The cerulean imp hits you from afar with a +0 spear. You die... *,**####* #.####...# *,,,,...###....<...# ****,,.,..##.......##### *,*#.#.##.###.......# *,*#.#.##.# #.####..# *,*#......# #.####..# *,*###.#### #.##..... #.####.# #.##.#..# #.5h@..# #.##.#..# ######## #>....... ########. #. #. #####. #..... #.###. #.###. You could see Natasha and a cerulean imp (summoned). Vanquished Creatures A gnoll (D:1) 2 giant cockroaches 8 hobgoblins A quokka (D:1) 2 ball pythons (D:2) 3 bats (D:1) 2 frilled lizards A goblin (D:1) 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bonk119 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 289 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 292 | D:1 | Learned a level 2 spell: Searing Ray 317 | D:1 | Reached skill level 5 in Conjurations 813 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 977 | D:2 | Noticed Natasha 988 | D:2 | Slain by a cerulean imp Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic D:2: layout_loops_cross, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.5 Stealth | | 2.7 Spellcasting | | 3.2 Action || total ---------------------------++------- Melee: Short sword || 2 Cast: Magic Dart || 38 Searing Ray || 2 Use: Scroll || 5 Armour: Robe || 10 Dodge: Dodged || 7