Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 13856478584425184216 169 bonk119 the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on May 13, 2025. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:11:08 (1878 turns). bonk119 the Conjurer (Deep Elf Conjurer) Turns: 1878, Time: 00:11:08 Health: 0/28 AC: 2 Str: 4 XL: 5 Next: 25% Magic: 0/13 EV: 11 Int: 25 God: Gold: 150 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . f - +0 hand axe (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (0 -> -3) A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons f - a +0 hand axe of venom (weapon) Missiles g - a throwing net Armour a - a +0 robe (worn) Magical Staves c - a staff of death Scrolls h - a scroll of identify Potions b - a potion of magic e - a potion of moonshine Skills: + Level 0.3 Fighting + Level 2.7 Dodging + Level 3.3 Stealth + Level 4.5 Spellcasting + Level 6.1 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 21% 3d7 8% 3 Freeze Ice 20% 1d4 9% 1 Fulminant Prism Conj/Alch 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Frozen Ramparts Ice 10% 1d2 26% 3 Ozocubu's Armour Ice 5% N/A 26% 3 Metabolic Englaciation Hex/Ice 2% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Trog Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (81% to hit) You focus your ray upon the rat. The searing ray hits the quokka! You kill the quokka! The searing ray hits the rat. The rat is severely wounded. The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) You stop channelling your searing ray. The giant cockroach misses you. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * The giant cockroach attacks as it pursues you! The giant cockroach barely misses you. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! The giant cockroach attacks as it pursues you! The giant cockroach bites you but does no damage. The adder closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits the adder. The adder is almost dead. The searing ray hits something. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The giant cockroach closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The rat bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You stop channelling your searing ray. You die... #........####.#..#.## #.# ............##......# ..# ..........#...#.....### .## ...........##.#.......# .# .#.#######.......#....###.# #. ###...#.#..†.....# ###.....#..#.....#### #.....B....##....?... #...@.S...r.~~......~ #.....r..~~~~~~~~~~~~ #......)~~≈≈~.≈~~~~~~ ######.~≈≈~≈.~~~~~~≈~ ##≈~~~~~~≈~.~~.. #≈≈~≈#..~~~.~.. #≈≈≈≈#........# #≈≈≈≈#.###..... You could see an adder, a giant cockroach and 2 rats. Vanquished Creatures Natasha (D:2) An orc wizard (D:3) 2 adders (D:2) 3 gnolls (D:2) 2 ufetubi (D:3) 3 dart slugs 3 orcs (D:3) 3 ribbon worms (D:2) 3 endoplasms 2 giant cockroaches 2 hobgoblins 4 jackals (D:1) 2 quokkas 4 ball pythons 9 bats 4 frilled lizards 7 goblins 8 kobolds 4 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bonk119 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 101 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 104 | D:1 | Learned a level 2 spell: Searing Ray 462 | D:1 | Reached skill level 5 in Conjurations 990 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 1058 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1193 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/11 1485 | D:2 | Noticed Natasha 1495 | D:2 | Killed Natasha 1758 | D:3 | Found a bloodstained altar of Trog. 1825 | D:3 | Reached skill level 6 in Conjurations 1830 | D:3 | Reached XP level 5. HP: 19/28 MP: 2/13 1877 | D:3 | HP: 1/28 [rat (2)] 1878 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic, ebering_dispersal_statue_hall D:2: layout_basic, basic_altar, st_stairs_10, nicolae_grassy_gnolls, uniq_natasha D:3: layout_rooms, trog_hazing_becter, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_a, minmay_unequal, uniq_jessica, uniq_pargi Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 4 | 4.5 Stealth | 3 | 3.3 Fighting | | 0.3 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 49 | 24 || 73 Searing Ray | 3 | 26 || 29 Use: Scroll | 3 | 5 || 8 Armour: Robe | 5 | 38 || 43 Dodge: Dodged | 8 | 59 || 67