Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 5747582200049435590 33 bonk119 the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on May 14, 2025. Slain by Sigmund ... wielding a +4 scythe (4 damage) ... on level 2 of the Dungeon on May 15, 2025. The game lasted 00:05:01 (882 turns). bonk119 the Conjurer (Deep Elf Conjurer) Turns: 882, Time: 00:05:01 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 12% Magic: 8/9 EV: 11 Int: 24 God: Gold: 43 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic f - a potion of heal wounds Skills: + Level 2.5 Dodging + Level 2.9 Stealth + Level 3.3 Spellcasting + Level 5.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 16% 2 Call Canine Familiar Summ 3% N/A 32% 3 Fugue of the Fallen Necr 3% N/A 32% 3 Sigil of Binding Hex 3% N/A 32% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Anguish Hex/Necr 1% N/A 71% 4 Dimensional Bullseye Hex/Tloc 1% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Dithmenos Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You bump into the rock wall. Something hits you! Ouch! That really hurt! You're too confused to cast spells. You bump into the rock wall. You feel less confused. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a strange disturbance nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits something. Something hits you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Something hits you. You die... ......... ... #.#..# #.....# #.. ###.#..#.###.#.#.#####.. #....{.#...[............ #......#..##.#.#.#####.# #.._...#.. #.#.#.#####.# #....... ..#.#........ #.....########.######### #.....{@.>.....# ################ There were no monsters in sight! Vanquished Creatures 2 adders (D:2) An endoplasm (D:1) A giant cockroach (D:2) 5 ball pythons 5 bats (D:1) 4 goblins 2 kobolds (D:1) 4 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bonk119 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 352 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 358 | D:1 | Learned a level 2 spell: Searing Ray 750 | D:2 | Reached skill level 5 in Conjurations 864 | D:2 | Reached XP level 3. HP: 16/19 MP: 5/9 869 | D:2 | Found a shadowy altar of Dithmenos. 871 | D:2 | Noticed Sigmund 882 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic, minmay_domino_2 D:2: layout_loops_ring, basic_altar, minmay_misc_feat_secret_circle, uniq_natasha, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.5 Stealth | | 2.9 Spellcasting | | 3.3 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 35 Searing Ray || 2 Use: Scroll || 5 Armour: Robe || 7 Dodge: Dodged || 8