Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 14229139584324286425 25 bonk119 the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on May 17, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:03:51 (732 turns). bonk119 the Conjurer (Deep Elf Conjurer) Turns: 732, Time: 00:03:52 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 86% Magic: 6/8 EV: 11 Int: 22 God: Gold: 50 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . f - +0 quarterstaff rCold . . . [offhand occupied] rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons c - a +0 dagger f - a +0 quarterstaff (weapon) Armour a - a +0 robe (worn) Potions d - 2 potions of curing {unknown} e - a potion of enlightenment {unknown} Skills: + Level 0.1 Short Blades + Level 2.7 Dodging + Level 2.5 Stealth + Level 3.3 Spellcasting + Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You barely miss the quokka. The quokka barely misses you. The quokka bites you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is lightly wounded. The quokka bites you. You closely miss the quokka. The quokka is lightly wounded. The quokka completely misses you. The quokka barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The quokka bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (lightly wounded, 100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. The quokka closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The jackal barely misses you. x2 The quokka bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (heavily wounded, 71% to hit) You focus your ray upon the quokka. The searing ray hits the quokka but does no damage. The quokka is heavily wounded. (Press . to maintain the ray.) The jackal bites you. You die... ....h..r...# #.# .####.†###.# #.# ## ...... #.# #.# ... #....# #.########.# #..#.### #.##>......# #..#.### #.##.####### #......## #†#..# #.#....####..#.###### #..#.....@r.###.....# #....#..h## ##.##.## ## #.#.##.##.###.##...####. #......###.#.# #........ ###.#### ##..###...##... #.# ##............ #.# ##########... #.# ##.. #.########## ##. You could see a quokka and a jackal. Vanquished Creatures A giant cockroach (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) 2 quokkas (D:1) 4 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 6 goblins (D:1) 2 kobolds (D:1) 5 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bonk119 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 321 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 325 | D:1 | Learned a level 2 spell: Searing Ray 701 | D:1 | Reached skill level 5 in Conjurations 732 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Short Blades | | 0.1 Dodging | | 2.7 Stealth | | 2.5 Spellcasting | | 3.3 Action || total ---------------------------++------- Melee: Dagger || 4 Quarterstaff || 4 Cast: Magic Dart || 52 Searing Ray || 5 Use: Scroll || 1 Potion || 1 Armour: Robe || 25 Dodge: Dodged || 33