Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 13122668223626682432 26 bonk119 the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on May 23, 2025. Slain by Terence ... wielding a +0 hand axe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:23 (748 turns). bonk119 the Conjurer (Deep Elf Conjurer) Turns: 748, Time: 00:03:24 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 89% Magic: 4/8 EV: 11 Int: 22 God: Gold: 29 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . c - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic d - a potion of moonshine {unknown} e - a potion of resistance Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.1 Spellcasting + Level 5.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 19% 2 Fugue of the Fallen Necr 3% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Anguish Hex/Necr 1% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the endoplasm. You kill the endoplasm! Found a scale mail. You now have 29 gold pieces (gained 12). Found a viscous cyan potion. Found a short sword. Terence the Veteran comes into view. He is wielding a +0 hand axe. Found a scroll labelled UMNERI JURIATE. Terence shouts! Found 7 stones. Terence hits you with a +0 hand axe. You see here a viscous cyan potion. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 ring mail (100% to hit) The magic dart hits Terence but does no damage. Terence hits you with a +0 hand axe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 ring mail (82% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 ring mail (moderately wounded, 82% to hit) You focus your ray upon Terence. The searing ray hits Terence! Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +0 hand axe. You die... Terence says, "Finally, peace and quiet." .######..## ##..## ##..# # ##.# #. #( #.# ##... ...### #.###...# .....##.#...# #........# ##.@@!...# #.......# #..)....# #.......# #.......# #.......# ######..?. ###. You could see Terence. Vanquished Creatures A gnoll (D:1) 2 dart slugs 3 endoplasms 2 hobgoblins (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) A goblin (D:1) 3 kobolds (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bonk119 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 9 | D:1 | Noticed a seven-headed hydra 9 | D:1 | Noticed a lindwurm 9 | D:1 | Noticed a wolf 10 | D:1 | Noticed a polar bear 10 | D:1 | Noticed a scorpion 278 | D:1 | Found a faded altar of an unknown god. 319 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 322 | D:1 | Learned a level 2 spell: Searing Ray 353 | D:1 | Reached skill level 5 in Conjurations 741 | D:2 | Noticed Terence 748 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic, shapermc_ecumenical_altar_notcrosses D:2: minmay_chambers_of_ones, layout_rooms, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.1 Action || total ---------------------------++------- Melee: Unarmed || 2 Short sword || 3 Cast: Magic Dart || 25 Searing Ray || 2 Use: Scroll || 2 Armour: Robe || 9 Dodge: Dodged || 3