Dungeon Crawl Stone Soup version 0.33.0-15-gcd872fe207 (webtiles) character file. Game seed: 16066520020977771657 14 bonk119 the Conjurer (level 2, 0/20 HPs) Began as a Demigod Conjurer on May 30, 2025. Slain by a goblin ... wielding a +0 dagger ... led by Robin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:04:19 (1069 turns). bonk119 the Conjurer (Demigod Conjurer) Turns: 1069, Time: 00:04:20 Health: 0/20 AC: 3 Str: 8 XL: 2 Next: 18% Magic: 1/7 EV: 11 Int: 20 God: Gold: 26 SH: 0 Dex: 12 Spells: 1/4 levels left rFire . . . d - +0 falchion rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + g - +0 pair of boots Will ..... (no amulet) Stlth ++ c - ring of see invisible HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons d - a +0 falchion (weapon) e - a +0 short sword Armour a - a +0 robe (worn) g - a +0 pair of boots (worn) Jewellery c - a ring of see invisible (worn) h - an amulet of reflection Potions b - a potion of magic f - a potion of heal wounds {unknown} Skills: + Level 0.1 Long Blades + Level 2.0 Dodging + Level 1.9 Stealth + Level 1.8 Spellcasting + Level 3.9 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Alistair's Walking Alem Alch/Frge 1% N/A 99% 5 Nazja's Percussive Temp Frge 0% 4d4 99% 5 Forge Phalanx Beetle Frge 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You kill the goblin! (Press . to maintain the ray.) The goblin hits you with a +0 dagger. Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (78% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You stop channelling your searing ray. The goblin hits you with a +0 dagger. x2 The goblin hits you but does no damage. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (strong, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin misses you. The goblin hits you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (severely wounded, strong, 100% to hit) The magic dart hits the goblin. You kill the goblin! The goblin hits you but does no damage. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the goblin but do no damage. The goblin hits you but does no damage. The goblin hits you with a +0 dagger. You die... ...# #..#.##.......##.# #.. #.## #######....##......##.# #.. #.# #.......##........###.# #.. #.# #.#########......## #.# ##. #.# #.# #.....## #.# #. #.# #.# #..#.######.#####. #.# #.# #..#.............. #.# #.#########g.#######........ #.####........)>@.# #...##### #.>..........####.# #...#.÷.÷ ############.# #.# ##..#.≈X≈ #.# #.# #..#.≈≈≈ #.# #.# ##..#.≈≈≈ #.# #.# #...#..÷. #.# #.# ## #..##### ###########.# #.# #.###...... ##..........)# #.# #.###...<. You could see a goblin (strong). Vanquished Creatures 2 endoplasms (D:1) 3 giant cockroaches 2 ball pythons (D:1) 2 bats (D:1) 5 goblins 3 kobolds (D:1) 17 creatures vanquished. Vanquished Creatures (others) A revenant (D:1) 2 demonspawn (D:1) An armataur (D:1) 2 merfolk (D:1) An elf (D:1) A naga (D:1) A dwarf (D:1) A felid (D:1) A poltergeist (D:1) A kobold (D:1) 12 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bonk119 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D:1 | Noticed a demonspawn 0 | D:1 | Noticed a dwarf 0 | D:1 | Noticed a felid 0 | D:1 | Noticed an armataur 0 | D:1 | Noticed an elf 0 | D:1 | Noticed a kraken 0 | D:1 | Noticed a merfolk 0 | D:1 | Noticed a merfolk 0 | D:1 | Noticed a demonspawn 0 | D:1 | Noticed a naga 0 | D:1 | Noticed a revenant 2 | D:1 | Killed an elf 6 | D:1 | Killed a felid 6 | D:1 | Killed a naga 6 | D:1 | Killed a demonspawn 9 | D:1 | Killed a demonspawn 11 | D:1 | Killed a merfolk 12 | D:1 | Killed a dwarf 14 | D:1 | Killed an armataur 15 | D:1 | Killed a merfolk 16 | D:1 | Killed a revenant 867 | D:2 | Noticed Robin 876 | D:2 | Reached XP level 2. HP: 15/20 MP: 1/7 1059 | D:1 | Learned a level 2 spell: Searing Ray 1069 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_kraken_aquarium_a, layout_loops_ring, minmay_pentomino_w2 D:2: layout_rooms, basic_altar, kennysheep_generic_room_13, uniq_jessica, uniq_robin Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Long Blades | | 0.1 Stealth | | 1.9 Spellcasting | | 1.8 Conjurations | | 3.9 Action || total ---------------------------++------- Melee: Falchion || 12 Unarmed || 1 Cast: Magic Dart || 29 Searing Ray || 1 Use: Scroll || 2 Armour: Robe || 44 Dodge: Dodged || 39