Dungeon Crawl Stone Soup version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 2886858338851841509 26 bonk119 the Conjurer (level 2, -7/20 HPs) Began as a Draconian Conjurer on June 1, 2025. Mangled by Terence ... wielding a +0 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:05:09 (1095 turns). bonk119 the Conjurer (Draconian Conjurer) Turns: 1095, Time: 00:05:10 Health: -7/20 AC: 5 Str: 9 XL: 2 Next: 89% Magic: 3/5 EV: 11 Int: 18 God: Gold: 2 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . j - +0 short sword rCold + . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . g - +0 pair of boots SInv . (no amulet) Will ..... d - ring of protection from cold Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 2 gold pieces. Inventory: Hand Weapons f - a +0 dagger j - a +0 short sword (weapon) Armour g - a +0 pair of boots (worn) Jewellery d - a ring of protection from cold (worn) e - an amulet of faith i - an amulet of reflection Scrolls b - a scroll of amnesia c - a scroll of teleportation h - 3 scrolls of identify k - a scroll of summoning {unknown} Skills: + Level 1.9 Dodging + Level 1.8 Stealth + Level 0.1 Unarmed Combat + Level 2.1 Spellcasting + Level 4.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 2% N/A 19% 1 Jinxbite Hex 2% N/A 26% 2 Hailstorm Conj/Ice 10% 3d6 21% 3 Summon Ice Beast Ice/Summ 1% N/A 47% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Alistair's Intoxication Alch 0% N/A 99% 5 Conjure Ball Lightning Conj/Air 5% 3x3d6 100% 6 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Discord Hex 0% N/A 100% 8 Disjunction Tloc 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You stop channelling your searing ray. The goblin hits you with a +0 club. You see here a ball python corpse. Terence hits you but does no damage. The goblin attacks as it pursues you! The goblin closely misses you. You hit the goblin. The goblin is severely wounded. Terence hits you with a +0 mace. The goblin misses you. Terence attacks as he pursues you! Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The goblin attacks as it pursues you! The goblin barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +4 ring mail of cold resistance (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence hits you but does no damage. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit Terence. You tail-slap Terence. Terence is moderately wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. Magic courses through your body. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The goblin misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +4 ring mail of cold resistance (moderately wounded, 81% to hit) You focus your ray upon Terence. The searing ray misses Terence. (Press . to maintain the ray.) Terence bares his teeth. Terence hits you with a +0 mace! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #...#### ####... #...# ...#... #...# ...... #..%# # #.... ###...# # #....## #.....# # #$....#######.#......# +.....g..#....#...#.## #@@†.#.####...#.## ###..#........# .# ##..#####.#.# ## #..........#.## ##.####g####.## #.. ...# .... #..# ....# #..# ....+ #..# You could see Terence and a goblin. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 7 hobgoblins 2 quokkas (D:1) 3 ball pythons 4 bats (D:1) 2 frilled lizards (D:1) A giant cockroach (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bonk119 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 186 | D:1 | Found a faded altar of an unknown god. 322 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 334 | D:1 | Learned a level 2 spell: Searing Ray 549 | D:1 | Identified a scroll of acquirement 549 | D:1 | Acquired a book of the Tundra 1061 | D:2 | Identified the inkwell talisman "Tuif" {Int+4} 1079 | D:2 | Noticed Terence 1094 | D:2 | HP: 1/20 [Terence/+0 mace (1)] 1095 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_basic, angelslayer_ecumenical_altar_simple_liquid D:2: layout_basic, uniq_terence, uniq_jessica Action || total ---------------------------++------- Melee: Unarmed || 19 Tailslap || 5 Dagger || 10 Short sword || 4 Cast: Magic Dart || 40 Searing Ray || 3 Use: Scroll || 4 Potion || 1 Armour: Skin || 37 Dodge: Dodged || 38