Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 2770748208247093809 21 bonk119 the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on June 28, 2025. Slain by a goblin ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:35 (586 turns). bonk119 the Conjurer (Deep Elf Conjurer) Turns: 586, Time: 00:02:35 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 65% Magic: 2/8 EV: 11 Int: 22 God: Gold: 57 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . f - +1 short sword (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons c - a +0 short sword e - a +1 dagger of venom f - a +1 short sword of venom (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of fear Potions b - a potion of magic d - a potion of lignification {unknown} h - a potion of might {unknown} Skills: + Level 2.5 Dodging + Level 2.6 Stealth + Level 3.1 Spellcasting + Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (74% to hit) You focus your ray upon the goblin. The searing ray hits the goblin. The goblin is severely wounded. (Press . to maintain the ray.) The quokka bites you. The hobgoblin barely misses you. The goblin hits you with a +0 dagger. The quokka bites you. You stop channelling your searing ray. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (71% to hit) You focus your ray upon the quokka. The searing ray hits the hobgoblin. The hobgoblin is severely wounded. The searing ray hits the quokka! You kill the quokka! (Press . to maintain the ray.) The goblin closely misses you. The hobgoblin hits you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You stop channelling your searing ray. The goblin hits you with a +0 dagger. You die... ####...[# #....... ....... ...... #...# #...# ###..g### #..>†.@.# #.##.##.# #.##.# #.##.# ## ### # #.##†# .. ..# #.##.##.# .# #.# #.......# .####.########.#### ....#.#........# You could see a goblin. Vanquished Creatures An endoplasm (D:1) 3 giant cockroaches (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 2 bats (D:1) 2 goblins (D:1) 5 kobolds (D:1) 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bonk119 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 360 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 376 | D:1 | Learned a level 2 spell: Searing Ray 499 | D:1 | Reached skill level 5 in Conjurations 586 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_large, layout_loops_cross Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.5 Stealth | | 2.6 Spellcasting | | 3.1 Action || total ---------------------------++------- Melee: Short sword || 8 Cast: Magic Dart || 37 Searing Ray || 4 Use: Scroll || 2 Armour: Robe || 12 Dodge: Dodged || 11