borc Level 1 of the Dungeon (0, 0, D:1) 4 stones (2, -13, D:1) a +0 club (2, -11, D:1) a bat corpse (skeletalised by now) (4, 20, D:1) 4 stones (5, 17, D:1) a +0 hand axe (10, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (14, -1, D:1) a +0 dagger a kobold skeleton (14, 0, D:1) a +0 leather armour (14, 18, D:1) a +0 dagger (15, -1, D:1) a ball python skeleton (16, -2, D:1) a +0 club 2 stones a +0 leather armour (16, 0, D:1) a ball python skeleton a bat skeleton (16, 20, D:1) a +0 ring mail (25, 7, D:1) a bat skeleton (25, 8, D:1) a jackal skeleton (26, 9, D:1) a jackal skeleton a jackal skeleton (30, -7, D:1) a hobgoblin corpse (skeletalised by now) (32, -11, D:1) a +0 club (32, 23, D:1) a bat corpse (skeletalised by now) (35, 16, D:1) 2 boomerangs (35, 17, D:1) a +0 dagger 3 stones (35, 20, D:1) a +1 helmet (38, 0, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +1 heavy spear (unseen) (0, 11, D:2) a jackal corpse a jackal corpse (0, 12, D:2) a jackal corpse (1, 11, D:2) a +0 short sword a kobold corpse (18, 33, D:2) a hobgoblin corpse (25, 30, D:2) a +0 mace (30, 23, D:2) a bat corpse (32, 23, D:2) a jackal corpse