Dungeon Sprint DCSS version 0.35-a0-1077-gd9fd9c8d3d (webtiles) character file. Game seed: 8730819875136209556 2235 bown the Impaler (level 9, -1/77 HPs) Began as a Merfolk Gladiator on Sept 23, 2026. Was a Believer of Jiyva. Shot with a bolt by a yaktaur captain (36 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:07:38 (298 turns). bown the Impaler (Merfolk Gladiator) Turns: 298, Time: 00:07:38 Health: -1/77 AC: 31 Str: 30 XL: 9 Next: 36% Magic: 9/9 EV: 13 Int: 11 God: Jiyva [**....] Gold: 0 SH: 0 Dex: 16 Spells: 8/8 levels left rFire + . . (50%) h - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + . . (50%) i - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . (50%) l - +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} rPois + (33%) c - +0 helmet rElec + (33%) (no helmet) rCorr + (50%) (no cloak) SInv . (no gloves) Will +.... (no boots) Stlth (no amulet) HPRegen 1.28/turn r - +6 ring of strength MPRegen 0.59/turn s - +6 ring of strength %: no teleportation @: no status effects A: (nimble swimmer 2), mertail a: Renounce Religion (0%) You were in the Dungeon. You worshipped Jiyva. Jiyva was pleased with you. You visited 1 branch Inventory: Hand Weapons a - a +0 trident g - a +5 quick blade h - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. j - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. k - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) f - +5 shadow dragon scales i - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). l - the +15 Maxwell's patent armour (worn) {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. x - the +7 ice dragon arcanist's scales {IceExpos IceWiz rF- rC++ Str+3} (You found it in the Dungeon) IceExpos: Whenever you deal cold damage to an enemy without rCold∞, you may briefly leave it exposed, making it take increased damage for non-attack sources, less capable of dodging non-attack projectiles, and mildly reducing its Willpower. IceWiz: It increases the success rate of your Ice Magic spells. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. Jewellery m - a ring of flight n - a +6 ring of dexterity o - a +6 ring of dexterity p - a +6 ring of intelligence q - a +6 ring of intelligence r - a +6 ring of strength (worn) s - a +6 ring of strength (worn) v - the ring "Egextapti" {^Contam Will+ Slay+5} (You found it in the Dungeon) [ring of willpower] ^Contam: It causes magical contamination when unequipped. Will+: It increases your willpower. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). w - the ring "Dauzywas" {rC+ Will+} (You found it in the Dungeon) [ring of willpower] rC+: It protects you from cold. Will+: It increases your willpower. y - a ring of resist corrosion z - the ring "Jusepn" {*Slow rPois rC+++ Int-5 Dex+4} (You found it in the Dungeon) [ring of protection from cold] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). A - the ring "Inith" {Fly rCorr} (You found it in the Dungeon) [ring of flight] Fly: It grants you flight. rCorr: It protects you from acid and corrosion. B - a ring of poison resistance Talismans t - the eel talisman of Ykhe {*Corrode Will+ Dex+4} (You found it in the Dungeon) [eel talisman] *Corrode: It may corrode you when you take damage. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). u - the fortress talisman of the Dragon {Dex+3} (You found it in the Dungeon) [fortress talisman] Dex+3: It affects your dexterity (+3). Wands f - a wand of mindburst (7) c - a wand of iceblast (7) b - a wand of acid (7) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions a - 10 potions of curing w - 5 potions of heal wounds h - 6 potions of haste g - 7 potions of magic B - 3 potions of berserk rage b - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance E - a potion of experience m - 5 potions of might Miscellaneous g - a +0 phantom mirror Skills: + Level 9.6 Fighting + Level 18.5 Polearms + Level 5.7 Throwing + Level 4.5 Armour + Level 14.9 Dodging You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Orb of Destruction Conj 0% 9d5 100% 7 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The arcanist barely misses you. You puncture the arcanist! The arcanist is heavily wounded. The vault warden hits you with a +0 great sword!! The arcanist hits you but does no damage. You hit the vault warden. The vault warden is lightly wounded. The vault guard hits you from afar with a +0 glaive! The arcanist hits you with a +0 dagger. You hit the arcanist. The arcanist is heavily wounded. The vault warden hits you with a +0 great sword! * * * LOW HITPOINT WARNING * * * You feel much better. The arcanist hits you but does no damage. The vault guard completely misses you. The vault warden hits you but does no damage. The arcanist hits you but does no damage. You puncture the arcanist! The arcanist is almost dead. The vault guard hits you from afar with a +0 glaive. The arcanist closely misses you. You hit the arcanist. The arcanist is almost dead. The vault warden hits you but does no damage. You impale the arcanist!! You kill the arcanist! The arcanist's spirit is torn from its body! The vault guard hits you from afar with a +0 glaive! Your Fighting skill increases to level 9! Your Polearms skill increases to level 18! Your Armour skill increases to level 4! You puncture the vault warden! The vault warden is moderately wounded. The vault warden hits you with a +0 great sword. The yaktaur captain shoots a bolt. The bolt closely misses your spectral arcanist. The bolt hits you!!! You die... Jiyva sends a jelly to digest your remains. ▓..:.[..▓ ▓..}.:..▓ ▓.......▓ ▓.......▓ ▓.......▓ ▓c......▓ ▓Z▓[..▓.▓ ▓@pp©...▓ ▓▓▓▓▓▓▓▓▓ You could see a vault warden, a yaktaur captain (ally target), a vault guard and a friendly spectral arcanist (minion). Vanquished Creatures An arcanist (D) 4 merfolk (D) 2 fire elementals (D) A hell hound (D) 2 water moccasins (D) 2 weeping skulls (D) A bullfrog (D) 2 iguanas (D) 2 jackals (D) 17 creatures vanquished. Vanquished Creatures (collateral kills) A weeping skull (D) 1 creature vanquished. Vanquished Creatures (others) A formless jellyfish (D) A vault guard (D) 4 jellies (D) A fire vortex (D) 7 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | bown the Merfolk Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 3 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 3 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 3 | D | Found the +10 dark maul {heavy} 3 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 3 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 3 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 3 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 3 | D | Found the +6 shillelagh "Devastator" {shatter} 3 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 3 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 3 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 3 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 3 | D | Found the +9 sword of Power {valour} 3 | D | Found the +7 mace of Variability {chaos, chaos arc} 3 | D | Found the +11 Singing Sword {sonic wave} 3 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a blossoming altar of Fedhas. 4 | D | Found a viscous altar of Jiyva. 4 | D | Found a hazy altar of Hepliaklqana. 4 | D | Found a transporter. 4 | D | Found an opulent altar of Gozag. 4 | D | Found an ancient bone altar of Kikubaaqudgha. 4 | D | Found a corrupted altar of Lugonu. 14 | D | Became a worshipper of Jiyva Jeogext the Shapeless 16 | D | Found a burning altar of Makhleb. 17 | D | Found a sparkling altar of Nemelex Xobeh. 17 | D | Found an iron altar of Okawaru. 17 | D | Found a stormy altar of Qazlal. 17 | D | Found a sacrificial altar of Ru. 19 | D | Killed a formless jellyfish 22 | D | Got the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 22 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 24 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 24 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 24 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 25 | D | Found a shimmering blue altar of Sif Muna. 27 | D | Found a bloodstained altar of Trog. 28 | D | Identified the fortress talisman of the Dragon {Dex+3} 28 | D | Identified the eel talisman of Ykhe {*Corrode Will+ Dex+4} 35 | D | Killed a vault guard 96 | D | Entered arena 2. 96 | D | Found a transporter. 96 | D | Encountered a water moccasin 96 | D | Encountered a water moccasin 99 | D | Killed a water moccasin 100 | D | Reached skill level 9 in Polearms 100 | D | Reached XP level 2. HP: 25/25 MP: 2/2 100 | D | Reached XP level 3. HP: 30/30 MP: 3/3 100 | D | Reached XP level 4. HP: 37/37 MP: 4/4 104 | D | Killed a water moccasin 105 | D | Reached skill level 11 in Polearms 105 | D | Reached skill level 10 in Dodging 105 | D | Reached XP level 5. HP: 43/43 MP: 5/5 108 | D | Got the ring "Egextapti" {^Contam Will+ Slay+5} 115 | D | Entered arena 3. 115 | D | Found the +7 ice dragon arcanist's scales {IceExpos IceWiz | rF- rC++ Str+3} 115 | D | Found a transporter. 125 | D | Reached skill level 5 in Fighting 125 | D | Reached skill level 12 in Polearms 125 | D | Reached XP level 6. HP: 35/51 MP: 6/6 128 | D | Reached skill level 13 in Polearms 133 | D | Got the ring "Dauzywas" {rC+ Will+} 135 | D | Got the +7 ice dragon arcanist's scales {IceExpos IceWiz | rF- rC++ Str+3} 140 | D | Entered arena 4. 140 | D | Found a transporter. 140 | D | Encountered a fire elemental 140 | D | Encountered a fire elemental 140 | D | Encountered a hell hound 140 | D | Reached * piety under Jiyva 144 | D | Killed a hell hound 145 | D | Reached skill level 14 in Polearms 145 | D | Reached skill level 1 in Armour 145 | D | Reached XP level 7. HP: 39/58 MP: 7/7 148 | D | Killed a fire elemental 149 | D | Reached skill level 15 in Polearms 149 | D | Reached skill level 5 in Throwing 154 | D | Killed a fire elemental 162 | D | Got the ring "Jusepn" {*Slow rPois rC+++ Int-5 Dex+4} 179 | D | Entered arena 5. 179 | D | Found a transporter. 179 | D | Encountered a merfolk 179 | D | Encountered a merfolk 179 | D | Encountered a merfolk 179 | D | Encountered a merfolk 197 | D | Killed a merfolk 198 | D | Reached skill level 16 in Polearms 198 | D | Reached XP level 8. HP: 26/67 MP: 8/8 201 | D | Killed a merfolk 211 | D | Killed a merfolk 212 | D | Reached skill level 17 in Polearms 217 | D | Killed a merfolk 225 | D | Got the ring "Inith" {Fly rCorr} 257 | D | Entered arena 6. 257 | D | Found a transporter. 261 | D | Reached XP level 9. HP: 74/75 MP: 9/9 284 | D | Entered arena 7. 284 | D | Encountered a vault guard 284 | D | Encountered a vault warden 284 | D | Encountered an arcanist 284 | D | Encountered a yaktaur captain 284 | D | Reached ** piety under Jiyva 297 | D | Killed an arcanist 298 | D | Reached skill level 18 in Polearms 298 | D | Shot with a bolt by a yaktaur captain Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 3 4 5 6 7 8 9 | 9.6 Polearms | 9 11 12 14 16 17 18 | 18.5 Throwing | 3 4 5 | 5.7 Dodging | 8 10 12 13 14 | 14.9 Armour | 1 2 3 4 | 4.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 2 | 20 | 52 || 74 Melee: Lance | 2 | 20 | 52 || 74 Drink: Heal wounds | | | 5 || 5 Might | | | 1 || 1 Armour: Plate armour | 5 | 15 | 67 || 87 Dodge: Dodged | 2 | 3 | 39 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 259 | 259 | 0 | 0 | 0 | 1 | 259.0 | Dungeon | 259 | 259 | 0 | 0 | 0 | 1 | 259.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 259 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Jiyva | 0 | 140 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Jiyva | 1 | 1299 | 30 | 20 | 0 | 0 | 0 | 0 | 0 | 0 Jiyva | 2 | 2514 | 50 | 5 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Jiyva Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Exploration | 1 | 1 | 2 || 4 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Exploration | 88 | 109 | 239 || 436 ----------------------+-------+-------+-------++-------