Dungeon Sprint DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2065639535501212965 0 bown the Poker (level 1, -1/16 HPs) Began as a Merfolk Gladiator on Sept 24, 2026. Was an Initiate of Jiyva. Slain by a tarantella (15 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:21 (61 turns). bown the Poker (Merfolk Gladiator) Turns: 61, Time: 00:02:21 Health: -1/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 7 God: Jiyva [......] Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no teleportation @: no status effects A: (nimble swimmer 2), mertail a: Renounce Religion (0%) You were in the Dungeon. You worshipped Jiyva. Jiyva was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) g - a +5 quick blade o - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. p - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. s - the +13 scythe of Curses {drain, curses, ^Drain} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. t - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - +5 shadow dragon scales q - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. r - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. u - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Jewellery h - a ring of flight i - a +6 ring of dexterity j - a +6 ring of dexterity k - a +6 ring of intelligence l - a +6 ring of intelligence m - a +6 ring of strength n - a +6 ring of strength Wands f - a wand of mindburst (7) b - a wand of acid (7) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions a - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste g - 7 potions of magic B - 3 potions of berserk rage b - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance E - a potion of experience m - 5 potions of might Skills: + Level 2.1 Fighting + Level 4.4 Polearms + Level 2.0 Throwing + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History a - 10 potions of curing (gained 9) f - a wand of mindburst (7); b - a wand of acid (7) h - a ring of flight; i - a +6 ring of dexterity; j - a +6 ring of dexterity k - a +6 ring of intelligence; l - a +6 ring of intelligence m - a +6 ring of strength; n - a +6 ring of strength Items here: %%%%%%%%. Items here: )))) [[. o - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} p - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} q - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} r - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Items here: ))))))))) [. s - the +13 scythe of Curses {drain, curses, ^Drain} t - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} u - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Things that are here: the +6 Majin-Bo {spellvamp, MP+6 Int+6}; the +10 dark maul {heavy} Okay, then. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. You encounter a tarantella and a scorpion simulacrum. Found two items. Found a transporter. The tarantella's many legs skitter faintly. The tarantella closely misses you. x2 You puncture the tarantella! The tarantella is moderately wounded. The tarantella touches you. The scorpion simulacrum completely misses you. You barely miss the tarantella. The tarantella is moderately wounded. The tarantella barely misses you. The scorpion simulacrum barely misses you. The tarantella touches you but does no damage. You puncture the tarantella! The tarantella is heavily wounded. The tarantella touches you! Ouch! That really hurt! You die... Jiyva sends a jelly to digest your remains. ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.).[.▓ ▓..sZ.▓ ▓..@..▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see a tarantella and a scorpion simulacrum. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | bown the Merfolk Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 3 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 3 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 3 | D | Found the +10 dark maul {heavy} 3 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 3 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 3 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 3 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 3 | D | Found the +6 shillelagh "Devastator" {shatter} 3 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 3 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 3 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 3 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 3 | D | Found the +9 sword of Power {valour} 3 | D | Found the +7 mace of Variability {chaos, chaos arc} 3 | D | Found the +11 Singing Sword {sonic wave} 3 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a blossoming altar of Fedhas. 4 | D | Found a viscous altar of Jiyva. 4 | D | Found a hazy altar of Hepliaklqana. 4 | D | Found a transporter. 4 | D | Found an opulent altar of Gozag. 4 | D | Found an ancient bone altar of Kikubaaqudgha. 4 | D | Found a corrupted altar of Lugonu. 14 | D | Became a worshipper of Jiyva Jebairo the Shapeless 16 | D | Found a burning altar of Makhleb. 17 | D | Found a sparkling altar of Nemelex Xobeh. 17 | D | Found an iron altar of Okawaru. 17 | D | Found a stormy altar of Qazlal. 17 | D | Found a sacrificial altar of Ru. 19 | D | Found a shimmering blue altar of Sif Muna. 21 | D | Found a bloodstained altar of Trog. 41 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 41 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 41 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 41 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 43 | D | Got the +13 scythe of Curses {drain, curses, ^Drain} 43 | D | Got the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 43 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 57 | D | Entered arena 2. 57 | D | Found a transporter. 57 | D | Encountered a tarantella 61 | D | Slain by a tarantella Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Attack: Normal || 3 Melee: Trident || 3 Armour: Leather armour || 3 Dodge: Dodged || 5